Are we happy with the effect of this?
It was decided as part of the "uncap max population" update and honestly, now that I'm using the spell it feels...confusing and pointlessly complex.
Not only do I have to check if there is a Granary and subtract it to know base maximal population but then I also need to compare to 18 and limit to the range of 4-9 when in reality it just gives +4 for the majority of time.
The effect itself isn't necessarily bad but the wording is horrible.
Also, did we actually do the math, is a +4 bonus really enough? Wouldn't 5 or 6 be better? 4 population is a mere 8-12 extra gold and production and you have to wait for it and deal with unrest, while other rare spells provide more and instantly. (Inspirations is easily 30-40 extra production and Prosperity a similar amount of gold)
Considering this used to be one of the signature spells in the realm (Gaia's Blessing, albeit the name now belongs to the other half of the effects but the population boost really is supposed to be the more powerful half), +4 seems kinda underwhelming and for most areas where you'd get more, you already used Change Terrain and raised it anyway so you're facing a +4 bonus regardless.
How about "Raises maximal population by <number> but to a minimum of 18" sounds?
This eliminates the "base max population" and "at most 9" parts. That makes the spell significantly better for Nomads who don't get a Granary but for everyone else, this wording change means almost nothing.
And then the other question is, how much the "number" should be? Keep as 4? Raise to 6? 7? 8?
It was decided as part of the "uncap max population" update and honestly, now that I'm using the spell it feels...confusing and pointlessly complex.
Not only do I have to check if there is a Granary and subtract it to know base maximal population but then I also need to compare to 18 and limit to the range of 4-9 when in reality it just gives +4 for the majority of time.
The effect itself isn't necessarily bad but the wording is horrible.
Also, did we actually do the math, is a +4 bonus really enough? Wouldn't 5 or 6 be better? 4 population is a mere 8-12 extra gold and production and you have to wait for it and deal with unrest, while other rare spells provide more and instantly. (Inspirations is easily 30-40 extra production and Prosperity a similar amount of gold)
Considering this used to be one of the signature spells in the realm (Gaia's Blessing, albeit the name now belongs to the other half of the effects but the population boost really is supposed to be the more powerful half), +4 seems kinda underwhelming and for most areas where you'd get more, you already used Change Terrain and raised it anyway so you're facing a +4 bonus regardless.
How about "Raises maximal population by <number> but to a minimum of 18" sounds?
This eliminates the "base max population" and "at most 9" parts. That makes the spell significantly better for Nomads who don't get a Granary but for everyone else, this wording change means almost nothing.
And then the other question is, how much the "number" should be? Keep as 4? Raise to 6? 7? 8?