t43 + 44 - lots of news!
Cairo planted his third city of obnoxiousness. I do feel offended: He settled straight in our direction, he had at least equivalent spots (I think better) in the north, and I can't imagine he has nothing to his east (that includes a neighbour). Maybe he saw the proximity of our caps and is treating this as a deathmatch. He might be right.
Atm we have a single axe (which I am hiding from his scout in Mahadeva), so I did not walk straight onto the city. But we are going to have a window: This eot, Mahadeva (holy city) pops borders, taking the flood plain. Then on t50 the capital takes the other two southern tiles, giving us a great view on his supply lines (or earlier, if we finally get a religion spread after >= 20 turns). If we do strike, we should do it at that point. I think we'd want a spear and 3-4 axes. I have not simmed yet when I'll be able to bring that on but with the granary in Mahadeva finished, and soon as well in the cap and the third city Pashupati, we should have a whipping machine going soon (maybe, probably, Pashupati should change to a direct axe next turn when I connect the road. Shame, but it's what it takes).
You can also see that Commodore founded his third city t44 (while I was logged in) on the pigs that I had been eyeing. Commodore, wasn't he more to the West? I got the colour wrong on that shot, and it turns out that actually Raskolnikov is in the NW:
Rasko has no second city, and that is because I didn't read PBspy carefully, and actually Cornflakes razed it on t37! Now that very much confuses me, as in my head I had Cornflakes placed firmly in the southwest - that's where his scout appeared to come from quite early - but that can't be... maybe he's on about our latitude, on the other side of that desert? Then I could maybe even see the ruins with my scout.
A corollary of that is that Fintourist could actually well be our southern neigbour. That's the guy who this turn founded his fourth! city, and we're the IMP guys. Yeah, looks like he's better at this game than me (no, it surely must be the map's fault!).
More foreign news: As suspected Ruff declared war on superdeath on t42, and they've been whipping merrily since. As I had reported, superdeath was the second to a third city, without having whipped at all and being Stalin. So it makes sense that he was running light on military, where else would the hammers come from? In an ideal scenario, Ruff takes a city from him but can't take him down seriously, superdeath holds the grudge and goes to punish him, and we build the Oracle instead (ok, I'm planning our own war, )
With so much happening, have an update on the tallies:
Cities:
Elkad 28
Cornflakes 33
Rasko 32
us 25 42
MrCairo 31 43
Fintourist 31 38 44
Commodore 31 44
Ruff-Hi 34
superdeath 35 40
That's right, FT and Superdeath (Stalin, without any whips!) already have their third down. I do feel bad. (that was copypasta)
Whips:
Elkad 35 (1) 39(1)
Cornflakes 23 (1) 28 (1) 30 (2) 35(1) 38(2) 41(1)
Rasko 28 (1) 42(2)
us 22 (2) 25 (1) 32 (1) 41(1)
MrCairo 38(2)
Fintourist 22 (1) 37 (1)
Commodore
Ruff-Hi 40(2) 40(1)
superdeath 41(1) 43(1) 43(1)
Elkad with Joao seems not to be doing so well, maybe also in a war? He's now the last player that we don't know yet (so we'd rather have him at least modestly successful).
New stitch:
Upcoming dot map is an interesting topic. We will not have a new settler before the early 50s (yeah, sounds bad). I had that one destined for black/white, but that will not happen as long as MrCairo's effrontery stands. The three options I see:
Demos and graphs. We're catching up to midfield, but it's visible how little we got during the 30s. Cairo is bathing in hammers. If he's going for Stonehenge as I suspected the war may have better prospects. Notably his power has been flat (but significantly above ours):
Question for the lurkers: Do we go to war? If yes, when and with how many? Also dots.
(May 2nd, 2020, 14:37)pindicator Wrote: One thing to keep in mind about borders is that you want to have only a single city border if at all possible. One problem with the white & pink dot setup you have is that if Cairo were to invade then he could threaten both cities with 2-movers from the hill N-NE of pink dot. That is my biggest reasoning for proposing settling on top of the sugar before. Other options might be settling on top of the rice (river defense on all the relevant sides) or N of the rice for better claiming of bonus resources.You are correct. I should have considered forking, and that would not look good. It's moot for now though:
Cairo planted his third city of obnoxiousness. I do feel offended: He settled straight in our direction, he had at least equivalent spots (I think better) in the north, and I can't imagine he has nothing to his east (that includes a neighbour). Maybe he saw the proximity of our caps and is treating this as a deathmatch. He might be right.
Atm we have a single axe (which I am hiding from his scout in Mahadeva), so I did not walk straight onto the city. But we are going to have a window: This eot, Mahadeva (holy city) pops borders, taking the flood plain. Then on t50 the capital takes the other two southern tiles, giving us a great view on his supply lines (or earlier, if we finally get a religion spread after >= 20 turns). If we do strike, we should do it at that point. I think we'd want a spear and 3-4 axes. I have not simmed yet when I'll be able to bring that on but with the granary in Mahadeva finished, and soon as well in the cap and the third city Pashupati, we should have a whipping machine going soon (maybe, probably, Pashupati should change to a direct axe next turn when I connect the road. Shame, but it's what it takes).
You can also see that Commodore founded his third city t44 (while I was logged in) on the pigs that I had been eyeing. Commodore, wasn't he more to the West? I got the colour wrong on that shot, and it turns out that actually Raskolnikov is in the NW:
Rasko has no second city, and that is because I didn't read PBspy carefully, and actually Cornflakes razed it on t37! Now that very much confuses me, as in my head I had Cornflakes placed firmly in the southwest - that's where his scout appeared to come from quite early - but that can't be... maybe he's on about our latitude, on the other side of that desert? Then I could maybe even see the ruins with my scout.
A corollary of that is that Fintourist could actually well be our southern neigbour. That's the guy who this turn founded his fourth! city, and we're the IMP guys. Yeah, looks like he's better at this game than me (no, it surely must be the map's fault!).
More foreign news: As suspected Ruff declared war on superdeath on t42, and they've been whipping merrily since. As I had reported, superdeath was the second to a third city, without having whipped at all and being Stalin. So it makes sense that he was running light on military, where else would the hammers come from? In an ideal scenario, Ruff takes a city from him but can't take him down seriously, superdeath holds the grudge and goes to punish him, and we build the Oracle instead (ok, I'm planning our own war, )
With so much happening, have an update on the tallies:
Cities:
Elkad 28
Cornflakes 33
Rasko 32
us 25 42
MrCairo 31 43
Fintourist 31 38 44
Commodore 31 44
Ruff-Hi 34
superdeath 35 40
That's right, FT and Superdeath (Stalin, without any whips!) already have their third down. I do feel bad. (that was copypasta)
Whips:
Elkad 35 (1) 39(1)
Cornflakes 23 (1) 28 (1) 30 (2) 35(1) 38(2) 41(1)
Rasko 28 (1) 42(2)
us 22 (2) 25 (1) 32 (1) 41(1)
MrCairo 38(2)
Fintourist 22 (1) 37 (1)
Commodore
Ruff-Hi 40(2) 40(1)
superdeath 41(1) 43(1) 43(1)
Elkad with Joao seems not to be doing so well, maybe also in a war? He's now the last player that we don't know yet (so we'd rather have him at least modestly successful).
New stitch:
Upcoming dot map is an interesting topic. We will not have a new settler before the early 50s (yeah, sounds bad). I had that one destined for black/white, but that will not happen as long as MrCairo's effrontery stands. The three options I see:
- We go to war with Cairo, raze that eyesore, and soon after pull a settler up to found... yeah not sure where. White dot? On the hill between the sheep and rice? Former pink dot (the FP)?
- As we will not found black/white that soon, we can forego Agri in favour of Sailing and get a galley. Now, 2a) we use that in a war with Cairo as a bluff on his cap to bind forces or even load it with 2 axes or 2b) settle yellow dot and leave the war for afterwards or never.
- We stay peaceful for now and found the light purple dot in the south (with Agri)
Demos and graphs. We're catching up to midfield, but it's visible how little we got during the 30s. Cairo is bathing in hammers. If he's going for Stonehenge as I suspected the war may have better prospects. Notably his power has been flat (but significantly above ours):
Question for the lurkers: Do we go to war? If yes, when and with how many? Also dots.