September 10th, 2020, 21:52
Posts: 18,055
Threads: 164
Joined: May 2011
I don't *think* I'm going to need a pause, but the overheating in war turns on old Captain Reliable is just going to be intolerable; I'm going to try to uninstall Chrome on my good laptop tomorrow after the kids are done with their live lessons and see if that fixes my 1.3.3 mod problem.
September 10th, 2020, 21:55
Posts: 15,388
Threads: 112
Joined: Apr 2007
Did you try commenting out the phone-home lines of code in the mod yet? That's still what my money is on.
September 10th, 2020, 21:58
Posts: 18,055
Threads: 164
Joined: May 2011
(September 10th, 2020, 21:55)scooter Wrote: Did you try commenting out the phone-home lines of code in the mod yet? That's still what my money is on.
It's as good a bet as any with that error message.
September 11th, 2020, 06:18
Posts: 6,103
Threads: 55
Joined: Apr 2012
My old laptop was also overheating and shutting down recently while playing civ. Revived it by cleaning the fan and replacing the heatsink used-to-be-paste-now-flakes. It would get so hot that I couldn't rest my wrist on the laptop while typing
September 12th, 2020, 15:16
Posts: 3,906
Threads: 26
Joined: Apr 2013
Sorry guys, I missed the turn roll, can I get a reload to Comm's logout? I knew it was going to be a long(though pretty good) day, should have flagged it with you earlier.
September 12th, 2020, 15:59
Posts: 6,103
Threads: 55
Joined: Apr 2012
September 15th, 2020, 13:51
Posts: 15,388
Threads: 112
Joined: Apr 2007
September 15th, 2020, 13:53
Posts: 18,055
Threads: 164
Joined: May 2011
GG man, made it to Turn 100.
September 15th, 2020, 14:07
Posts: 5,323
Threads: 22
Joined: Feb 2012
thanks guys. good luck!!
Completed: PBEM 34g (W), 36 , 35 , 5o, 34s, 5p, 42, 48 and PB 9, 18, 27, 57
Current: PB 52. Boudicca of Maya
September 22nd, 2020, 11:58
Posts: 7,602
Threads: 75
Joined: Jan 2018
Attention!
I was notified that I have a serious flaw in my corporation change. If you spread a corporation with the free Executives before the Corporation HQ is founded, then the HQ can't be founded by anyone. Unfortunately the way HQ and Corp spreading works, required me to make the following change for future versions:
Executives are only able to spread a Corporation if the HQ is already founded.
This is the cleanest way to address the issue. Now what does this mean for the currently running games. We have two options:
1. We update the mod once again with my fix included
2. We do nothing. The game will either end before corporations can be founded or everybody makes sure only to spread corporations if the HQ is already founded.
I leave the decision to the players.
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