This is the current "default spell pick table" for human players.
It determines what spells are chosen when a predefined wizard is picked, the random option is used, or what spells are ticked by default when picking "custom".
We need to add 1 more rare, and 3 very rares to this table. The criteria is to offer a selection that best defines the realm, is newbie friendly, useful and fun to play, and where possible, is not the most powerful pick available.
So... here is what I've set up as a first attempt :
It determines what spells are chosen when a predefined wizard is picked, the random option is used, or what spells are ticked by default when picking "custom".
Code:
// Nature
((SWarBears,SSprites,SFairyDust,SWeb,SNaturesEye),
(SGreatLizard,SChangeTerrain,0,0,0),
(SStoneGiant,0,0,0,0)),
// Sorcery
((SFloatingIsland,SAetherSparks,SConfusion,SPhantomWarriors,SNagas),
(SFlight,SWaterElemental,0,0,0),
(SStormGiant,0,0,0,0)),
// Chaos
((SFireBolt,SHellHounds,SWarpCreature,SCorruption,SWarpWood),
(SChaosChannels,SChimeras,0,0,0),
(SWarpLightning,0,0,0,0)),
// Life
((SHeroism,SHealing,SHeavenlyLight,SHolyArmor,SHolyWeapon),
(SPrayer,SUnicorns,0,0,0),
(SIncarnation,0,0,0,0)),
// Death
((SGhouls,SZombies,SSkeletons,SBlackSleep,SDarkness),
(SLycanthropy,SSyphonLife,0,0,0),
(SZombieMastery,0,0,0,0)));
We need to add 1 more rare, and 3 very rares to this table. The criteria is to offer a selection that best defines the realm, is newbie friendly, useful and fun to play, and where possible, is not the most powerful pick available.
So... here is what I've set up as a first attempt :
Code:
// Nature
((SWarBears,SSprites,SFairyDust,SWeb,SNaturesEye),
(SGreatLizard,SChangeTerrain,0,0,0),
(SStoneGiant,SIronSkin,0,0,0),
(SGreatWyrm,SRegeneration,SFairyRing,0,0)),
// Sorcery
((SFloatingIsland,SAetherSparks,SConfusion,SPhantomWarriors,SNagas),
(SFlight,SWaterElemental,0,0,0),
(SStormGiant,SReinforceMagic,0,0,0),
(SSkyDrake,SMagicImmunity,SWindMastery,0,0)),
// Chaos
((SFireBolt,SHellHounds,SWarpCreature,SCorruption,SWarpWood),
(SChaosChannels,SChimeras,0,0,0),
(SWarpLightning,SDoomBat,0,0,0),
(SCallTheVoid,SChaosSurge,SChainLightning,0,0)),
// Life
((SHeroism,SHealing,SHeavenlyLight,SHolyArmor,SHolyWeapon),
(SPrayer,SUnicorns,0,0,0),
(SIncarnation,SInsipration,0,0,0),
(SCrusade,SLifeForce,SPhoenix,0,0)),
// Death
((SGhouls,SZombies,SSkeletons,SBlackSleep,SDarkness),
(SLycanthropy,SSyphonLife,0,0,0),
(SZombieMastery,SVampire,0,0,0),
(SAnnihilate,SDemonLord,SFinalWave,0,0)));