November 15th, 2019, 00:19
Posts: 8,695
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Joined: Oct 2017
(November 14th, 2019, 05:12)The Black Sword Wrote: Quote:I dunno if it works the same in MP, but in SP it looks like production happens, then the city loses population.
This is correct.
Sweet.
![[Image: mKCtd2z.jpg]](https://i.imgur.com/mKCtd2z.jpg)
Speaking of sweet, this is going to be whipped right at 30/60 hammers. Booyah.
Also awesome is 3 more turns till i can turn my capital back to pumping out other stuff.
There's his little scout.. I might be tempted to kill it. We probably share this island alone, so its not like we can be long term friends. This aint no Krill/OH Bromance.
"Superdeath seems to have acquired a rep for aggression somehow. ![[Image: noidea.gif]](https://www.realmsbeyond.net/forums/images/smilies/noidea.gif) In this game that's going to help us because he's going to go to the negotiating table with twitchy eyes and slightly too wide a grin and terrify the neighbors into favorable border agreements, one-sided tech deals and staggered NAPs."
-Old Harry. PB48.
November 15th, 2019, 16:34
Posts: 8,695
Threads: 92
Joined: Oct 2017
Hope this meme doesnt come true, my love for pb46 would drop like a rock.
"Superdeath seems to have acquired a rep for aggression somehow. ![[Image: noidea.gif]](https://www.realmsbeyond.net/forums/images/smilies/noidea.gif) In this game that's going to help us because he's going to go to the negotiating table with twitchy eyes and slightly too wide a grin and terrify the neighbors into favorable border agreements, one-sided tech deals and staggered NAPs."
-Old Harry. PB48.
November 15th, 2019, 20:58
Posts: 8,695
Threads: 92
Joined: Oct 2017
![[Image: Z5aI103.jpg]](https://i.imgur.com/Z5aI103.jpg)
Im going to not post demos from here out till they are.... decent to look at ;P
Cant speed it up a turn, so going to hope it doesnt fall this turn. I will not settle for coinflips either. If i lose it, ill probably just take a squad of 5-10 axes and swords and go say hi to my neighbor. But im hopeful this pitboss.
"Superdeath seems to have acquired a rep for aggression somehow. ![[Image: noidea.gif]](https://www.realmsbeyond.net/forums/images/smilies/noidea.gif) In this game that's going to help us because he's going to go to the negotiating table with twitchy eyes and slightly too wide a grin and terrify the neighbors into favorable border agreements, one-sided tech deals and staggered NAPs."
-Old Harry. PB48.
November 15th, 2019, 21:00
Posts: 8,695
Threads: 92
Joined: Oct 2017
Also, looking at PBSPY it looks like Borsche just took a city off of 2met. Interesting.. was this a long walk? Were they Commodore/superdeath pb41 close? Seems rather odd considering how much land I have for myself here. I wasnt expecting combat to really happen till late classical/medieval
"Superdeath seems to have acquired a rep for aggression somehow. ![[Image: noidea.gif]](https://www.realmsbeyond.net/forums/images/smilies/noidea.gif) In this game that's going to help us because he's going to go to the negotiating table with twitchy eyes and slightly too wide a grin and terrify the neighbors into favorable border agreements, one-sided tech deals and staggered NAPs."
-Old Harry. PB48.
November 16th, 2019, 15:41
Posts: 8,695
Threads: 92
Joined: Oct 2017
Just waiting on the two Industrious players to end their turn and see if i at least have a coinflip chance or not.
"Superdeath seems to have acquired a rep for aggression somehow. ![[Image: noidea.gif]](https://www.realmsbeyond.net/forums/images/smilies/noidea.gif) In this game that's going to help us because he's going to go to the negotiating table with twitchy eyes and slightly too wide a grin and terrify the neighbors into favorable border agreements, one-sided tech deals and staggered NAPs."
-Old Harry. PB48.
November 16th, 2019, 20:09
Posts: 8,695
Threads: 92
Joined: Oct 2017
Coinflip at worse, potential game leader in 50t at best. Whipped TGLH for the extra overflow into...... a granary. Didnt sim the capital as much as i could have i suppose.
Dark savant is going to be able to scout me if i so chose. I chose not to take a 98% kill on his scout. I may or may not let him get closer. Maybe not taking the kill will make him think we can be friends at least in the short term? I dont want a preemptive strike hitting my borders before i bulb guilds. Especially when i want to pump out 10-15 settlers over the next 30t. ( maybe not quite that many who knows )
Found the barb that ate my scout. Watch it eat my warrior too!
"Superdeath seems to have acquired a rep for aggression somehow. ![[Image: noidea.gif]](https://www.realmsbeyond.net/forums/images/smilies/noidea.gif) In this game that's going to help us because he's going to go to the negotiating table with twitchy eyes and slightly too wide a grin and terrify the neighbors into favorable border agreements, one-sided tech deals and staggered NAPs."
-Old Harry. PB48.
November 17th, 2019, 15:49
Posts: 8,695
Threads: 92
Joined: Oct 2017
WE GOT THE LIGHTHOUSE BOYSSS.
In other news, im having a whipping frenzy as i bring all my cities up-to-snuff and get everything in order to get out of this less-cities-than land-locked Earth 18 Inca. Also i chose not to kill DS's scout again. Hopefully he realizes im trying to have a friendly....friendlier game this time.
"Superdeath seems to have acquired a rep for aggression somehow. ![[Image: noidea.gif]](https://www.realmsbeyond.net/forums/images/smilies/noidea.gif) In this game that's going to help us because he's going to go to the negotiating table with twitchy eyes and slightly too wide a grin and terrify the neighbors into favorable border agreements, one-sided tech deals and staggered NAPs."
-Old Harry. PB48.
November 18th, 2019, 22:14
Posts: 8,695
Threads: 92
Joined: Oct 2017
"Superdeath seems to have acquired a rep for aggression somehow. ![[Image: noidea.gif]](https://www.realmsbeyond.net/forums/images/smilies/noidea.gif) In this game that's going to help us because he's going to go to the negotiating table with twitchy eyes and slightly too wide a grin and terrify the neighbors into favorable border agreements, one-sided tech deals and staggered NAPs."
-Old Harry. PB48.
November 20th, 2019, 15:56
Posts: 8,695
Threads: 92
Joined: Oct 2017
"Superdeath seems to have acquired a rep for aggression somehow. ![[Image: noidea.gif]](https://www.realmsbeyond.net/forums/images/smilies/noidea.gif) In this game that's going to help us because he's going to go to the negotiating table with twitchy eyes and slightly too wide a grin and terrify the neighbors into favorable border agreements, one-sided tech deals and staggered NAPs."
-Old Harry. PB48.
November 21st, 2019, 14:24
Posts: 8,695
Threads: 92
Joined: Oct 2017
![[Image: Q6eAKrX.jpg]](https://i.imgur.com/Q6eAKrX.jpg)
That, is beautiful timing. Workboat will be in place to hook up fish the turn it can, and the city will be big enough to work it. 2- soon-to-be 6 yield fish, 2- 5 yield horses, a 5-yield rice, and a plains hill mine.. with two extra happy to go. Work the fur + desert mine and build settlers? Why not. Get calendar and work the lighthouse lake? Sure. IW and work the grass hill covered in jungle? Damn, i like this future MOAI spot. I really do like the idea of building the SoZ here too.
![[Image: E5BM4UP.jpg]](https://i.imgur.com/E5BM4UP.jpg)
Combat 3 warrior vs that barb warrior at the turn roll..
"Superdeath seems to have acquired a rep for aggression somehow. ![[Image: noidea.gif]](https://www.realmsbeyond.net/forums/images/smilies/noidea.gif) In this game that's going to help us because he's going to go to the negotiating table with twitchy eyes and slightly too wide a grin and terrify the neighbors into favorable border agreements, one-sided tech deals and staggered NAPs."
-Old Harry. PB48.
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