Looking back through the last page on this thread, it has been a long time since I've posted any screenshots. How did you let me get through the Golden Age without demanding a screenshot of my bureaucracy capital? lurkers be slacking
Overview of the empire. I'm 100% committed to culture as the victory condition. I'm remaining flexible with the tech path and will pursue military if the Piccadilly situation calls for action. Currently I'm running mass wealth builds to outside of the immediate culture builds. Temples (to unlock Synagogues) get priority, and I'll have 6 end of turn, 8 shortly, ... and 12 a few turns delayed. Getting all three religious buildings of Temple/Monastery/Synagogue in the culture cities ASAP is my goal so that they double their culture output about 65 turns from now (which I found out also doubles the +5 Sistine Chapel bonus). Those 3 buildings alone will account for at least 65*18*1.5 + 40*36*3 = 6000 culture per city, and the biggest factor there is getting them completed early. Since years/turn decreases as the game progresses, each turn of delay now cost 3.5 turns delay in doubling of the culture output.
The capital will be one of the culture cities purely due to the strong city site. High food and high production make it easy to build infrastructure and I can run a lot of artists here. It is unfortunately a coastal location and vulnerable to galleons from anywhere in the world. I just hope I can stuff enough material in here, and surprise everyone with a very early finish date and an unexpected pile of Great Artists to catapult across the finish line. I will be whipping the Jewish buildings and overflowing into Sistine Chapel construction. This will cost me some turns working the cottages, but the early completion of those buildings is critical.
Chaco Canyon will be the Globe + National Epic city which can run 8 artists at size 14 or 9 artists at size 17! Overall this city can account for about 1/4 of my total GPP production. It is my most secure location and will have the highest overall culture output. In 5 turns it will generate a great person. If Engineer, I'm considering a push straight to Nationalism to rush Taj Mahal. The the wonder culture will be worth about the equivalent of a Great Artist, and the golden age should get me to Liberalism for a free swap to Free Speech ... plus denial of the GA to one of the huge 40+ city empires. I ran artists for a couple turns during the GA to speed up the birth timeline, and give about 2/3 chance for non-GSpy. I'm somewhat regretting my choice now to built Great Wall.
I don't have a spectacular 3rd culture city identified ... which in a way is good because I can focus multipliers on the better 2 cities. Chaco Canyon which is currently working on Statue of Zeus is the best of the remaining cities due to safe inland location and decent food and production overall. It is stunted in size now since it knocked out 2 back-to-back GScientists. Statue of Zeus might be a mistake. The GArtists points and deterrence value of the war weariness, plus the 10 culture/turn are the reasons I'm building it.
Overview of the empire. I'm 100% committed to culture as the victory condition. I'm remaining flexible with the tech path and will pursue military if the Piccadilly situation calls for action. Currently I'm running mass wealth builds to outside of the immediate culture builds. Temples (to unlock Synagogues) get priority, and I'll have 6 end of turn, 8 shortly, ... and 12 a few turns delayed. Getting all three religious buildings of Temple/Monastery/Synagogue in the culture cities ASAP is my goal so that they double their culture output about 65 turns from now (which I found out also doubles the +5 Sistine Chapel bonus). Those 3 buildings alone will account for at least 65*18*1.5 + 40*36*3 = 6000 culture per city, and the biggest factor there is getting them completed early. Since years/turn decreases as the game progresses, each turn of delay now cost 3.5 turns delay in doubling of the culture output.
The capital will be one of the culture cities purely due to the strong city site. High food and high production make it easy to build infrastructure and I can run a lot of artists here. It is unfortunately a coastal location and vulnerable to galleons from anywhere in the world. I just hope I can stuff enough material in here, and surprise everyone with a very early finish date and an unexpected pile of Great Artists to catapult across the finish line. I will be whipping the Jewish buildings and overflowing into Sistine Chapel construction. This will cost me some turns working the cottages, but the early completion of those buildings is critical.
Chaco Canyon will be the Globe + National Epic city which can run 8 artists at size 14 or 9 artists at size 17! Overall this city can account for about 1/4 of my total GPP production. It is my most secure location and will have the highest overall culture output. In 5 turns it will generate a great person. If Engineer, I'm considering a push straight to Nationalism to rush Taj Mahal. The the wonder culture will be worth about the equivalent of a Great Artist, and the golden age should get me to Liberalism for a free swap to Free Speech ... plus denial of the GA to one of the huge 40+ city empires. I ran artists for a couple turns during the GA to speed up the birth timeline, and give about 2/3 chance for non-GSpy. I'm somewhat regretting my choice now to built Great Wall.
I don't have a spectacular 3rd culture city identified ... which in a way is good because I can focus multipliers on the better 2 cities. Chaco Canyon which is currently working on Statue of Zeus is the best of the remaining cities due to safe inland location and decent food and production overall. It is stunted in size now since it knocked out 2 back-to-back GScientists. Statue of Zeus might be a mistake. The GArtists points and deterrence value of the war weariness, plus the 10 culture/turn are the reasons I'm building it.