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New EitB PBEM

naufragar: that is what I had in mind, except for specifying that multiple copies of a civ are not allowed. i.e, don't give Alexis of Calabim as an option for Mr. Cairo, and Flauros of Calabim as a choice for aurorarcher.

I am fine with blind picks.
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More suggested settings:

Acheron and Orthus disabled, barbs on but not raging, no huts, no lairs, no vassals, no tech trading, no unique features, living world (events twice as frequent as normal), all victories enabled.

No one has commented on my suggestion of immortal difficulty - is that OK with all players?
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Everithing what Dave said is ok.

About picking i propose from 3 we can keep one and get other 2 if we want, and in case we dont like those to  have the one which we kept first. Or to discard all 3.

I would like  to see the screenshot, in case there is wine  for example makes kazad viable in case is one of the random stuff.But this is just an opinion , if everyone wants go blind i totaly agree.
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+1 for immortal difficulty. Seeing the start sounds better to me than going blind.
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Fine with immortal.
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One thing about the pick method, if you just draw leaders randomly, that gives a pretty hard bias towards civs that have more leaders vs those that have just 1. Otoh, drawing civs and then leaders for each civ in a second round makes leaders who share a civ with others less likely, but I would argue that that's prefarable. Also resolves the issue of having to eliminate duplicate civs from you list.
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(January 22nd, 2021, 19:20)Miguelito Wrote: One thing about the pick method,  if you just draw leaders randomly, that gives a pretty hard bias towards civs that have more leaders vs those that have just 1. Otoh,  drawing civs and then leaders for each civ in a second round makes leaders who share a civ with others less likely,  but I would argue that that's prefarable. Also resolves the issue of having to eliminate duplicate civs from you list.

So, in my eagerness, I've already randomized the list of civs. Then, for each civ that has multiple leaders, I drew one randomly. This means I can give you all civ+leader combos without bias towards the multi-leader civs.

Starts (and map) are ready to go. I'm going to give it until at least tomorrow morning U.S. time in case any other lurkers want to weigh in. Then I can send stuff out. I might need some final technical help afterwards setting up the map as a PBEM. It's currently a world builder save, which I believe can be launched by the first player as a scenario, but that's where someone with PBEM experience would know better.
There is no way to peace. Peace is the way.
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(January 22nd, 2021, 19:20)Miguelito Wrote: One thing about the pick method,  if you just draw leaders randomly, that gives a pretty hard bias towards civs that have more leaders vs those that have just 1. Otoh,  drawing civs and then leaders for each civ in a second round makes leaders who share a civ with others less likely,  but I would argue that that's prefarable. Also resolves the issue of having to eliminate duplicate civs from you list.

But then you still have to deal with Decius...

(January 22nd, 2021, 19:41)naufragar Wrote: So, in my eagerness, I've already randomized the list of civs. Then, for each civ that has multiple leaders, I drew one randomly. This means I can give you all civ+leader combos without bias towards the multi-leader civs.

Starts (and map) are ready to go. I'm going to give it until at least tomorrow morning U.S. time in case any other lurkers want to weigh in. Then I can send stuff out. I might need some final technical help afterwards setting up the map as a PBEM. It's currently a world builder save, which I believe can be launched by the first player as a scenario, but that's where someone with PBEM experience would know better.

I think it's just Multiplayer->Play by E-mail->New Scenario, then save and send to the first player. Or the first player can load the scenario if you trust him not to peek.
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One standard setting I forgot to mention: quick speed.
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Starts and civs are posted. Please let me know if you will play as one of the rolls or want a new set.

The map is size Small and difficulty Immortal. (And quick speed.)
There is no way to peace. Peace is the way.
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