Turn 50 Game Update
It was the best of games, it was the worst of games. Mostly, though, the first 50 turns of this one were just
The Good
Um, I got a +4 Campus built. I’ll be settling the Kilimanjaro site unimpeded, I think. My milpower is higher than Pindicator’s, though he’s likely got a swordsman out. My empire score is actually on-par with everyone else.
The Not So Good
The Campus got pillaged by a barbarian.
It’s Turn 50 and my total empire population is 6 (just). I’m in last place for science and overall score.
My current science and culture rates. My “internal clock” wants to be at 10 and 5, give or take, by Turn 50. I would have been there if not for the Campus pillage.
The Ugly
My scouting, though I think even if I went scout first it wouldn’t have been much better. I went warrior first because my initial starting position was wide open. Then I crossed the river and, well, flat open ground is harder to find the further north you go.
Did I mention my population? Part of me is thinking that I should have farmed the wheat earlier.
The Game Situation
Here’s my usual spreadsheet view of what’s going on in the world.
Part of me feels like despairing, though right now my major deficiency is with science (and the fact that I’m probably the only one without the Political Philosophy inspiration). The bottom line backs out the era scores from the totals and that’s not too bad, particularly if you also back out the wonder score from Jester. My biggest concern right now is Pindicator’s science rate. I need to catch up. I also noticed I failed to update my own population count.
What’s Baldrick have to say?
For the time being he’s locked up in the dungeon.
What’s the Plan?
My main objective: get to Turn 100. You might laugh at that, but of my four previous games I only made it to Turn 100 once...and got a concession for the win.
Cities
Linear Congruential
The current builder will complete once Liang is active. That builder will harvest the far SW wheat, farm the W wheat, mine the iron and the amber. I’ll finish the Government Plaza to get a governor promotion, then get another builder out while I wait for Wheel to complete. That builder will pasture the horses, farm a floodplain and perhaps put down a chop for the water mill (or better yet, into the Ancestral Hall).
I’ll be buying the horse tile at the start of Turn 51 at a cost of 95. That will give me a 22 tile to work. The plan is to go into a high-production, population stagnant configuration until I get the water mill out, at which point I’ll go high food/low production to get the growth on (the wheat tiles will be 4 each).
Linear Feedback Shift Register
The slinger will chase off the barbarian and getting the Campus rebuilt is the priority (20 to do so). After that I want to get a four-charge builder out to get down a farm, chop some woods into a library, farm the cleared tile and then hold a charge in reserve for...something (or go to LinCon for another farm). Once the builder and library are built I’ll get out a hoplite for the era points and then some more warriors.
Kilimanjaro
This will be settled on Turn 54 on top of the iron. It will work the 431 ivory and build a builder (3 charges). That builder will camp the ivory, chop the woods NE of the capital into a Campus and maybe camp the second ivory once it’s available. After the builder the city will go Slinger → Warrior, get out a granary for housing and then walls and complete the districts (should have Drama and Poetry by then). This city is going to grow fast: it should get to Pop 6 in 20-21 turns depending on rounding and amenities bonuses. Pingala will be moved here once the city is founded.
Research
Techs: Masonry → Wheel → Archery → Iron Working, though the last two may swap depending on circumstances.
Civics: → Political Philosophy → Mysticism (for envoy) → Drama & Poetry (Acropolis) → Military Tradition
Governors
Liang will move to LFSR for its builder then reside in LinCon for the forseeable future.
Pingala is getting the +1 per citizen promotion from the Government Plaza. Why that and not science? Because the population growth at Kilimanjaro will outstrip its workable tiles without more culture. The +1 per population promotion will come with the completion of the Ancestral Hall.
Magnus? Perhaps at the second round of governor promotions later on in the civics tree.
It was the best of games, it was the worst of games. Mostly, though, the first 50 turns of this one were just
The Good
Um, I got a +4 Campus built. I’ll be settling the Kilimanjaro site unimpeded, I think. My milpower is higher than Pindicator’s, though he’s likely got a swordsman out. My empire score is actually on-par with everyone else.
The Not So Good
The Campus got pillaged by a barbarian.
It’s Turn 50 and my total empire population is 6 (just). I’m in last place for science and overall score.
My current science and culture rates. My “internal clock” wants to be at 10 and 5, give or take, by Turn 50. I would have been there if not for the Campus pillage.
The Ugly
My scouting, though I think even if I went scout first it wouldn’t have been much better. I went warrior first because my initial starting position was wide open. Then I crossed the river and, well, flat open ground is harder to find the further north you go.
Did I mention my population? Part of me is thinking that I should have farmed the wheat earlier.
The Game Situation
Here’s my usual spreadsheet view of what’s going on in the world.
Part of me feels like despairing, though right now my major deficiency is with science (and the fact that I’m probably the only one without the Political Philosophy inspiration). The bottom line backs out the era scores from the totals and that’s not too bad, particularly if you also back out the wonder score from Jester. My biggest concern right now is Pindicator’s science rate. I need to catch up. I also noticed I failed to update my own population count.
What’s Baldrick have to say?
For the time being he’s locked up in the dungeon.
What’s the Plan?
My main objective: get to Turn 100. You might laugh at that, but of my four previous games I only made it to Turn 100 once...and got a concession for the win.
Cities
Linear Congruential
The current builder will complete once Liang is active. That builder will harvest the far SW wheat, farm the W wheat, mine the iron and the amber. I’ll finish the Government Plaza to get a governor promotion, then get another builder out while I wait for Wheel to complete. That builder will pasture the horses, farm a floodplain and perhaps put down a chop for the water mill (or better yet, into the Ancestral Hall).
I’ll be buying the horse tile at the start of Turn 51 at a cost of 95. That will give me a 22 tile to work. The plan is to go into a high-production, population stagnant configuration until I get the water mill out, at which point I’ll go high food/low production to get the growth on (the wheat tiles will be 4 each).
Linear Feedback Shift Register
The slinger will chase off the barbarian and getting the Campus rebuilt is the priority (20 to do so). After that I want to get a four-charge builder out to get down a farm, chop some woods into a library, farm the cleared tile and then hold a charge in reserve for...something (or go to LinCon for another farm). Once the builder and library are built I’ll get out a hoplite for the era points and then some more warriors.
Kilimanjaro
This will be settled on Turn 54 on top of the iron. It will work the 431 ivory and build a builder (3 charges). That builder will camp the ivory, chop the woods NE of the capital into a Campus and maybe camp the second ivory once it’s available. After the builder the city will go Slinger → Warrior, get out a granary for housing and then walls and complete the districts (should have Drama and Poetry by then). This city is going to grow fast: it should get to Pop 6 in 20-21 turns depending on rounding and amenities bonuses. Pingala will be moved here once the city is founded.
Research
Techs: Masonry → Wheel → Archery → Iron Working, though the last two may swap depending on circumstances.
Civics: → Political Philosophy → Mysticism (for envoy) → Drama & Poetry (Acropolis) → Military Tradition
Governors
Liang will move to LFSR for its builder then reside in LinCon for the forseeable future.
Pingala is getting the +1 per citizen promotion from the Government Plaza. Why that and not science? Because the population growth at Kilimanjaro will outstrip its workable tiles without more culture. The +1 per population promotion will come with the completion of the Ancestral Hall.
Magnus? Perhaps at the second round of governor promotions later on in the civics tree.
Sending units to their death since 2017.
Don't do what I did: PBEM 3 - Arabia , PBEM 6 - Australia This worked well enough: PBEM 10 - Aztecs Gamus Interruptus: PBEM 14 - Indonesia
Gathering Storm Meanderings: PBEM 15 - Gorgo You Say Pítati, I Say Potato: PBEM 17 - Nubia The Last of the Summer Wine: PBEM 18 - Eleanor/England
Rhymin' Simon: PBEM 20 - Indonesia (Team w/ China)
Don't do what I did: PBEM 3 - Arabia , PBEM 6 - Australia This worked well enough: PBEM 10 - Aztecs Gamus Interruptus: PBEM 14 - Indonesia
Gathering Storm Meanderings: PBEM 15 - Gorgo You Say Pítati, I Say Potato: PBEM 17 - Nubia The Last of the Summer Wine: PBEM 18 - Eleanor/England
Rhymin' Simon: PBEM 20 - Indonesia (Team w/ China)