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[TECH] PB52 Tech Thread

(November 4th, 2020, 07:31)Mjmd Wrote: Be gentle.l

Hopefully I can get to reading the monster threads that are Carthage and the Celts (not that mine isn't bloated as well).

Edit: if anyone has questions about random noob junk I did feel free to ask.

Don't worry I always try to keep an update to date table of content in one of my first posts. smile
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Pitboss: PB39, PB40PB52, PB59 Useful Collections: Pickmethods, Mapmaking, Curious Civplayer

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I increased the timer. Should be enough for everyone
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(November 4th, 2020, 02:34)Old Harry Wrote: So can I read threads now?

GG everyone, especially mjmd, you fought a tough war and surprised me (in a bad way smile) a few times...

Ya. Thanks for repping in btw, you saved us.

GG everyone! This was maybe my favorite PB to play. I think it really helped that the field happened to be so close to each other in skill.
Pindi/OH was of course a lot better than the rest of us, but SD did a great job slowing them down cool
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(November 4th, 2020, 11:36)Jowy Wrote: GG everyone! This was maybe my favorite PB to play. I think it really helped that the field happened to be so close to each other in skill.
Pindi/OH was of course a lot better than the rest of us, but SD did a great job slowing them down

I tried. Would have loved to have had like 40 more commerce per turn for 30+ turns had i had ANY bridge to the rest of you guys that wasnt thru the massive pindi empire... /rant
"Superdeath seems to have acquired a rep for aggression somehow. [Image: noidea.gif] In this game that's going to help us because he's going to go to the negotiating table with twitchy eyes and slightly too wide a grin and terrify the neighbors into favorable border agreements, one-sided tech deals and staggered NAPs."
-Old Harry. PB48.
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With any of these continent maps there are going to be civs with safer back lines than others, but yes you 100% should have been able to trade at least.

BTW why did you build two big wonders while plotting a horse archer attack vs Pin? I think that is my biggest question for you. I mean I know Gira/Van collapsed faster than expected, but that was a lot of hammers that could have been units.
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(November 4th, 2020, 11:36)Jowy Wrote:
(November 4th, 2020, 02:34)Old Harry Wrote: So can I read threads now?

GG everyone, especially mjmd, you fought a tough war and surprised me (in a bad way smile) a few times...

Ya. Thanks for repping in btw, you saved us.

GG everyone! This was maybe my favorite PB to play. I think it really helped that the field happened to be so close to each other in skill.
Pindi/OH was of course a lot better than the rest of us, but SD did a great job slowing them down  cool

So it is over? I did survive. Technically? Yeah, awesome.  multidance

Glad you enjoyed it, despite the green roadblock in front of you.  lol

I also enjoyed this game a lot. I also feel sorry for the technical problems we had.
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Pitboss: PB39, PB40PB52, PB59 Useful Collections: Pickmethods, Mapmaking, Curious Civplayer

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The turn pace was fantastic even considering both almost constant war and the technical issues.
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(November 4th, 2020, 11:44)Mjmd Wrote: With any of these continent maps there are going to be civs with safer back lines than others, but yes you 100% should have been able to trade at least.

BTW why did you build two big wonders while plotting a horse archer attack vs Pin? I think that is my biggest question for you. I mean I know Gira/Van collapsed faster than expected, but that was a lot of hammers that could have been units.

Well, i figured that Gira/van were going to have some sort of defense/whipping instead of literally collapse in 2t. (If i remember correctly) i had wanted to build TGLH asap for both denial and because most of my cities were going to be coastal. I was half way thru the mid's build when i noticed Pindi's build up, and i didnt want to leave it half-finished.. Honestly an extra 6-10 HA's i dont think would have been enough. Pindi just captured too many cities too quickly and lost basically nothing. Was a wild ride of a pitboss..
"Superdeath seems to have acquired a rep for aggression somehow. [Image: noidea.gif] In this game that's going to help us because he's going to go to the negotiating table with twitchy eyes and slightly too wide a grin and terrify the neighbors into favorable border agreements, one-sided tech deals and staggered NAPs."
-Old Harry. PB48.
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Now with the end of this PB I would like to answer you the following questions. Feel free to answer them here or in your thread.

  1. Did you ever consider or actually build lumbermills, when they were available with Machinery?
  2. Did you ever consider or actually switch into serfdom? And how long? An estimate is enough.
  3. How did the naval combat feel in the later stages of the game? Especially with regards to speed?
  4. How did you like your civ/traits if you look back on the game? Especially if you used some of the changed ones.
  5. Anything else regarding mod changes you want to mention?
Mods: RtR    CtH

Pitboss: PB39, PB40PB52, PB59 Useful Collections: Pickmethods, Mapmaking, Curious Civplayer

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I already mentioned in my wrap up, but yes I didn't know Gira/Van were dying because there wasn't a lot of whipping going on. Probably a key to their downfall. I underreported it (very embarrassing having to whip that much), but I whipped a lot during my war with Charriu early on and 3/4 of my cities were 1 or 2 pop with 20-30 turns of whip unhappy. I used the 4th city to get my next two cities out.

Charriu questions.
1) I built them at 2 spots. Sugar Cookies which was supposed to build Taj before it was razed (was going to chop them all and I think I could have beat Carthage by a turn / tie if it hadn't been) and then two at Ice which was just a middling production coastal city. I do wish they gave plus 1 hammer instead of plus 1 gold.
2) Nope, I didn't have enough farms to make it worthwhile.
3) Can we just have mostly land maps? PLEASE
4) Pro was def a little too good in this mod version from an outside prospective. Bank increased prod in current version should probably taken out for FIN. I built banks in even medium commerce cities instead of courthouses.
5) KISS
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