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Changelog for upcoming versions

To avoid duplicate bug reports, these are the updates already sent to Slitherine. This post will be updated every once in a while in the future when I don't forget to do so.

Quote:1.5.3
-Fixed bug : When an AI settler was in a tower adjacent to a boat on shore, the game sometimes crashed.
-Fixed bug : When exiting to the main menu and starting a new game, sometimes the unit selection info was not cleared, leading to crashes.
-Fixed bug : Primaryrealm() script command returned wrong value, displayed Specialist realm in combat info was incorrect.
-Added Mastervarset script command to write into global variables.
-Spellability and Maxcharges/ChargesLeft fields are now accessible through SetStat/GetStat.
-Added GetDipVar and SetDipVar script functions to access diplomacy data.
-Added EnterGame Script which runs once when the game is started or loaded from a save file.
-Fixed bug : GetDamage returned damage from unit 1 instead of the specified unit.
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Thanks you for bug fix update.
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(May 3rd, 2021, 02:19)Seravy Wrote: -Fixed several diplomacy texts that referred to a third wizard as "he" instead of the genderless "they", as their gender is unknown by the system.
If you come accross any additional such texts, let me know.

I saw "she" written in a couple of hero skill descriptions yesterday which was funny as they were men. I'll see if I can find which ones again although I fear I rejected the services of those heroes so may not still have the examples.
Civilization Mods/Scenarios:
Civ1 Soundtrack Overhaul mod, ToT Graphics for Civ2MGE mod, Star Wars Civ2 Scenario, Heroes of Might & Magic Civ2 Scenario, Wonxs C&C Civ2 Scenario Remaster, Red Alert 2 Siege of New York Civ2 Scenario, Civ2 Master of Magic Jr Scenario Remaster For ToT, Attilas Conquest - Play as Barbarians in every Civ game Scenario Series.

[Image: BGx3xEC.gif]
Blake's Sanctum:
- TC Mods: Quest for Glory IV 3D Hexen, & Star Trek Doom 2
- Game Shrines: Age of Wonders, Babylon 5 Fan Games, Civilization, Command & Conquer, Elder Scrolls, Dune Games, Final Fantasy, Freelancer, Heroes of Might & Magic, Imperium Galactica, Master of Magic, Quest for Glory, Starflight, & Star Trek Games
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Meanwhile submitted 1.0.3. Requested them to skip 1.0.2 and process that directly as there have only been 2 days in between, and 1.0.3 does fix a fairly serious crash with towers.
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Is there a way to download these updates directly? As far as I can tell GOG has yet to even put 1.0.1 up.
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Same with me - using GOG, still stuck with 1.00.00

Also, Seravy, did you check the spell research overflow? It doesn't seem to work in my games.

Thanks!
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(May 7th, 2021, 16:28)MilesBeyond Wrote: Is there a way to download these updates directly? As far as I can tell GOG has yet to even put 1.0.1 up.

Yeah, forreelz... :/
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I think what could be useful is for Seravy to ask Sllytherine if there's a specific date in which they will publish the changes. For GOG, I have no idea if they can follow through immediately or not.

It would be really nice to be able to play 1.0.3, as some of the bug fixes are rather important.
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I got a response on Saturday May 8th from Slitherine about the next COM4W version update. Slitherine could not be exact. 

Joe Miller Wrote:-->  I know this is being worked on by the team and will hopefully be released next week.

Kind Regards,

Joe Miller
The Slitherine Group

support@slitherine.com
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Oh yeah. We're at 1.0.4 at GOG jive
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