Thx Lewwyn. This was surely a lot of effort and we really apreciate the work you put in.
PB 59 organizing and tech thread
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Thanks for the effort Lewwyn.
I only have a tiny complaint. I assumed the scout and settler are positioned just like in our screenshots. It should not be a problem for me, but it might be for others
Mods: RtR CtH
Pitboss: PB39, PB40, PB52, PB59 Useful Collections: Pickmethods, Mapmaking, Curious Civplayer Buy me a coffee
Thanks for the map making, Lewwyn.
I can start the game this evening (UTC), but it would be nice if we clear Charriu's starting position question. (if we need to reposition some units.)
Positioning units on other tiles to reveal more area in the starting screenshot has been done before, with everything still starting on the same tile. I say trust the mapmaker and proceed.
Regarding the starting positions, everyone’s units are now stacked on the starting tile and should not effect any settling decisions. Actually the only reason I had the scout on a different tile was to give vision for the starting screenshot because I didn’t really know how to defog without doing that at the time. Now I’ve figured it out since then.
If anyone does have an effect on their settling decisions, I will fix it, just let me know.
“The wind went mute and the trees in the forest stood still. It was time for the last tale.”
(February 28th, 2021, 10:32)Cornflakes Wrote: Positioning units on other tiles to reveal more area in the starting screenshot has been done before, with everything still starting on the same tile. I say trust the mapmaker and proceed. I do trust the mapmaker and like I said, it's not a big deal for me. But it may be for someone else. After all we have a few people, who never played here before or only a few games
Mods: RtR CtH
Pitboss: PB39, PB40, PB52, PB59 Useful Collections: Pickmethods, Mapmaking, Curious Civplayer Buy me a coffee
Congratulations on your first map Lewwyn! Looking forward to exploring it
Suffer Game Sicko
Dodo Tier Player Startpost Wrote:• Map Trading on This two options are not set in the WorldBuilder file. (Maybe because the labeling of the option is flipped ingame. All other things looks fine, Lewwyn) I will follow the settings given in the starting post but it would be nice if someone can confirm this. |