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Threads: 132
Joined: Jun 2009
Thanks Erwin.
Starting screenshots will go out in next 15 minutes.
Map is finished. Additional information to be provided after starting screenshots are posted in threads.
Current games (All): RtR: PB80 Civ 6: PBEM23
Ended games (Selection): BTS games: PB1, PB3, PBEM2, PBEM4, PBEM5B, PBEM50. RB mod games: PB5, PB15, PB27, PB37, PB42, PB46, PB71. FFH games: PBEMVII, PBEMXII. Civ 6: PBEM22 Games ded lurked: PB18
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Joined: Mar 2017
Random.org has decided as follows:
1. Piccadilly + plemo ...... of ..........
2. Amicalola
3. Gavagai
4. Tarkeel + civac
5. Mjmd
6. Superdeath
7. GeneralKillCavalry
8. Alhazard
9. Miguelito + Ginger
10. Vanrober
11. Magic Science
12. JackRB
Good luck!
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Threads: 92
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Thanks Krill and Lurkerati!
"Superdeath seems to have acquired a rep for aggression somehow. In this game that's going to help us because he's going to go to the negotiating table with twitchy eyes and slightly too wide a grin and terrify the neighbors into favorable border agreements, one-sided tech deals and staggered NAPs."
-Old Harry. PB48.
Posts: 4,650
Threads: 33
Joined: May 2014
Thanks Krill, and everybody who's been reviewing and helping.
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Joined: Jun 2021
Thanks Krill, and thanks to the lurkers as usual!
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Threads: 16
Joined: Apr 2020
Thanks Krill! Map size would be helpful before picking, if possible.
July 3rd, 2022, 00:53
(This post was last modified: July 3rd, 2022, 08:23 by Krill.)
Posts: 23,435
Threads: 132
Joined: Jun 2009
I wrote a post up with all that information but looks like it didn't post. Sorry about that.
Size is standard
Dimensions are 68*44
Inland oceans, 44% water
Peaks 8%
Starts are hand built
Current games (All): RtR: PB80 Civ 6: PBEM23
Ended games (Selection): BTS games: PB1, PB3, PBEM2, PBEM4, PBEM5B, PBEM50. RB mod games: PB5, PB15, PB27, PB37, PB42, PB46, PB71. FFH games: PBEMVII, PBEMXII. Civ 6: PBEM22 Games ded lurked: PB18
Posts: 4,650
Threads: 33
Joined: May 2014
Thanks. Wrap is toroidal? Is inland oceans = inland sea, or a different script?
Posts: 23,435
Threads: 132
Joined: Jun 2009
Inland Oceans is a map setting that uses 44% water in the map generation. You should read the map script thread for more detail, because I don't understand the coding beyond the output effects. I would suggest to all players to sit down and generate a few maps before choosing your leader/cuv because you may not understand what these maps looks like in their general state.
And all Torusworld maps are toroidal by nature.
Also, I believe peaks were set to 8%.
Current games (All): RtR: PB80 Civ 6: PBEM23
Ended games (Selection): BTS games: PB1, PB3, PBEM2, PBEM4, PBEM5B, PBEM50. RB mod games: PB5, PB15, PB27, PB37, PB42, PB46, PB71. FFH games: PBEMVII, PBEMXII. Civ 6: PBEM22 Games ded lurked: PB18
July 3rd, 2022, 09:23
(This post was last modified: July 3rd, 2022, 09:23 by Plemo.)
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Threads: 1
Joined: Apr 2020
1. Piccadilly + plemo ...... of ROME
2. Amicalola UP
3. Gavagai ON DECK
4. Tarkeel + civac
5. Mjmd
6. Superdeath
7. GeneralKillCavalry
8. Alhazard
9. Miguelito + Ginger
10. Vanrober
11. Magic Science
12. JackRB
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