September 26th, 2020, 20:38
Posts: 17,419
Threads: 78
Joined: Nov 2005
Looks like we're set!
1. Jowy - Wang Kon / Native America
2. Commodore/Pindicator - Saladin / Celts
3. Superdeath - MAO / Carthage
4. Ruff Hi / civac2 - Victoria of Rome
5. Gavagai - Sury of Egypt
6. Amicalola - Hannibal / India
7. AutomatedTeller - Charlemagne / France
8. Gaspar/Lewwyn/AndFriends - Pacal of Khmer
Suffer Game Sicko
Dodo Tier Player
September 26th, 2020, 21:52
Posts: 5,323
Threads: 22
Joined: Feb 2012
(September 26th, 2020, 18:15)GeneralKilCavalry Wrote: some cth settings which weren't mentioned:
war weariness on/off
unit gifting
world wonder resources modifier
city trading
map trading
no inflation with tech
What do y'all want to do about these? I currently have city/unit gifting off, but haven't touched any other settings.
On, off, on, off, off, off
Completed: PBEM 34g (W), 36 , 35 , 5o, 34s, 5p, 42, 48 and PB 9, 18, 27, 57
Current: PB 52. Boudicca of Maya
September 26th, 2020, 21:58
Posts: 8,603
Threads: 92
Joined: Oct 2017
I agree with AT's list, other than Map trading ON.. Gives us something to trade around other than the usual copper/copper fish/fish deals.
So, WW ON, Unit gifting/city trading obviously off. WW resource modifier ON, Inflation with tech... whatever is the norm.
I think that more or less settles every single setting? UNLESS WE NEED TO VOTE ON Aggressive barbs too? ffs.... thought some things were "normal" lol
"Superdeath seems to have acquired a rep for aggression somehow. In this game that's going to help us because he's going to go to the negotiating table with twitchy eyes and slightly too wide a grin and terrify the neighbors into favorable border agreements, one-sided tech deals and staggered NAPs."
-Old Harry. PB48.
September 27th, 2020, 01:03
Posts: 8,293
Threads: 83
Joined: Oct 2009
(September 26th, 2020, 21:52)AutomatedTeller Wrote: (September 26th, 2020, 18:15)GeneralKilCavalry Wrote: some cth settings which weren't mentioned:
war weariness on/off
unit gifting
world wonder resources modifier
city trading
map trading
no inflation with tech
What do y'all want to do about these? I currently have city/unit gifting off, but haven't touched any other settings.
On, off, on, off, off, off
+1
September 27th, 2020, 07:18
Posts: 2,958
Threads: 16
Joined: Apr 2020
(September 26th, 2020, 21:58)superdeath Wrote: I agree with AT's list, other than Map trading ON.. Gives us something to trade around other than the usual copper/copper fish/fish deals.
So, WW ON, Unit gifting/city trading obviously off. WW resource modifier ON, Inflation with tech... whatever is the norm.
Same here!
September 27th, 2020, 08:40
Posts: 1,948
Threads: 19
Joined: Apr 2019
I’m only home in 5 hours so I’ll send the map then...
"I know that Kilpatrick is a hell of a damned fool, but I want just that sort of man to command my cavalry on this expedition."
- William Tecumseh Sherman
September 27th, 2020, 14:50
Posts: 7,602
Threads: 75
Joined: Jan 2018
If you people don't mind, I would like to make a tiny update for the mod, that will improved some of my tracking tool implementations. No further gameplay changes.
September 27th, 2020, 14:59
Posts: 7,602
Threads: 75
Joined: Jan 2018
September 27th, 2020, 15:25
Posts: 2,062
Threads: 4
Joined: Aug 2020
Now you have done it...
You have broken my sandbox saves.
September 27th, 2020, 15:30
Posts: 8,293
Threads: 83
Joined: Oct 2009
(September 27th, 2020, 15:25)civac2 Wrote: Now you have done it...
You have broken my sandbox saves.
Just use the old one for your sandbox
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