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Poll: What kind of pitboss would you like?
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Always peace
7.14%
1 7.14%
Advanced Start
14.29%
2 14.29%
RTR
7.14%
1 7.14%
CTH
42.86%
6 42.86%
Later Era
28.57%
4 28.57%
Total 14 vote(s) 100%
* You voted for this item. [Show Results]

 
Pitboss 53 Tech Thread

I'm fine with just playing on and founding HQ first.
If only you and me and dead people know hex, then only deaf people know hex.

I write RPG adventures, and blog about it, check it out.
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(September 22nd, 2020, 16:04)Commodore Wrote: I'm fine with just playing on and founding HQ first.

dito
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That seems fine to me too.
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Pretty major bug ... from the change 1.3 change log:

Quote:Coastal blockade: only blocks trade routes, blockaded cities can still work blocked tiles.

Unfortunately this is not correct in game. Coastal blockade is preventing tiles rom being worked ... That's a pretty big deal, and it affects as of the turn roll this past turn. I'm fine playing on and eating the turn of lost worked tiles, with agreement to ban coastal blockades in the future.


Appears to be working as intended smoke
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I'm fine to play again if you want to reload, I didn't have any combat.
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(September 23rd, 2020, 19:32)Cornflakes Wrote: Pretty major bug ... from the change 1.3 change log:

Quote:Coastal blockade: only blocks trade routes, blockaded cities can still work blocked tiles.

Unfortunately this is not correct in game. Coastal blockade is preventing tiles rom being worked ... That's a pretty big deal, and it affects as of the turn roll this past turn. I'm fine playing on and eating the turn of lost worked tiles, with agreement to ban coastal blockades in the future.

Fair enough. Pretty nasty bug, definitely don't want those huge-range blockades.
If only you and me and dead people know hex, then only deaf people know hex.

I write RPG adventures, and blog about it, check it out.
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Scratch that, blockade looks to be working correctly. I won't say more to avoid spoilers but lurkers and stop by my thread to enjoy some smoke and lol
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Found a real bug mischief this time verified in Single player before posting smile Villages cannot be pillaged. Town, hamlet, and cottages can all be pillaged, but not villages.

@charriu, any chance you could investigate and see if this is an easy fix? Screenshot in thread in a moment
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That can be fixed. I will prepare an updated mod today.

This will also include

The corporation founding fix from PB52
Mods: RtR    CtH

Pitboss: PB39, PB40PB52, PB59 Useful Collections: Pickmethods, Mapmaking, Curious Civplayer

Buy me a coffee
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Paused the game. Had to go into work early. I've been up since 2 am, and probably won't play when I get home tonight. I am also anticipating some 12 hour nighttime shifts over the weekend so this could be a long couple days. I'll try to keep the turns rolling but there may be some delays depending on how things shake out.

I will be out of town October 12-19 and will likely miss a day or two in that timeframe.
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