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T098
We have 6 keshiks + 6 chars, and in the 2 next turns 5 more keshiks can be produced.
We are in the low middle of all graphs, allthouhg our power graph is still medium. Jowy’s is still very low.
Is it enough to go for Jowy?
Are you, in fact, a pregnant lady who lives in the apartment next door to Superdeath's parents? - Commodore |
[SPOILER] Gira, Mackoti & neighbors in a cramped place
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![]() T098 We have 6 keshiks + 6 chars, and in the 2 next turns 5 more keshiks can be produced. We are in the low middle of all graphs, allthouhg our power graph is still medium. Jowy’s is still very low. Is it enough to go for Jowy? ![]() T104 We declared WAR on Jowy. Two of his east cities were taken. We lost 3 keshiks, and now there are 13 keshiks and around 4 chariots to continue the advance. Noble made peace with Lazteuq. So we must keep the east flank of the empire with caution. The power graph of Jowy is very low so we are not going to find many resistance.
Just to check - has Mack stopped logging in, or is he just ignoring the lurker disapproval?
Also good luck making the aggressor pay... ![]()
Completed: RB Demogame - Gillette, PBEM46, Pitboss 13, Pitboss 18, Pitboss 30, Pitboss 31, Pitboss 38, Pitboss 42, Pitboss 46, Pitboss 52 (Pindicator's game), Pitboss 57
In progress: Rimworld ![]() T107 We took the 4th city of Jowy. With 6 keshiks lost and 1 chariot. Civac took the western city. And there are still 3 cities of Jowy. One in the SW, and I suppose that the others in the NW. Below the count of our units. If there are at least 3-4 keshiks at full health and a chariot I should go south for the next city. In 2 turns I will have Construction, and after I go for Monarchy and Vassalage. Also in 7 I got a GP and start a golden age. Also I think to build a market in another cities with high coins production. In next turn I will take over the game alone. I thank Mackoti for playing. I have learnt a lot. I hope you keep giving me some advice as the game goes on. (January 28th, 2021, 16:20)giraflorens Wrote: In next turn I will take over the game alone. I thank Mackoti for playing. I have learnt a lot. I hope you keep giving me some advice as the game goes on. Why now?
Mods: RtR CtH
Pitboss: PB39, PB40, PB52, PB59 Useful Collections: Pickmethods, Mapmaking, Curious Civplayer Buy me a coffee (January 28th, 2021, 17:15)Charriu Wrote:(January 28th, 2021, 16:20)giraflorens Wrote: In next turn I will take over the game alone. I thank Mackoti for playing. I have learnt a lot. I hope you keep giving me some advice as the game goes on. I will continue to gave advice until , well Noble will win the thing. First , my game on other sites restarted, second i will start soon some games here( well FFh should have been started , but seems refuses ) but most important was I didnt wanted to let Gira in pozition with a city lost and show him how you can mount a good defence and even to counter atack. OHH, man i belived Gira starting pozition was bad , but look at jowy one so in this world a unforested deer on grass hill = riverside rice + grass pigs? ![]() T109 We took Mund Miere at the cost of one Keshik. I moved a horse to the north and saw that the last continental city of Jowy is taken by Civac. (see pic below) Also I realized that there is one city left on an island at the south. The galley will take 4 turns to arrive so I plan to whip a 2nd galley in the southern city. But I m afraid Civac will arrive before. Also I start making a Settler. There is space to make at least 3 more cities!! Another doubt is about making a 4 pop whip in Karakorum for the market. I see that after the whip I still can work all the cottages, but 4 of population seem too much for me. I will wait for a 3 pop whip (likely next turn). See screenshot below.
Do not pop it , in 2 turns you get anger whip gone and you still have a forest to chop. Never whip cities above size 9- 10, takes alot to grow back and you lose alot. Capiyol must grow size 13-14 for the GA.
Civac will not be there before you , he is further away.try to get some workers down to improve one silk near jowy capitol as amicalola accepted our deal marble for silk and we have none. (January 30th, 2021, 12:51)mackoti Wrote: Do not pop it , in 2 turns you get anger whip gone and you still have a forest to chop. Never whip cities above size 9- 10, takes alot to grow back and you lose alot. Capiyol must grow size 13-14 for the GA. Great, thanks!! ![]() T110 Civac ask for Fish exchange. He wants to assure peace for while. Accepted. In the map above is the possible new cities location. I would go next for city B, which is close to the capital and won’t increase much the cost. In new cities I am making granaries and barracks. Workers are ready to improve Silk in the new land. Below a shot about Jowy’s island. In 3 turns arrives our galley, and I plan to make and whip a new one in the city Caracarn. It will lose 2 pop but that will be the fastest, otherwise Civac can arrive before. |