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NO PLAYERS- 53 reasons why i shouldnt make maps

Agree on undecided and newer speak of this game again? wink
Completed: pb38, pb40, pb41, pb42, pb46 and pb49
Playing: pbem78
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At the least, this strongly indicates that more detailed procedures should be decided upon before future games. Players should have a clear understanding of the rules and penalties of a game as they enter into it, and that seems to be the thing most lacking here.
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dito

And should have communicated with each other to keep the turn split during peace time
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Pitboss: PB39, PB40PB52, PB59 Useful Collections: Pickmethods, Mapmaking, Curious Civplayer

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As I understand it you can demand a peace time turn split according to rb rules?
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Yes, in most cases for a settler race.
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Pitboss: PB39, PB40PB52, PB59 Useful Collections: Pickmethods, Mapmaking, Curious Civplayer

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(November 2nd, 2020, 08:49)Charriu Wrote: dito

And should have communicated with each other to keep the turn split during peace time

Seconded. ~3t before peace expired would have been plenty.

Don’t overreact and demand they keep it for all 10t, but more than 0t is definitely necessary in spots like this.
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Yeah, I would suggest that after enforced peace turn split is set 3 turns before it ends ( players can, of course, agree otherwise via pm ). If both want certain slot or if there is clock camping etc lurkers flip coin for turn split.
Completed: pb38, pb40, pb41, pb42, pb46 and pb49
Playing: pbem78
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(November 2nd, 2020, 12:33)Hitru Wrote: Yeah, I would suggest that after enforced peace turn split is set 3 turns before it ends ( players can, of course, agree otherwise via pm ). If both want certain slot or if there is clock camping etc lurkers flip coin for turn split.

would that not effectively be a NAP?
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Standard is not to recognize civs not submitting orders and a replacement player could stir up enough chaos to give anyone the win. No result is correct if the game does not go on.
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Enforced peace is mechanical NAP. I'm just saying that if players want to keep turn split through the whole enforced peace ( instead of the last 3 turns ) they can agree so via pm.
Completed: pb38, pb40, pb41, pb42, pb46 and pb49
Playing: pbem78
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