Turn 181
The world has entered the Industrial Era. I’ll get to that in a bit. First off, over near Auckland my gamble has not paid off and his cavalry have taken my builder. Oh well, there goes the neighborhood. Murasaki has been returned to Xoroshiro as well. I move Victor to Mersenne Twister to prepare for defense there.
Sawanqaya has erupted, pillaging Mersenne Twister’s mine. The tile now yields 51 natively. It’s also added a to the tile SW of the volcano. That might turn into a good settler spot, provided this war with Woden ends. However, I’ve now got a destination for that builder at Philox so it sets off. It will mine and get out.
City-states have provided new quests:
- Bologna: trigger the eureka for Sanitation
- Antananarivo: send trade route
- Bandar Brunei: recruit Great Writer
- Auckland: recruit Great Artist
- Granada: construct a Commercial Hub
John Spilsbury has become availableHe’s available early because he’s an Industrial Era Great Merchant, those now cost 420 points instead of 545 points and I had 500 points. Woden was in a similar boat and grabbed John Jacob Astor earlier in this turn (500 + 1 envoy). I recruit Spilsbury and he appears at Acorn. Next up is Adam Smith – 500 plus a governor title. In checking the Great People I’ve just noticed that I’ve now fallen behind Woden and Pindicator in GAP and GMP generation – they have 7, I have 6. I’ll need to rectify that at some point.
Dedication time. Everyone is in a dark age. OK, that’s reasonable. In looking at the dedications it’s either Reform the Coinage or Heartbeat of Steam. My trade routes will complete once during this era but I’ll likely build more Industrial Era buildings, so I take Heartbeat of Steam.
Acorn’s builder is complete, it heads for Xorshift. John Spilsbury goes to the Commercial Hub there and retires. I get toys (in the attic!) and Acorn is up to content status. It starts its field cannon run. LinCon’s factory is also complete and it starts a cuirassier (6 turns to complete). Builder at Philox puts down a mine. I considered using this tile for a farm to get a triangle going in the south but a mine here boosts the IZ at LinCon by +1. Philox will grow in 5 turns and be working tiles for 15 , at which point it will put up walls and then build the Harbor. Musketman takes the barbarian camp, netting me 50 and 27.
Hypatia the Sneaky has finished her Listening Post mission. What to do next ? The Foment Unrest and Neutralize Governor missions aren’t worth attempting here, even after a Gain Sources mission. None of the available missions at his other cities (that I can reach) seem to be worth the effort. One also can’t run the Gain Sources mission in a city-state or I’d put her in Antananarivo. After some further thought I decide that Micro Burst will get double-teamed. I relocate her to MicroBurst (that’ll take 7 turns). Matthias stops the Listening Post mission and starts the Gain Sources mission. That will complete the turn after Hypatia the Sneaky arrives. The Siphon Gold mission would only be worth 144, which is the city’s gold yield for 8 turns. I’ll move Matthias to La Nina and start the same process there.
At Antananarivo Woden looks like he’s attempted to move on the city:
He’s done 15 points of damage to the walls and 2 points to the garrison. The city-state, however, did over 70 points to his field cannon, which retreated to Micro Burst. The city-state has also built a field cannon so let’s see what it does with it. Woden has combined his bombards into a corps. I don’t know if that’s the right move or not as the units fighting separately would be able to do more damage.
South of Persia I’ve been continuing to move Bi Sheng west. I’ll need to disembark south of Derecho but I may try to make a dash for Bomb Cyclone. Now that we’re at war I can penetrate his borders. The issue will be whatever pickets Woden has down here. It would take me two turns of movement to reveal the city center after disembarking.
Apparently I also get a policy change this turn as they’ve unlocked. Oh yeah, that’s right – they unlock any time new policies become available and there are now four available:
If I were building privateers in more than one city I’d consider Letters of Marquee. However, if I left Triangular Trade in and also slotted Press Gangs then Xorshift could get out a privateer every 6 turns. That doesn’t let me go with my original plan, though. Craftsmen, Grande Armee and Chivalry go in. Gold income drops to 56 per turn from 90. Acorn is at 69.4 production with a field cannon being built every three turns. Threefry has 5 turns left on its power plant and LinCon can now get out a cuirassier every four turns. I’ll run this policy group for the net 15 turns or so (complete Urbanization and Scorched Earth is currently 16 turns) and then consider some changes.
Hit end turn and there’s a new barbarian camp in town.
The world has entered the Industrial Era. I’ll get to that in a bit. First off, over near Auckland my gamble has not paid off and his cavalry have taken my builder. Oh well, there goes the neighborhood. Murasaki has been returned to Xoroshiro as well. I move Victor to Mersenne Twister to prepare for defense there.
Sawanqaya has erupted, pillaging Mersenne Twister’s mine. The tile now yields 51 natively. It’s also added a to the tile SW of the volcano. That might turn into a good settler spot, provided this war with Woden ends. However, I’ve now got a destination for that builder at Philox so it sets off. It will mine and get out.
City-states have provided new quests:
- Bologna: trigger the eureka for Sanitation
- Antananarivo: send trade route
- Bandar Brunei: recruit Great Writer
- Auckland: recruit Great Artist
- Granada: construct a Commercial Hub
John Spilsbury has become availableHe’s available early because he’s an Industrial Era Great Merchant, those now cost 420 points instead of 545 points and I had 500 points. Woden was in a similar boat and grabbed John Jacob Astor earlier in this turn (500 + 1 envoy). I recruit Spilsbury and he appears at Acorn. Next up is Adam Smith – 500 plus a governor title. In checking the Great People I’ve just noticed that I’ve now fallen behind Woden and Pindicator in GAP and GMP generation – they have 7, I have 6. I’ll need to rectify that at some point.
Dedication time. Everyone is in a dark age. OK, that’s reasonable. In looking at the dedications it’s either Reform the Coinage or Heartbeat of Steam. My trade routes will complete once during this era but I’ll likely build more Industrial Era buildings, so I take Heartbeat of Steam.
Acorn’s builder is complete, it heads for Xorshift. John Spilsbury goes to the Commercial Hub there and retires. I get toys (in the attic!) and Acorn is up to content status. It starts its field cannon run. LinCon’s factory is also complete and it starts a cuirassier (6 turns to complete). Builder at Philox puts down a mine. I considered using this tile for a farm to get a triangle going in the south but a mine here boosts the IZ at LinCon by +1. Philox will grow in 5 turns and be working tiles for 15 , at which point it will put up walls and then build the Harbor. Musketman takes the barbarian camp, netting me 50 and 27.
Hypatia the Sneaky has finished her Listening Post mission. What to do next ? The Foment Unrest and Neutralize Governor missions aren’t worth attempting here, even after a Gain Sources mission. None of the available missions at his other cities (that I can reach) seem to be worth the effort. One also can’t run the Gain Sources mission in a city-state or I’d put her in Antananarivo. After some further thought I decide that Micro Burst will get double-teamed. I relocate her to MicroBurst (that’ll take 7 turns). Matthias stops the Listening Post mission and starts the Gain Sources mission. That will complete the turn after Hypatia the Sneaky arrives. The Siphon Gold mission would only be worth 144, which is the city’s gold yield for 8 turns. I’ll move Matthias to La Nina and start the same process there.
At Antananarivo Woden looks like he’s attempted to move on the city:
He’s done 15 points of damage to the walls and 2 points to the garrison. The city-state, however, did over 70 points to his field cannon, which retreated to Micro Burst. The city-state has also built a field cannon so let’s see what it does with it. Woden has combined his bombards into a corps. I don’t know if that’s the right move or not as the units fighting separately would be able to do more damage.
South of Persia I’ve been continuing to move Bi Sheng west. I’ll need to disembark south of Derecho but I may try to make a dash for Bomb Cyclone. Now that we’re at war I can penetrate his borders. The issue will be whatever pickets Woden has down here. It would take me two turns of movement to reveal the city center after disembarking.
Apparently I also get a policy change this turn as they’ve unlocked. Oh yeah, that’s right – they unlock any time new policies become available and there are now four available:
If I were building privateers in more than one city I’d consider Letters of Marquee. However, if I left Triangular Trade in and also slotted Press Gangs then Xorshift could get out a privateer every 6 turns. That doesn’t let me go with my original plan, though. Craftsmen, Grande Armee and Chivalry go in. Gold income drops to 56 per turn from 90. Acorn is at 69.4 production with a field cannon being built every three turns. Threefry has 5 turns left on its power plant and LinCon can now get out a cuirassier every four turns. I’ll run this policy group for the net 15 turns or so (complete Urbanization and Scorched Earth is currently 16 turns) and then consider some changes.
Hit end turn and there’s a new barbarian camp in town.
Sending units to their death since 2017.
Don't do what I did: PBEM 3 - Arabia , PBEM 6 - Australia This worked well enough: PBEM 10 - Aztecs Gamus Interruptus: PBEM 14 - Indonesia
Gathering Storm Meanderings: PBEM 15 - Gorgo You Say Pítati, I Say Potato: PBEM 17 - Nubia The Last of the Summer Wine: PBEM 18 - Eleanor/England
Rhymin' Simon: PBEM 20 - Indonesia (Team w/ China)
Don't do what I did: PBEM 3 - Arabia , PBEM 6 - Australia This worked well enough: PBEM 10 - Aztecs Gamus Interruptus: PBEM 14 - Indonesia
Gathering Storm Meanderings: PBEM 15 - Gorgo You Say Pítati, I Say Potato: PBEM 17 - Nubia The Last of the Summer Wine: PBEM 18 - Eleanor/England
Rhymin' Simon: PBEM 20 - Indonesia (Team w/ China)