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Poll: Quo vadis RtR
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I only want to play the original
6.67%
2 6.67%
RtR is going to far, I would love to play a balancing mod closer to BtS
26.67%
8 26.67%
The version in PB43, before the major naval and civ change, was perfect
10.00%
3 10.00%
I prefer a mix between versions in PB43 and PB46
10.00%
3 10.00%
I like the current version as played in PB46+
30.00%
9 30.00%
Somebody else should take over with further balancing RtR
13.33%
4 13.33%
Wait for Krill to finish/continue the mod
3.33%
1 3.33%
Total 30 vote(s) 100%
* You voted for this item. [Show Results]

 
Future of RtR

(April 21st, 2020, 12:21)Mardoc Wrote:
(April 16th, 2020, 01:24)Charriu Wrote: According to his last post I would have expected him to return around the 16th of March, but he didn't. He also didn't replay to any of my PMs. He also never contacted me about quitting RtR or RB at all, in fact I even developed some stuff he asked me about during his absence.

FWIW, I think he's a doctor in the UK (I'm sure it's something medical, I think doctor) so I'm not surprised that he is suddenly busy.  Don't assume he's gone forever quite yet.

I think with this information we can agree to wait (and also wish Krill all the best). Nonetheless I would like to keep this thread open a little longer, because I think the poll can be valuable for Krill when he returns. So I would invite everybody to participate in it. Maybe I will promote it in the according PBs tech threads to get a bigger spectrum of active players.
Mods: RtR    CtH

Pitboss: PB39, PB40PB52, PB59 Useful Collections: Pickmethods, Mapmaking, Curious Civplayer

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Ah - thanks for the correction on RtR Wonder failgold, T-hawk! I wasn't aware that was how it was done. Still an excellent solution, it seems to me!

Though, like the rest of this, that's secondary to:

(April 23rd, 2020, 01:26)Charriu Wrote: wish Krill all the best

This, first and foremost and absolutely!
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Voted 46+.

Like others, I have issues with some specific changes (NA UU isn't one of them, the new Tracker is great).
But I want to see this continue moving forward. In general, the game is improving (from a MP balance standpoint).

We made changes for 49 that I like (at least in theory, we aren't that far into the game yet).
I'd like to see a restricted/reworked form of the EP game returned, we had some discussion on that in the 49 setup thread.
BUG is great.
Various other things.
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My vote for 46+ isn't really because I think it's necessarily the right path, but I'd like to play around a bit more with the radical changes before spinning off another major revision.
If only you and me and dead people know hex, then only deaf people know hex.

I write RPG adventures, and blog about it, check it out.
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(April 16th, 2020, 11:32)mackoti Wrote: Btw is sevenspirits still around?

No - well, I don't have time to play civ anyway.
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(April 23rd, 2020, 10:10)Commodore Wrote: My vote for 46+ isn't really because I think it's necessarily the right path, but I'd like to play around a bit more with the radical changes before spinning off another major revision.

+++
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How do you guys like the changes related to boats?
Finished:
PBEM 45G, PB 13, PB 18, PB 38 & PB 49

Top 3 favorite turns: 
#1, #2, #3
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(April 23rd, 2020, 14:05)Fintourist Wrote: How do you guys like the changes related to boats?

Very mixed emotions. The dullness of naval combat needed goosing, circumnavigation being national is brilliant, and I love terrain mattering, but...stuff in general moves too fast.
If only you and me and dead people know hex, then only deaf people know hex.

I write RPG adventures, and blog about it, check it out.
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(April 23rd, 2020, 14:05)Fintourist Wrote: How do you guys like the changes related to boats?

I hope to have an opportunity for extensive testing soon, declared war on Pindicator in PB46 for this purpose.
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(April 23rd, 2020, 14:41)Commodore Wrote:
(April 23rd, 2020, 14:05)Fintourist Wrote: How do you guys like the changes related to boats?

Very mixed emotions. The dullness of naval combat needed goosing, circumnavigation being national is brilliant, and I love terrain mattering, but...stuff in general moves too fast.

I fear that the effect of naval changes would turn out very much map-dependent. In PB46 we have a huge amount of coastal tiles, I suspect that naval combat would work differently in a setting with fewer coastal connections.
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