Turn 35
Astrology is in, start Writing.
Warrior in capital is fully healed. I start moving it north in case I need reinforcements. It’ll stick to the river valley near the City #3 site so that it can act as a settler escort when the time comes. The other warrior takes a break and Battlecry, healing back up to almost full strength (98/100). I should be able to clear that camp next turn. I move my slinger to the northeast, but just one tile. The spear will take two attacks to kill – Roland, if you move the slinger out I’ll start on the warrior on my next turn.
At sea I round the southwest tip of the island:
It’s another 1-city sized island but this one is a bit more interesting. The spot NW of the wheat might be completely out of sight from the sea, depending on what is NE of the wheat. However, I plan on going SW next turn to check out the next island in the chain. One interesting note:
Someone used a non-standard map generator – grassland rainforests are not part of the standard package. Interesting.
Next turn the second galley will be out. I’m going to send that one east instead of south and see what’s in that direction. Once I clear the camp I’ll buy the spot for the Holy Site and lock that in. It’ll take 6-7 turns to complete once the settler is done.
Archduke is definitely working a cultural resource – he’s got his third civic. He’s still tracking with everyone else on domestic tourists so it seems like he’s not getting inspirations yet.
Astrology is in, start Writing.
Warrior in capital is fully healed. I start moving it north in case I need reinforcements. It’ll stick to the river valley near the City #3 site so that it can act as a settler escort when the time comes. The other warrior takes a break and Battlecry, healing back up to almost full strength (98/100). I should be able to clear that camp next turn. I move my slinger to the northeast, but just one tile. The spear will take two attacks to kill – Roland, if you move the slinger out I’ll start on the warrior on my next turn.
At sea I round the southwest tip of the island:
It’s another 1-city sized island but this one is a bit more interesting. The spot NW of the wheat might be completely out of sight from the sea, depending on what is NE of the wheat. However, I plan on going SW next turn to check out the next island in the chain. One interesting note:
Someone used a non-standard map generator – grassland rainforests are not part of the standard package. Interesting.
Next turn the second galley will be out. I’m going to send that one east instead of south and see what’s in that direction. Once I clear the camp I’ll buy the spot for the Holy Site and lock that in. It’ll take 6-7 turns to complete once the settler is done.
Archduke is definitely working a cultural resource – he’s got his third civic. He’s still tracking with everyone else on domestic tourists so it seems like he’s not getting inspirations yet.
Sending units to their death since 2017.
Don't do what I did: PBEM 3 - Arabia , PBEM 6 - Australia This worked well enough: PBEM 10 - Aztecs Gamus Interruptus: PBEM 14 - Indonesia
Gathering Storm Meanderings: PBEM 15 - Gorgo You Say Pítati, I Say Potato: PBEM 17 - Nubia The Last of the Summer Wine: PBEM 18 - Eleanor/England
Rhymin' Simon: PBEM 20 - Indonesia (Team w/ China)
Don't do what I did: PBEM 3 - Arabia , PBEM 6 - Australia This worked well enough: PBEM 10 - Aztecs Gamus Interruptus: PBEM 14 - Indonesia
Gathering Storm Meanderings: PBEM 15 - Gorgo You Say Pítati, I Say Potato: PBEM 17 - Nubia The Last of the Summer Wine: PBEM 18 - Eleanor/England
Rhymin' Simon: PBEM 20 - Indonesia (Team w/ China)