Sorry for the lapse in updates. Between overtime being the new normal, and trying to catch up from a couple days out of town there isn't much time left at the end of the day
I ended up selecting Monumentality for the Golden Age dedication. I won't get much benefit but it's more than nothing. I have 1 specialty district completed (Government Plaza) so neither of the first two dedications make sense. I was considering Exodus of the Evangelists but I have enough faith to immediately purchase one builder, and will get at least 1 more builder purchase this era. And the extra builder movement will be useful as well.
Here's an overview screenshot. General plan is Construction for Lumbermill production > Astrology + Celestial Navigation for Harbors > Engineering for Baths (still need to build ancient walls for the Engineering eureka). I'm planning to get Harbors online by the end of the Classical era in order to run Free Inquiry dedication during a Medieval Golden Age. I should easily achieve the necessary era score through Legion + Bath bonus points.
Rome's settler will head south to the pinned city (off screen, see previous screenshots). Encampment will be completed next for the respective inspiration.
Aquileia's settler will likely go northwest of Dead Sea to seal off that area. The warrior at the top of the screenshot will have plenty of time to defog the area. I'll chop the forest 1W of city center into the settler to clear that tile for a Bath. Overall I'm looking at probably a 10-turn build time on the settler there. That timing will work out to proceed into Harbor/Bath.
Lugdunum will finish the half-built galley after the scout, then possibly ancient walls for the Engineering eureka.
Ravena is still shooting for EOT68 Pyramids. I'm planning to purchase the 3rd ring Wheat for the 6th farm for Feudalism inspiration (5th will be picked up in the south by Rome's settler).
I also need to keep an eye on the power ratings as the DOF's on my east and west wind down around T80. I signed DOF with Russia on T59 or 60. We both have a scout in each other's territory and that will help keep the tensions light. TheArchduke settled a [4th?] city such that my scout was completely trapped by Russian culture, and then extorted me for 10
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to sign Open Borders this turn. You can see on the mini-map that I have uncovered a couple Russian cities. My plan is to make use of the 30-turn OB agreement to completely defog Russian territory for possible future military actions. That is a higher priority that simply scouting deep for the remaining contacts.
Foreign relations policy is currently to keep friendly relations until the land is filled up, with a side-order of avoiding being the target of Russian Cossacks ... meaning Cree is not an appealing mid-game target due to proximity to Russia. It's still early but Greece is starting to lag in culture and science output.
Any questions?