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(July 12th, 2021, 11:58)Hitru Wrote: 53 triremes is just a joke, right?
So far anyway. In total ive probably built.. 20? (counting the ones already destroyed ect) Next turn i can get a total units built/ect count for you. TBS is looking to be headed towards Optics (unless he is swapping the tech around to fool me, which is possible) So, maybe he is building less triremes in anticipation? No clue.
"Superdeath seems to have acquired a rep for aggression somehow. In this game that's going to help us because he's going to go to the negotiating table with twitchy eyes and slightly too wide a grin and terrify the neighbors into favorable border agreements, one-sided tech deals and staggered NAPs."
-Old Harry. PB48.
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Next turn (so in 4days) i will post the trireme built numbers.. since i forgot to this time.
"Superdeath seems to have acquired a rep for aggression somehow. In this game that's going to help us because he's going to go to the negotiating table with twitchy eyes and slightly too wide a grin and terrify the neighbors into favorable border agreements, one-sided tech deals and staggered NAPs."
-Old Harry. PB48.
Posts: 8,666
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Joined: Oct 2017
Just been trading units with TBS back and forth capturing and recapturing Incense city. Commodore im about to see his frontlines and see if he is just being a big baby with his units, or if TBS somehow can hold BOTH of us off.
"Superdeath seems to have acquired a rep for aggression somehow. In this game that's going to help us because he's going to go to the negotiating table with twitchy eyes and slightly too wide a grin and terrify the neighbors into favorable border agreements, one-sided tech deals and staggered NAPs."
-Old Harry. PB48.
Posts: 8,666
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Joined: Oct 2017
situation has been hopeless for awhile. TBS, now DZ can research faster than either i, or Commodore. Can apparently keep BOTH of us at bay.. and my chances have been not there since TBS decided to not let me keep anything that i conquered..
So, as im sure DZ has reported, i havent made the best moves mainly because i havent been caring all that much. Ill still defend, but im not going to be putting anymore mind power into this pitboss. I apologize to my neighbors, but i VERY highly doubt that anyone on our slab of land is going to be the winner.. like, i have a better chance of winning pb62 starting next to mack and tbs, with commodore perma-warred on me than anyone here winning.
Wish this game would end already. 4-way tie? Someone boat everyones capital? ANYTHINGGGG
"Superdeath seems to have acquired a rep for aggression somehow. In this game that's going to help us because he's going to go to the negotiating table with twitchy eyes and slightly too wide a grin and terrify the neighbors into favorable border agreements, one-sided tech deals and staggered NAPs."
-Old Harry. PB48.
September 26th, 2021, 15:42
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Noticed Tarkeels stack moved. I cant find his hitters yet, but his cat stack has moved to a hill nearby. Dispatching another archer to go find it. Trying to get my neighbors to go after each other so that when i get guilds in 4-5t i can mass upgrade some highly promoted HA's into knights to go conquer a bunch of under-defended/not defended cities that DZ/tbs have left in Old joshy land.
"Superdeath seems to have acquired a rep for aggression somehow. In this game that's going to help us because he's going to go to the negotiating table with twitchy eyes and slightly too wide a grin and terrify the neighbors into favorable border agreements, one-sided tech deals and staggered NAPs."
-Old Harry. PB48.
September 28th, 2021, 10:10
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He has been moving units around to prevent me from i assume... counting them? Catapults are going in a direction that doesnt make sense. Beefing up defenses in my HE city + border city with Tarkeel. I cannot afford to lose the HE city so ive also asked nearly every player for a loan. I need that + 100% gold income to afford to upgrade the units i need to either defend myself, or eat all of old-joshy land. Its too late to be a contender for the win, but i can maybe eeeek out a "also-ran" status if i can make this work.
"Superdeath seems to have acquired a rep for aggression somehow. In this game that's going to help us because he's going to go to the negotiating table with twitchy eyes and slightly too wide a grin and terrify the neighbors into favorable border agreements, one-sided tech deals and staggered NAPs."
-Old Harry. PB48.
Posts: 8,666
Threads: 92
Joined: Oct 2017
Lost my scouting archer cuz i attacked a DZ scout in a city at 80% odds, because of course i would lose that :D
Tarkeel has moved his knights away from his ele's, has no communicated via any diplo screens in awhile, and is making his units move weird. I want to invade DZ's vulnerable land and get back some of that lost territory. I cant do that with whatever Tarkeel thing is going on here.
So, i swapped to Theocracy to get that final level 4 promo on my knights from my HE city. ... i forgot that this would put me in the negative for GPT while i was in anarchy so i was at risk of using my free anarchy turn. SOOOO i declared war on each person i owed money to, or at least most of them to keep some money in the bank for HA<knight promos. Wasnt wanting to be a dick that way (for future games..) Unless it was do-or-die but yeah..
Charriu, if you manage to read this whenever this game ends.. id really hope that we can fix it where when you upgrade a unit, the extra xp goes away. There is no real reason for this. Just 100% pure bullshit.
"Superdeath seems to have acquired a rep for aggression somehow. In this game that's going to help us because he's going to go to the negotiating table with twitchy eyes and slightly too wide a grin and terrify the neighbors into favorable border agreements, one-sided tech deals and staggered NAPs."
-Old Harry. PB48.
Posts: 8,666
Threads: 92
Joined: Oct 2017
Went in on DZ/TBS with my stack, bombarded one turn going to either bombard or send a cat or two in next turn to capture. Going to declare on Tarkeel before moving further into DZ/TBS territory to avoid my army being stuck farrrr away. Ive basically told Tarkeel that Commodore has been losing ground and he should take some off of HIM instead, as i am... well PRO-Longbows and i am actively tracking his stack(s).. So shall see how it goes.
"Superdeath seems to have acquired a rep for aggression somehow. In this game that's going to help us because he's going to go to the negotiating table with twitchy eyes and slightly too wide a grin and terrify the neighbors into favorable border agreements, one-sided tech deals and staggered NAPs."
-Old Harry. PB48.
October 9th, 2021, 03:22
(This post was last modified: October 9th, 2021, 03:29 by superdeath.)
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Stack besieging DZ town. Declare on Tarkeel to get 10t of freedom from that side, or be notified that i have 2-3t to get back to that side..
His scout that he had next to my city (3tiles away from the city im besieging) teleports onto my stack that is in DZ's territory and teleports it back into my territory. Basically swapping places. Charriu notified me that he did nothing he cant re-do and i explained as much as i could about this bug/scenario to him so that he can hopefully fix it in the future CTH updates.
I would appreciate a reload being granted.
Where you see the Tarkeel scout, and where my stack is... Swap those. That was the original position at the start of this turn. Knowing this bug, the only thing i could change is i would do my DZ/TBS city capturing first so my whole stack doesnt get teleported. No combat has taken place.
"Superdeath seems to have acquired a rep for aggression somehow. In this game that's going to help us because he's going to go to the negotiating table with twitchy eyes and slightly too wide a grin and terrify the neighbors into favorable border agreements, one-sided tech deals and staggered NAPs."
-Old Harry. PB48.
October 11th, 2021, 19:43
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Since i last updated, I took the city off of DZ/TBS and immediately started preparing for Tarkeel as he has been making some rather... (imo) bad moves. IMO, he really should be helping himself to some nice easy/tasty Commodore cities and then can consolidate and hit myself or DZ/TBS when we have exhausted ourselves in our forever war. BUT, he would rather attack me after being nothing but friendly towards him all game, seems odd.
SO, i sent a peace treaty towards DZ, and have removed all but the essential defenders from that front. Everything will be heading towards Tarkeel. He has Cuirs and has been left alone forever just sitting and building infra/ect... so im sure he isnt far off Steel/rifling. I should be able to limit his conquering to the fortress city + maybe a burnt outer city. Goal is to protect HE city and Capital at all costs. Every city that cannot produce knights/longbow/pikes at a very very good pace has been made to whip catapults so that my current stack can hit his cuirs without taking as many losses.
What i can currently see, but im expecting more in the fog.
"Superdeath seems to have acquired a rep for aggression somehow. In this game that's going to help us because he's going to go to the negotiating table with twitchy eyes and slightly too wide a grin and terrify the neighbors into favorable border agreements, one-sided tech deals and staggered NAPs."
-Old Harry. PB48.
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