December 21st, 2020, 10:07
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(December 21st, 2020, 09:53)chumchu Wrote: I see the power spike, looks like he climbed to parity with us. That should mean slightly more units from him as we have more cities and population. I think he might be building barracks to get combat axes, that would explain the lack of expansion. We have too many spears for chariots to be good here.
His goal might be to threaten Grapes. We will have to thread a bit more carefully. I would have made the road before the farm in this situation for easy retreat if necessary.
Whipping the granary sound good. However, I would suggest that we start the chariot in blueberry instead and get another defensive unit in grapes after the whip because of his buildup.
I think taking a 50/50 would be a bad move by him as we still have more units and it can compromise his position on the hill. If he does that and loses we can take the hill with spears and axes.
Getting sailing is great. Finally we can get those trade routes and that happy.
I couldnt make the farm either, the worker arrived without movement, i missplayed that.
December 22nd, 2020, 07:41
(This post was last modified: December 22nd, 2020, 07:41 by vanrober.)
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Ruff asked for peace, the culture of his city took the corn for him, we need to make some culture out of grapes. Im afraid he has nothing on his city and we can take it and thays why he is worried, he retreated the units of the hill. Im not sure if we have to take it or we should burn the city. I will have the game going untill you tell me your opinion. If peace gets place we should go to the mjmd front and maybe force him to stop his plans. Im afraid he wants to keep getting cities over our area, so bringing there units would be usefull to defend that.
Civac going crazy, 8 cities already :/
December 22nd, 2020, 12:41
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I would check his garrison with the warrior before accepting peace. If it is low we could burn the city instead.
December 22nd, 2020, 12:47
(This post was last modified: December 22nd, 2020, 12:51 by vanrober.)
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(December 22nd, 2020, 12:41)chumchu Wrote: I would check his garrison with the warrior before accepting peace. If it is low we could burn the city instead.
So you think it would be better to take that city and perpetual war than to back up dont allow mjmd to keep the pinkdots if he want to keep it and tech peacefully till we whip him down?
I was thinking on accept and send the troops to north coast
December 22nd, 2020, 13:09
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I thnk we cant take the city, i regret not to take the peace on first place, not sure if he will take it once we tried to atack him.
I cant end turn right now, im leaving this house to go with my family for christmas, if you want feel free to play it, i could play it in 3-4h.
I think grapes should be whiped in 2 turns.
I doubt if the capitol should be whiped next turn or if we should wait a bit more to make more worth the OF into the settler a bit later maybe getting 6 pop then whip to 5 pop so it gets good production and OF. Idk.
December 22nd, 2020, 15:06
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I'll go in and play the turn and will suggest peace to ruff then.
Ok.
I'll look over the capitol.
December 22nd, 2020, 15:47
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I suggested a cease fire to ruff.
Micro: we can whip the granary and grow grapes the same turn so there is no reason for waiting. Then we can start monument or barracks next turn.
I worked the elephant in the capitol for more food and gold. We can get the capitol to pop 6 faster or grow back faster. I would suggest whipping the settler and flowing into the galley instead of the other way but both works.
I started a granary in raspberry to be whipped in two turns.
December 22nd, 2020, 16:16
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(December 22nd, 2020, 15:47)chumchu Wrote: I suggested a cease fire to ruff.
Micro: we can whip the granary and grow grapes the same turn so there is no reason for waiting. Then we can start monument or barracks next turn.
I worked the elephant in the capitol for more food and gold. We can get the capitol to pop 6 faster or grow back faster. I would suggest whipping the settler and flowing into the galley instead of the other way but both works.
I started a granary in raspberry to be whipped in two turns.
When is the whipping happening? this turn? next?
Better leave the archer without complete in raspberry? Did you start the settler then?
December 22nd, 2020, 16:54
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I whipped it this turn and we grow to 3 pop again.
We can whip granary in raspberry in 2 turns and then it grows back on archer.
Capitol grows this turn so either start settler next or after it grows to pop 6. With five pop it can work all the nice hammer tiles. 6:th pop is only cottage so not as important.
December 22nd, 2020, 17:12
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Perfect, thanks chumchu for the help!
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