Turn 82
In which I complain about RNG on a generally good turn!
![Click to resize (Javascript)](https://i.imgur.com/mOc2L6f.jpg)
Here’s the pre-turn situation. As I suspected, those Galleys were full of units, and he unloaded them all in Osaka. I’m generally pretty okay with this! I still get 50% odds on the top defender, and I get CKN collateral. I have 7 hitters on land to 6 defenders though, so I can only lose one. The caveat though is as I mentioned last turn, I have those two units on the Galley that could step in as well. Keep that in mind.
![Click to resize (Javascript)](https://i.imgur.com/ODcgPdL.jpg)
In we go.
Ugh. Alright. The 73/67/67 battles I should win 2/3, and I did. I lost the coin flip, and I won the 90% fights. This left one heavily wounded axe. So, it’s time to use my Galley, right? Well, how about we check on that coastal city first? I couldn’t help but notice those Galleys all magically disappeared.
![Click to resize (Javascript)](https://i.imgur.com/xj0VEHU.jpg)
JACKPOT. Both Galleys sitting here defended by a single Spear that AT didn’t bother promoting because he likely thought that Galley was empty. It took some Galley-hopping to get those units into it, and then I positioned it as if it was scouting, so hopefully that actually tricked him. Anyway, I absolutely cannot pass up the chance to burn his whole navy in port. The good news is that I can attack amphibiously with this CKN, and if I win, I can actually hit both cities on the same turn. All I have to do is…
![Click to resize (Javascript)](https://i.imgur.com/qhU11PB.jpg)
Win this coin flip. It’s not even a true coin flip. It’s closer to 60%. After I’ve had consistently bad luck against AT so far, surely I can win this one… he said in the least subtle attempt at foreshadowing in written history. Open the spoiler to see.
I tried not to complain much about my poor RNG in the ill-fated HA attack of days past because I earned my poor luck with some poor play. I hate when people whine when they get RNG-punished for poor decisions. This turn was annoying though especially with the recent history of poor RNG. Anyway, I still have my Horse Archer on board. I can try to raze this city or try to capture the island. Given the opportunity to burn the boats, that’s an easy decision. Surely I won’t lose at 98% odds, right? RIGHT??
![Click to resize (Javascript)](https://i.imgur.com/RKEyBI2.jpg)
![Click to resize (Javascript)](https://i.imgur.com/a2UXfuO.jpg)
Right. Wheeeew. Burned it, obviously. I saved the promotion, so I went ahead and promo-healed this Horse Archer after the attack in hopes he can survive. I imagine he’ll kill it with a Spear from the fog, but you never know. I sure hope Commodore doesn’t settle this spot. I bet he will try. Not much I can do for now though. That 162g is worth a turn of 100% science towards Guilds, so that’s a huge boost. Osaka will rather easily be captured next turn, so not all is lost there. The next question will be how soon I can take his Stonehenge city, which I badly need to kill his cultural oppression. He’s going to be able to stuff it with a bunch of units. I may need to wait a few turns until I can add a few more CKNs and maybe a couple Knights.
![Click to resize (Javascript)](https://i.imgur.com/EHz2FVA.jpg)
He’s already working on stuffing it with units, obviously.
![Click to resize (Javascript)](https://i.imgur.com/6B4yPAS.jpg)
Picked up my first Great General. I’m thinking about splitting the XP between a CKN and a HA, and attaching to the HA so I can get a free super Knight as soon as Guilds comes in. Speaking of, Golden Age next turn. I’m not super well positioned for it (no Caste for example), but things are urgent enough that I need to just fire it and take advantage of the situation now. Ignore the Forge build in Flat Earth, I’ve been toggling that here and there. I’m prebuilding a Knight there and in a couple other places while also squeezing out a few more CKNs, so builds keep getting swapped.
![Click to resize (Javascript)](https://i.imgur.com/PTQGVCX.jpg)
One rather unfortunate thing. That random warrior AT seemingly forgot about is literally preventing me from re-scouting Commodore’s core
. I was tempted to attempt to walk right past it because there’s a good chance he wouldn’t even notice, but I’m not gonna risk handing him some GG points. AT definitely doesn’t know he has a warrior here, right? I think you should all place your bets in here, and we can find out together once he’s out of the game. It’s possible this is a sentry of some sort to see if Commodore has action in the other direction, but I’m skeptical of that.
In which I complain about RNG on a generally good turn!
![Click to resize (Javascript)](https://i.imgur.com/mOc2L6f.jpg)
Here’s the pre-turn situation. As I suspected, those Galleys were full of units, and he unloaded them all in Osaka. I’m generally pretty okay with this! I still get 50% odds on the top defender, and I get CKN collateral. I have 7 hitters on land to 6 defenders though, so I can only lose one. The caveat though is as I mentioned last turn, I have those two units on the Galley that could step in as well. Keep that in mind.
![Click to resize (Javascript)](https://i.imgur.com/ODcgPdL.jpg)
In we go.
Quote:Drill2 CKN vs C2 axe 50%: lose
Drill2 CKN vs Cover axe 73%: lose
Drill2 CKN vs C2 axe 90%: win
Drill CKN vs Formation spear 95%: win
Shock HA vs C1 Spear 67%: win
Shock HA vs C1 Spear 67%: win
C1 HA vs C2 axe 91%: win
Ugh. Alright. The 73/67/67 battles I should win 2/3, and I did. I lost the coin flip, and I won the 90% fights. This left one heavily wounded axe. So, it’s time to use my Galley, right? Well, how about we check on that coastal city first? I couldn’t help but notice those Galleys all magically disappeared.
![Click to resize (Javascript)](https://i.imgur.com/xj0VEHU.jpg)
JACKPOT. Both Galleys sitting here defended by a single Spear that AT didn’t bother promoting because he likely thought that Galley was empty. It took some Galley-hopping to get those units into it, and then I positioned it as if it was scouting, so hopefully that actually tricked him. Anyway, I absolutely cannot pass up the chance to burn his whole navy in port. The good news is that I can attack amphibiously with this CKN, and if I win, I can actually hit both cities on the same turn. All I have to do is…
![Click to resize (Javascript)](https://i.imgur.com/qhU11PB.jpg)
Win this coin flip. It’s not even a true coin flip. It’s closer to 60%. After I’ve had consistently bad luck against AT so far, surely I can win this one… he said in the least subtle attempt at foreshadowing in written history. Open the spoiler to see.
I tried not to complain much about my poor RNG in the ill-fated HA attack of days past because I earned my poor luck with some poor play. I hate when people whine when they get RNG-punished for poor decisions. This turn was annoying though especially with the recent history of poor RNG. Anyway, I still have my Horse Archer on board. I can try to raze this city or try to capture the island. Given the opportunity to burn the boats, that’s an easy decision. Surely I won’t lose at 98% odds, right? RIGHT??
![Click to resize (Javascript)](https://i.imgur.com/RKEyBI2.jpg)
![Click to resize (Javascript)](https://i.imgur.com/a2UXfuO.jpg)
Right. Wheeeew. Burned it, obviously. I saved the promotion, so I went ahead and promo-healed this Horse Archer after the attack in hopes he can survive. I imagine he’ll kill it with a Spear from the fog, but you never know. I sure hope Commodore doesn’t settle this spot. I bet he will try. Not much I can do for now though. That 162g is worth a turn of 100% science towards Guilds, so that’s a huge boost. Osaka will rather easily be captured next turn, so not all is lost there. The next question will be how soon I can take his Stonehenge city, which I badly need to kill his cultural oppression. He’s going to be able to stuff it with a bunch of units. I may need to wait a few turns until I can add a few more CKNs and maybe a couple Knights.
![Click to resize (Javascript)](https://i.imgur.com/EHz2FVA.jpg)
He’s already working on stuffing it with units, obviously.
![Click to resize (Javascript)](https://i.imgur.com/6B4yPAS.jpg)
Picked up my first Great General. I’m thinking about splitting the XP between a CKN and a HA, and attaching to the HA so I can get a free super Knight as soon as Guilds comes in. Speaking of, Golden Age next turn. I’m not super well positioned for it (no Caste for example), but things are urgent enough that I need to just fire it and take advantage of the situation now. Ignore the Forge build in Flat Earth, I’ve been toggling that here and there. I’m prebuilding a Knight there and in a couple other places while also squeezing out a few more CKNs, so builds keep getting swapped.
![Click to resize (Javascript)](https://i.imgur.com/PTQGVCX.jpg)
One rather unfortunate thing. That random warrior AT seemingly forgot about is literally preventing me from re-scouting Commodore’s core
![lol lol](https://www.realmsbeyond.net/forums/images/smilies/lol.gif)