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[PB65 LURKERS] We lurk in single-file to hide our numbers

Mjmd finally found the area cornflakes is targeting:

(June 21st, 2022, 19:53)Mjmd Wrote: T9

I've been getting the vibe of center point from the mountains and hills to my east as natural barriers, but now maybe I've maybe found a center point "fight" spot? Almost no green but 5 resources. Although honestly as long as neighbor doesn't settle S of the stone (or obviously, on stone or on my spot), there is still an option for wheat, stone, & cow and I'm valuing the stone pretty highly for MY Hanging Gardens. Obviously I WANT the gold, but there may be better spots to fight fully over that aren't all plains.....
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(June 20th, 2022, 07:45)Cornflakes Wrote: The tile 2W of stone is revealed to be wet wheat. Seriously, that site just about defines "uber-land midway between players". Here's a quick dotmap of that area.


BLUE - MJMD's likely target city location with 1st ring wheat, 2nd ring cows + gold
PINK - My aggressive location. This is the uber-location that grabs All The Resources dares MJMD to make me pay.
GREEN - A less aggressive location that leaves him the cows and clearly on "my side of the line" at 5 tiles from my cap and 7 from his.
YELOW - stepping-stone location that can share the capital deer for quick start, picks up new deer + gold. After looking at it further, Yellow is probably best 1E on the plains hill, with the idea to pick up gold with Green dot. The risk though is the MJMD plants Blue and invalidates anything else that I could plant to pick up gold. Yellow 1N is a compromise location but plains deer is not enough food and this would be a terrible 2nd city.

Would settling the GREEN dot be received as a sign of cooperation and compromise? Or would that earn nearly as much ill will as PINK? Green is still a 3-turn walk from the capital for reinforcements. I would still need Archery to secure Green as 2nd city. Argh, I wish those resources were spread out a little more and apportioned between us. My scout is circling back now to to push back the fog south of Green and west of my capital to see if I have something less contentious available for 2nd city.

It looks like he'll be quite disappointed. Looks like the green spot will not be treated as cooperation.
Playing: PB74
Played: PB58 - PB59 - PB62 - PB66 - PB67
Dedlurked: PB56 (Amicalola) - PB72 (Greenline)
Maps: PB60 - PB61 - PB63 - PB68 - PB70 - PB73 - PB76

There are two kinds of people in the world: Those who can extrapolate from incomplete data
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popcorn delicious because there's no good way to split it. Sadistic mapmaking Golfclap
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His green dot is aggressive, just as the blue would be from nauf given the only difference in claimed tiles is a plains cow v. Plains forest deer.

There is no good split either looking at that river, its a death trap.
Current games (All): RtR: PB80 Civ 6: PBEM23

Ended games (Selection): BTS games: PB1, PB3, PBEM2, PBEM4, PBEM5B, PBEM50. RB mod games: PB5, PB15, PB27, PB37, PB42, PB46, PB71. FFH games: PBEMVII, PBEMXII. Civ 6:  PBEM22 Games ded lurked: PB18
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(June 24th, 2022, 15:36)Krill Wrote: His green dot is aggressive,  just as the blue would be from nauf given the only difference in claimed tiles is a plains cow v. Plains forest deer.

[Image: barb.gif]
There is no way to peace. Peace is the way.
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Yeah yeah, all you young punks newbies are all the same to me, thinking you're tough with your pink dots and ancient era wars.
Current games (All): RtR: PB80 Civ 6: PBEM23

Ended games (Selection): BTS games: PB1, PB3, PBEM2, PBEM4, PBEM5B, PBEM50. RB mod games: PB5, PB15, PB27, PB37, PB42, PB46, PB71. FFH games: PBEMVII, PBEMXII. Civ 6:  PBEM22 Games ded lurked: PB18
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Each player has two of these regions right? One to either side. The way to “split“ would be to rotate, each going to their left or their right. Ofc that won’t happen. But it’s funny to think that two players might get locked in a choke over such a region when there’s another to their other side. The winner of an ancient war is always the neighbors
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(June 24th, 2022, 16:35)Krill Wrote: Yeah yeah, all you young punks newbies are all the same to me, thinking you're tough with your pink dots and ancient era wars.

Show 'em how it's done in the next PB!  hammer
Finished:
PBEM 45G, PB 13, PB 18, PB 38 & PB 49

Top 3 favorite turns: 
#1, #2, #3
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Unfortunately, gone are the days that I can spend hours at work, physically present but mentally at home, floating amongst the spreadsheets and strategies of a PB game. Maybe when I'm retired or fired, but for now, I'm stuck physically at home and mentally mired in the spreadsheets of commissioned services and the minutiae of psychiatric and psychological penury of others.

You, Hitru and OH should play though nod
Current games (All): RtR: PB80 Civ 6: PBEM23

Ended games (Selection): BTS games: PB1, PB3, PBEM2, PBEM4, PBEM5B, PBEM50. RB mod games: PB5, PB15, PB27, PB37, PB42, PB46, PB71. FFH games: PBEMVII, PBEMXII. Civ 6:  PBEM22 Games ded lurked: PB18
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Make it a natural map and I'll be there.
If only you and me and dead people know hex, then only deaf people know hex.

I write RPG adventures, and blog about it, check it out.
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I would love another game, but at the moment the required time commitment is also a bit too much. Hopefully that changes before retirement..
Finished:
PBEM 45G, PB 13, PB 18, PB 38 & PB 49

Top 3 favorite turns: 
#1, #2, #3
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