I believe this has been discussed before, but I greatly dislike the "Myrror final boss" mechanic on Fair and higher difficulties of Caster of Magic. It makes it so that an entire plane remains locked out for most of the game, and a wizard gets to a huge and unfair disadvantage without facing any competition. Nothing kills the mood more than having a wizard show up with 5000+ gold and 3000+ MP when I'm still trying out my first few rares. Infact this mechanic almost tempts me to play with 3 opponents instead.
Are you, in fact, a pregnant lady who lives in the apartment next door to Superdeath's parents? - Commodore |