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[SPOILER] Gira, Mackoti & neighbors in a cramped place




T009 & T010

We found sea on the South, and no many resources.
Also an Scout of Jowy appeared south of Karakorum (see 3S). He plays Gilgamesh/Carthage. PRO and CRE.  I don't know where he came from but I suspect he is coming from the south east of us.  This is a prelude of Horse Archers fight.
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So there is that marble and we have one as well, so SD put marble to everyone and i supose at same distance form capitol and  how the scout is staying I am sure  there is Jowy land.

If the marble keep the distance  his capitol culture is  3-4 tiles N from the marble, of course I dont know were is exactly located.

Jowy as neighbour is good news(he likes to build, and his HA are weaker) and bad(creative so we have no advantage here), to bad there is no land worth to pinkdot.
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T011

Do you mean Jowy is 3-4 tiles S of our S marble?  In this case I should find him in then next turns.
Plan to go to the hill SE now.
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man i messed N with S.Nope 3-4 S from the plain hills marble(second you found...).

I simmed a litle bit and we can get second city setled on wine on turn 29 i think.Not very fast , but not slow considering we lost 1 turn in tranzit.
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T012

I moved to the hill to uncover all the coast tiles.  We have a good move next turn to the forest NE.  And in the stats we are the only ones to go 1 turn behind in getting the worker. Or may be someone made already boats.

(November 16th, 2020, 12:25)mackoti Wrote: man i messed N with S.Nope 3-4 S from the plain hills marble(second you found...).

I simmed a litle bit and we can get second city setled on wine on turn 29 i think.Not very fast , but not slow considering we lost 1 turn in tranzit.

In my calculations we get the settler in turn 28, working the cows and eleph.  Both are ready when the pop is 2.   After that we 3 turns to set the city.  But we must uncover the tiles at the east to see what is it there.
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T013

Bingo!!  Mackoti's intuition was right.  There was horses in the 3rd radius of the original city. Also there is a horse in the South.  Let's wait until we uncover all the tiles on the East to define the new cities emplacament, but until now there are 3 good options.

The horses will help a lot in making settlers with the 2F and 3H that it provides.  I am doubting if making first the horses or the elephants, after the cows, but I think cows-eleph-horses will be the best order for not wasting any turn.  Going from cows to horses will be a waste turn, while in the other way we can profit any turn of worker movement.
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Nice , I will do some simming(yes bussines is very low because of thsi covid thing) and see how is the best.

We can see in the picture  Jowys horses which are 99% as well in his third ring so there is his capitol, great city near marble for him I supse he will setle on the marble as is hill and hard to pass that, Iwoul prefered that position  lol, as usual grass is greener elsewere.
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The numbers  you seen is were i consider cooper might be if SD kept same distribution as the horses,so a city 1W of pig will have high chanses to get the cooper, but has plenty downside taking tiles from fish crab city and doens chalange river.
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T014

Furs appear on the SE.
I see that in your sim, you had improved the horses before than Ivory.  It wastes one turn for the movement, but for the settler is a little bit better. I will start placing possible cities in the map, next time I will enter.
I also think those mountains by the rice are very likely for copper.

Also I will go North as fast as I can to uncover the Eastern tiles.
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No turn is wasted  as I put 1 turn in ivory but didn't finish it because will not use it in next 20 turns or so.
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