October 14th, 2020, 03:27
Posts: 7,602
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Joined: Jan 2018
October 14th, 2020, 07:14
Posts: 8,293
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Joined: Oct 2009
Too lazy to PM I think we all can check the diplo screen at this point so:
AT/Cairo I'm 3rd in turn split
OH/Mjmd I'm 3rd in turn split
Ty ty
October 14th, 2020, 10:07
Posts: 6,709
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I'm going to apologize in advance for holding up the turns. I see we are already waiting on me! I also can't really get in lunch turns anymore as the turns are just taking too long, so that pretty much leaves me with playing at night. I was able to get a morning turn in Monday because for reasons unknown I woke up an hour earlier than my alarm.
Ah I miss the days of always waiting on Superdeath / miss the first 50 turns we played in like 3 weeks.
October 14th, 2020, 14:14
Posts: 8,784
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No hurry, the turn pace has been great compared to my recent games.
Charriu - can you set the clock to 22 or 24 hours? With three-way war turns we'll probably need it occasionally.
Completed: RB Demogame - Gillette, PBEM46, Pitboss 13, Pitboss 18, Pitboss 30, Pitboss 31, Pitboss 38, Pitboss 42, Pitboss 46, Pitboss 52 (Pindicator's game), Pitboss 57
In progress: Rimworld
October 14th, 2020, 16:25
Posts: 7,602
Threads: 75
Joined: Jan 2018
I've increased the clock to 24 hours
October 14th, 2020, 17:12
Posts: 8,617
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Joined: Oct 2017
(October 14th, 2020, 10:07)Mjmd Wrote: Ah I miss the days of always waiting on Superdeath / miss the first 50 turns we played in like 3 weeks.
I miss the days of playing in this PB as well!
"Superdeath seems to have acquired a rep for aggression somehow. In this game that's going to help us because he's going to go to the negotiating table with twitchy eyes and slightly too wide a grin and terrify the neighbors into favorable border agreements, one-sided tech deals and staggered NAPs."
-Old Harry. PB48.
October 14th, 2020, 23:15
Posts: 7,602
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Joined: Jan 2018
What I miss are the the little chats we had in-game in the early days. Really enjoyed those.
October 15th, 2020, 07:59
Posts: 8,293
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(October 14th, 2020, 23:15)Charriu Wrote: What I miss are the the little chats we had in-game in the early days. Really enjoyed those.
^ Best part of our RB Homm3 sessions too. I noted in my PB54 thread that I'd have loved to have a public banter thread for the game, but I think it will inevitably get gamed for advantage.
October 17th, 2020, 03:48
Posts: 8,784
Threads: 40
Joined: Aug 2012
Can I get a reload to the start of my turn (Mjmd's logout) and a rules clarification please:
I just captured an empty city and it offered the option of liberating - if that's allowed I'll do that (city trading is off, but this is different, right?) but if not I'll raze it.
While I was thinking about it my connection to the server dropped and when I logged back in I owned a city I need to burn or give away. There's been one combat that I won so the reload will only inconvenience me if that combat comes out differently.
Completed: RB Demogame - Gillette, PBEM46, Pitboss 13, Pitboss 18, Pitboss 30, Pitboss 31, Pitboss 38, Pitboss 42, Pitboss 46, Pitboss 52 (Pindicator's game), Pitboss 57
In progress: Rimworld
October 17th, 2020, 04:37
Posts: 7,602
Threads: 75
Joined: Jan 2018
I remember having this discussion before some where. I don't consider liberating a city to a player to be the same as trading that city and I wouldn't have put it in the same game option. Reasons are:
- You can't really abuse that liberation mechanic in the way you can with city trading
- It's a one time option on capture.
- It's a gift to only one specific player.
I remember that people were overall ok with liberating in contrast to city trading.
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