We built them!
Switching in Rep/OR to start growing cities (I will hire scientists l8r, for now, the immediate benefit of the mids is the +3 happy). With calendar & markets, I should have size 14 cities soon enough
We settled The Horcrux:
I decided to settle on the horse to get the additional hammer on the city tile and to keep the crabs for another fishing village, in the north. (galley moved 2 NE to explore the area) This way, we can also share The Evidence's clams.
Demos (it's been a while).
Looking good. Power is crap but I am not that far. I will improve this fast (another HA next turn, I will prolly get a rax in Cauldron and a trireme somewhere too. And some more axes/spears/archers to garison my soon to be settled (hopefully
) jungle cities. I am curious to see if these increases (see below) are meant to get barb cities (like I am planning) or if there is more to it.
Note TBW built the Moai already west of his cap (I should show you that in another post)... Seems like nonsense to me but maybe I am too used to SP. His ships could prove to be annoying, like the rest of his units. I will need superior prod & tech to take on him. I will plan my own build soon.
I should post a pic of his empire, he is settling cities even closer than I am, with a lot of overlap (good early on, and good when he will start whipping troops to take on me
). Also roading like crazy using X patterns (will be usefull to him when he attacks me but it feels overdone), and cottaging everything in sight (non riverside grasslands... meh). Anyway, I am curious to see the result (maybe I will take a good beating
, should be a fun learning experience anyway)
SD's going crazy. I wonder if that's a build up. I hope not, or he will be worthless as tech partner.
Anyway, he seems to be greatly benefiting from OH's advices.
Overview:
![[Image: CEubzFm.jpg]](https://i.imgur.com/CEubzFm.jpg)
Elevation is building science since it shaves one turn to currency. I will get a market here afterward. (no need for culture and the gold multiplier will be better than the lib multiplier now we are rexing and increasing troops number)
I think Quadratic Strat will make a decent Moai city (+9h iirc). It will be an awesome production city with some workshops. But it's not a priority for now. I am prolly whipping my next settlers here and in Cauldron (after CL's one I mean)
Switching in Rep/OR to start growing cities (I will hire scientists l8r, for now, the immediate benefit of the mids is the +3 happy). With calendar & markets, I should have size 14 cities soon enough
We settled The Horcrux:
I decided to settle on the horse to get the additional hammer on the city tile and to keep the crabs for another fishing village, in the north. (galley moved 2 NE to explore the area) This way, we can also share The Evidence's clams.
Demos (it's been a while).
Looking good. Power is crap but I am not that far. I will improve this fast (another HA next turn, I will prolly get a rax in Cauldron and a trireme somewhere too. And some more axes/spears/archers to garison my soon to be settled (hopefully
) jungle cities. I am curious to see if these increases (see below) are meant to get barb cities (like I am planning) or if there is more to it.Note TBW built the Moai already west of his cap (I should show you that in another post)... Seems like nonsense to me but maybe I am too used to SP. His ships could prove to be annoying, like the rest of his units. I will need superior prod & tech to take on him. I will plan my own build soon.
I should post a pic of his empire, he is settling cities even closer than I am, with a lot of overlap (good early on, and good when he will start whipping troops to take on me
). Also roading like crazy using X patterns (will be usefull to him when he attacks me but it feels overdone), and cottaging everything in sight (non riverside grasslands... meh). Anyway, I am curious to see the result (maybe I will take a good beating
, should be a fun learning experience anyway)SD's going crazy. I wonder if that's a build up. I hope not, or he will be worthless as tech partner.

Anyway, he seems to be greatly benefiting from OH's advices.
Overview:
![[Image: CEubzFm.jpg]](https://i.imgur.com/CEubzFm.jpg)
Elevation is building science since it shaves one turn to currency. I will get a market here afterward. (no need for culture and the gold multiplier will be better than the lib multiplier now we are rexing and increasing troops number)
I think Quadratic Strat will make a decent Moai city (+9h iirc). It will be an awesome production city with some workshops. But it's not a priority for now. I am prolly whipping my next settlers here and in Cauldron (after CL's one I mean)

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