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Poll: What kind of pitboss would you like?
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Always peace
7.14%
1 7.14%
Advanced Start
14.29%
2 14.29%
RTR
7.14%
1 7.14%
CTH
42.86%
6 42.86%
Later Era
28.57%
4 28.57%
Total 14 vote(s) 100%
* You voted for this item. [Show Results]

 
Pitboss 53 Tech Thread

I'm fine with ending the game, but  I conceded to Comm in thread. smile
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GG all, sorry for mostly mailing in the turns the last couple weeks. Had another work project dumped on me 2 weeks before vacation, with deadline the week after vacation rolleye from Civ perspective it almost felt like the Dutch emperor was assassinated lol
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(November 3rd, 2020, 04:38)The Black Sword Wrote: I'm fine with ending the game, but  I conceded to Comm in thread. smile

Can't accept that.  shakehead Cairo's epic Ballin' Pants/Cat stack means even cannon couldn't expand thataway. My poor scoliotic economy...with RtR tech costs, I think I'd still be halfway to Chemistry.
If only you and me and dead people know hex, then only deaf people know hex.

I write RPG adventures, and blog about it, check it out.
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Well I screwed the pooch on my invasion, so I can't accept anything either. Cornflakes did quite well for mailing it in. wink

If we're ending the game, do you guys mind if I log into your civs and look around?
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Definitely a draw IMO.


I don't mind. Password is "prome"
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If this is the end could I ask you to answer the following questions in your threads or here?

  1. Did you ever consider or actually build lumbermills, when they were available with Machinery?
  2. Did you ever consider or actually switch into serfdom? And how long? An estimate is enough.
  3. Anything else regarding mod changes you want to mention?
Mods: RtR    CtH

Pitboss: PB39, PB40PB52, PB59 Useful Collections: Pickmethods, Mapmaking, Curious Civplayer

Buy me a coffee
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(November 3rd, 2020, 10:27)Charriu Wrote: If this is the end could I ask you to answer the following questions in your threads or here?

  1. Did you ever consider or actually build lumbermills, when they were available with Machinery?
  2. Did you ever consider or actually switch into serfdom? And how long? An estimate is enough.
  3. Anything else regarding mod changes you want to mention?

1. Not really, sorry. Might be a matter of how hammer-hungry this map was though, needed chops *really* badly.
2. Didn't consider it, was nearing only the second Golden Age, and that would have to be in Caste (plus Pacifism) for GA#3. 
3. Really was happy with Expansive Hannams, even on this absurdly happy map (TBS Calendar excepted).
If only you and me and dead people know hex, then only deaf people know hex.

I write RPG adventures, and blog about it, check it out.
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I think I had chopped all my forests too by the time Lumbermills came available, so I never really considered them. 

At the very end of the game there was about 1 turn where things looked good and I fantasized about the future. If I was capturing the Pyramids, then I might want to plan a revolt to Representation, so I was thinking about what my other final game civics would be. I did consider potentially going Serfdom there. I was building a decent amount of farms and the Dutch land was set up for Serfdom too. I didn't really come to a final conclusion though, and put it on the backburner after throwing away my stack.

The mod was fun. I'm still not convinced this level of PRO is OP(though advanced start suits it really well) and would be worried that the nerfed version is too weak.
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(November 1st, 2020, 04:13)Charriu Wrote: We now have 5 (soon 6) games of CtH running. The traits haven't changed much except for minor changes to Protective and Aggressive from PB53 onward. I will soon (T100) be able to reveal more and interesting data from my tracking tool in PB54s lurker thread. But before that happens I want to take the chance and collect some unspoiled data from you players and lurkers of this mod. For this I provided this survey, which should be fairly quick to fill out:

CtH 1.5 Pre-Tracking Survey

Thanks in advance for all the feedback and thank you for playing this mod.

As a small reminder I will close the survey on T100 of PB54. Anybody who wants to participate has to do that before that.
Mods: RtR    CtH

Pitboss: PB39, PB40PB52, PB59 Useful Collections: Pickmethods, Mapmaking, Curious Civplayer

Buy me a coffee
Reply

(November 3rd, 2020, 10:27)Charriu Wrote: If this is the end could I ask you to answer the following questions in your threads or here?

  1. Did you ever consider or actually build lumbermills, when they were available with Machinery?
  2. Did you ever consider or actually switch into serfdom? And how long? An estimate is enough.
  3. Anything else regarding mod changes you want to mention?

1. Never considered Lumbermills
2. Serfdom looked to like an overpowered must-have civic at T0. I ended up skipping Feudalism for a long time though and only swapped into Serfdom near the end (when I already had whip anger stacked in all my cities.
3. I know the whip change from RtR is outside your scope, but I really really like that change and pick RtR over CtH for that one change. ... I also do not like the Astronomy change. That is definitely NOT close the the base game. Admittedly, part of this dislike is not realizing the implications on bulbing imposed by the change until after I had picked the Dutch civ specifically planning to bulb Astro frown
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