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Mack loves EITB,but doesnt know it to well.Elohim.

Well then next turn i might be out of units then. To bad i didnt find that anywere in changelog.
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OH yeah does see everithing, is s very stupid this,so practicaly amurites hae the counter for evrithing and i just wasted my great person.I think wikipedia should be upgraded saying totaly worthles becasue a simple flying eye sees everithing. I am more dispointed eveen then i was when i lost my hero and stack .So practicaly I invested 1,5 k beakers and a Gperson in nothing.OH well, at least if that flaoting could be used just by mages so this way oh well, Lets hope Auro is not good posisionated to destroy my stack...blargh...
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(May 2nd, 2019, 04:51)mackoti Wrote: OH yeah does see everithing, is s very stupid this,so practicaly amurites hae the counter for evrithing and i just wasted my great person.I think wikipedia should be upgraded saying totaly worthles becasue a simple flying eye sees everithing. I am more dispointed eveen then i was when i lost my hero and stack .So practicaly I invested 1,5 k beakers and a Gperson in nothing.OH well, at least if that flaoting could be used just by mages so this way oh well, Lets hope Auro is not good posisionated to destroy my stack...blargh...

It was too powerful in FFH, but I think it was nerfed too much...the real problem is coming up with an idea that's reasonable in between, though. I never was able to suggest anything that would be useful but not ridiculous.
EitB 25 - Perpentach
Occasional mapmaker

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(May 2nd, 2019, 02:57)RefSteel Wrote:
(May 1st, 2019, 09:14)Thoth Wrote:
(May 1st, 2019, 08:55)mackoti Wrote: Does  Floating eye  see the NOx nocis units?

No.

Nothing does IIRC.

Er.  Floating Eyes very definitely see Nox Noctis-concealed units in EitB.    I was able to use this to good effect (and more or less by accident) in my very first turn of FfH MP, when I stepped in for the Amurites in EitB XXXI.


OH!

I hadn't realized that had been changed.


I still have unfond memories of trying to fight against impervious invisibility in FFH III. smile
fnord
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I lacked in updates , mainly becasue of time, but sometime becasue its near imposible to post the updates saying Cant reach the site , even i can navigate easily.

Today i had  the bigest luck ever in playing civ, well maybe at contest with some war with rusten were I was scoring kills at very low odds.So I won a 7% batle against Baron,(I want to say i am sorry but I ma not), and wasnt just that most of Shadowriders retreat and wasnt just that i won I think every batle over 50%, and wasnt just that i think i had like 4% odds with a tiger against some unit and he scored big against.

If i counted right and the roads dont get pilaged next turn i can kill Auro.

I dont know who Auro is but he for sure is some relative with oldhary, finturistst those guys never gave up same was him and had a good spirit and fought to the end,its fun to have such an opponent but is very anoying same time, if you know what i mean.

I defenetly want to try Sidar in some game if there will be any.
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Well, that was quite brutal ending... you had upper hand pretty much all the time so that was a well-deserved victory anyway. Golfclap 

Isn't my cap just quite awesome, though?

Anyway, hope to see more EitB games after this, I had fun. smile

Also, plans to take this home now that I'm dead?
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(May 19th, 2019, 15:06)Aurorarcher Wrote: Well, that was quite brutal ending... you had upper hand pretty much all the time so that was a well-deserved victory anyway. Golfclap 

Isn't my cap just quite awesome, though?

Anyway, hope to see more EitB games after this, I had fun. smile

Also, plans to take this home now that I'm dead?

As i said I was realy lucky with some kills and retreat but I would managed to get it anyway next turn but with great loses, this way those were under half what i expected.

Oh yeah your capitol rocks and i had loads of luck again as the  hunting lodge, library and something else survived now i produce ghost unfortunately are not a Sidar one but regular one but still very good. And you know what i discovered something you dont find anywere , in the logs or libraries is that somehow the nighwatch can cast pionson so i go on your rute or research 8 strenght ranger and some 15 strength beastmaster  oh yeah.

I got some hawk coverage and cairo has a huge stack of pyre zombies and bob has mages(can someone tel me what special about those guys?)I supose i need to convinge BOb that he has no chnase but he ahs 1 city less and 5-6 food more so unfortunatly for you i think you ll have to wait a bit till next game.

Oh and cairo has mobius witches , when i fought wth I was very concerned he might atcak my flank but his tech is very poor(no Hbr yet) so alot of warning but still those beastmater gave me nigmares  as i was afraid you will say I dont care and just raze one of may majores cities..., so i had to keep some boys home buit loads of archers which i realy belive are underrated by FFH comunity.
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Turn 160.

Some pictures


   

Demos very strong,just behind in food becasue of this conquest civic....


   

I bet you seen this city screen many times but until never under the right ownership,indeed this city is a true mar vel for my empire but i think was the bloodiest city ever i aquired in civ(more then 60 turns of war)


   

Some of my army ther are 9 pols more...



   

And becasue I am mackot and i love wonders there we build another one wich will add no less then 75 hammer the turn will be produced, excelent i might say.
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with a hawk discovered some of bobs army, there are some number of wizards.


   


Some of them have death2 some have fire.they start with speltaff that menas he can broke and cast twice i supose next turn he doenst  have that spell stuff back again?

otherwise still preparin for war althought i think i can get somehow 5 nodes for a tower victory.
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(May 21st, 2019, 11:30)mackoti Wrote: they start with speltaff that menas he can broke and cast twice i supose next turn he doenst  have that spell stuff back again?

That is correct. The difference between Amurite Wizards and everyone else's regular Mages is that the Wizards each start with a single-use Spellstaff. Use it once and it's gone forever (for that Wizard). (Unless they eventually promote to Archmage and pick up Enchantment 3 to make their own, but any mage can do that in theory.)
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