As a French person I feel like it's my duty to explain strikes to you. - AdrienIer

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[PB67] Chairman BING seeks the Mandate of Heaven

Come to think of it - I could copy machine translated Chinese bureaucratese for diplo posts, would be funny
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Just remember to be incredibly condescending and you will do fine.
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Screenshot of your start.
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If only you and me and dead people know hex, then only deaf people know hex.

I write RPG adventures, and blog about it, check it out.
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I will settle in place.
I picked CHA/IMP for being two very easy-to-use and early-skewed traits.
Then I wanted a civ that also had early-skewed UU/UB, with a defensive emphasis to leverage greedy IMP-fuelled settling, and with fishing tech start.
Carthage and Greece were interesting, but Dog Soldier with 2 promotions off the Totem Pole's +1 XP for melee was more spicy. In theory the dog soldier is a defense-skewed axeman variant.
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1. Bing - Cyrus (CHA/IMP) of Native Americans -- see above

2. Charriu - Pericles (CRE/PHI) of America -- leveraging the Carnegie UB, then bulbing with scientists. Looking to rush construction and crush someone? Or Monarchy, Currency?

3. Mjmd - Darius (FIN/ORG) of Sumeria -- two strongest scaling eco traits with cheaper earlier courthouse. "OMG WE NEED TO RUSH THIS PLS!!!"

4. Ginger + GKC - Huayna Capac (FIN/IND) of India -- same deal but the special worker instead of ORG, and IND for more wonders. Probably less powerful but stronger early.

5. Superdeath - LieuYe (ORG/PRO) of Mongolia -- two reliable eco traits,good stable.... doesn't seem too special. Superdeath megaknights will bugger me for saying that.

6. Tarkeel - Roosevelt (IND/ORG) of Rome -- I don't see any direct synergies except for forum with wonder GPPs, but praets gonna praet
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TURN 46
Sorry for the long stretch with no posts. But at least this give you an idea of where I'm at heading out of the very early game.
2 cities, 1 and 4 pop
all 1st-column techs plus bronze working
3 workers 3 scouts one warrior
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