Days and nights end at 1100 CDT/1600 UTC. The forum clock is used as the official clock. Votes and actions posted at xx:59 count, votes and actions posted at xx:00 do not.
Posting is not allowed after the day and night deadlines until the GM has posted a phase resolution.
In the event of extended forum downtime, downtime that occurs in close proximity of the deadline, or some other event that disrupts the game, the day may be extended 24 hours at the GM's discretion.
During the day each player may cast one vote for someone to be lynched. You may change your vote as many times as you like before the end of the day. Players may also vote for "no lynch" and if "no lynch" receives a plurality there won't be a lynch.
Votes must be posted in red text or they will not count. Votes with spelling errors of names do count so long as it's unambiguous in the GM's opinion whom is being voted for. Votes embedded in quotes do not count.
The player with most lynch votes at the end of the day is lynched and eliminated from the game. Tiebreaks: see section below.
Night actions have been preassigned a priority order.
Anyone failing to vote for 2 consecutive game days or 3 days total will be mod killed and removed from the game with a loss.
Dead players may make one posthumous post that doesn't reveal in-game information or contribute to discussion.
Forum profile camping is not allowed.
To prevent confusion that may arise in the case of cross posting, posts may not be edited for any reason.
Players may not communicate with other players about the game outside the thread via PM, email, chat, quicktopics etc. unless told otherwise.
Players must check their PMs and make sure they're alive each game day before posting.
If the game reaches a stalemate situation, the game is a draw.
Directly quoting role PMs or other communication from the GM is prohibited unless otherwise specified. Screenshots of the same are also prohibited.
Breaking rules will result in penalties ranging from warnings to loss of abilities to being mod killed, depending on the severity of the infraction and the GM's discretion.
Night Result / Reveal Policy
If your action doesn't need to return information you won't receive a PM telling you whether it was successful or not.
If your action returns information but fails due to interference of other roles, you will just receive a "no result".
When a player is eliminated, their alignment and role will be made public.
Tiebreaks
If there are only 2 players left and no Day powers apply, the day result will automatically be a no lynch and tiebreak mechanisms will not come into play
Otherwise, The first person to reach their vote total will be lynched in the event of a tie.
Results:
Day 1 - El Grillo was lynched. He was a Mafia Goon.
Night 1 - Pindicator has been killed. He was the Town Tracker.
Day 2 - T-Hawk gave himself up for elimination. He was a Mafia Rolecop.
Full role list:
1. Amicalola - Townie
2. Meiz - Townie
3. pindicator - Town Tracker
4. WarriorKnight - Town Doctor
5. thrawn - Townie
6. Alhambram - Townie
7. El Grillo - Mafia Goon
8. T-Hawk - Mafia Rolecop
9. Kaiser - Townie
If there's a larger game starting soon, I would rather play in that.
Edit: So I prefer if someone wants to sign up instead of me to avoid too much time sinking. But if there's no 9th player, I'll join to make this game possible.
If the larger games starts after this one, I might join that one as well depending on the time impact this game has on my RL (the question basically is if I can get my wife to cheer me on or if I fail to interest her in following along)
I'll do it, my first time on here, though I've played in person a few times (mostly with the only roles being a seer and maybe a pair of masons.) I'm busy over this weekend, but okay with starting day 1 on Sunday if that works.
I can try to do this, never done any werewolf game both online and offline. So I can use this game to learn ropes and participate the bigger game too.
I am away this weekend, but I think that I can come back sunday evening UTC, couple hours after the start.