(January 18th, 2023, 23:35)Ginger* Wrote: Team alignment should match turn pace, the small advantage of an extra turn is not worth the emotional PYFT malus
I'm happy to go last if that's what's required
We can just let the random map generator spit out our starting leader archetypes, right?
I am not sure I do understand you correctly, but I currently interpret you being for the team alignment option.
Bruindane seems to be in favor as well.
CMF is for turn pace, as he is already quite occupied, but in that case a possible slower turn pace might be easier to handle?
In that case teams would be:
Bruindane - Ginger
Kaiser - CMF
My test game (against AI) showed that the random Archetype option gives each player potentially a different archetype. My understanding is that we all want to start with the same Archetype (as there are some which are better very early than others)
I am not sure if this is different in a pure MP game, but we can just roll an archetype and select it for everybody to start with.
So we need a lurker to:
- roll starting player (random of us 4, the remaining order is then given)
- roll 1 Archetype from the following list
Hero
Commander
Tactician
Zealot
Schemer
Orator
Diplomat
Judge
Builder
Scholar
In the meantime we can try to schedule a slot to set up the game as a network game to then transfer it to a cloud game (probably my bad for being on Epic, you are all on Steam, right?).
We need all players to be online at the same time, and some minutes to do the picking (as we have to wait for last player to pick and so on)
I see the following time slots (all can probably pushed a bit around):
- UTC 6:00 (22:00 PST, 07:00 CET) not sure if this works for CMF
- UTC 15:00 (07:00 PST, 16:00 CET (I can make that this Thursday, Friday for roughly 30 minutes)), again not sure for CMF
- UTC 22:00 (14:00 PST, late lunch break?, 23:00 CET) this would fit CMFs window
I will see if I can get us a subforum
@all Tribal strenght and Difficulty were still a little undecided, Map tends to become coastal rain basin but you can still influence.
The current tribal strength setting (weak) will lead to an easier REX phase and few but some barb trouble, the higher this goes the more trouble there will be (Ginger prefers medium)
The current difficulty setting (the good) will let each of start with generous ressources and 10 base orders/turn and beakers/turn.