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[SPOILER] On This Day

That's a fantastic naming theme Jowy!
Suffer Game Sicko
Dodo Tier Player
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(January 27th, 2021, 17:57)pindicator Wrote: That's a fantastic naming theme Jowy!

Thanks. It is fun for me too.

Speaking of fun:



Seems like a plan. Get those cheap Sacrificial Altars rolling early on.
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If Serdoa really isn't idling then he's been planning for 9 hours straight. Gonna be tough to beat!
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We got trade connection with SD:



Which I think means he's gotta be to our SW. No strategic resources connected so I don't have to fear being early rushed.



Ruff isn't being nice. He has fortified his warrior around where I want to settle next. I switched from settler to axe in capital. The chariot is in case he brings an axe of his own.



We can afford to grow another size after connecting ivory. With all the food here, it will be whipped a lot, and our UB will help out with the whip unhappiness.

Global news: Tarkeel built TGL (AT score increase was too low). That's quite early, good job by him.
We are now behind all met civs in city count. I don't think city count is the end all be all of economic growth. You also want workers to support your cities and you want to work the good tiles.
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Reload reason: I double moved the chariot towards Ruff warrior that I intend to kill :I
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Ruff is running now with the warrior. I'll chase it a bit, but maybe I should leave it alive to be a nicer neighbor than he is.

There's also another situation:



Serdoa could take a low % chance to kill the city. I can whip the chariot next turn in time for the second warrior. But he might think he can get a 2v1 which improves the odds.



Watergate is the fattest city in the world.

In other news, our scout found SD's borders to our SW, confirming that theory.
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SD accepted (well, re-offered) OB and we got 2 GPT trade routes in each city from that.



Ruff has settled towards us. My question is why? That's crap land and the pigs are jungled.



Serdoa didn't declare war, but I still whipped 2 chariots. I don't want to have to play around roaming warriors.

We might be in two wars next turn. SD would be excited if he was lurking.
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Not making any friends today:



Declared war on Ruff, won the battle, and advanced on. I only have an axe, a chariot, and a warrior. Doubt I can raze the city, but I'll take a look at least.



Declared war on Serdoa, won the battle, and offered cease fire. Cease fire over peace treaty in case he tries to claim land from my side of the mountain range.



Here's some of SD's land. We met Tarkeel's scout over there. Also AT's scout ran into our borders, so we've now met everyone.
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I got good news and bad news.



Ruff's city is empty, and Serdoa accepted peace.



We lost the Oracle race.
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Ruff got in an archer in time:



I killed his scout to the south and then offered peace. Maybe he was trying to get the spot that I'm about to settle, the one with fish and copper.



T75 overview. Kicking up expansion again. Losing the Oracle hurts.. especially because it was to Serdoa, who plays 8 hour turns and is the favorite to win.
I turned tech down to 0% for one more turn to see what tech he picks. What I was going to tech next was MC, though now I will have to choose between that and CoL.
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