(February 3rd, 2023, 15:49)prokolyo Wrote: Not sure if this is a bug, but how is it possible for an AI hero (warrior mage) and 8 sprites to clear out a bunch of seemingly difficult nodes (3 great drakes; efreet and few doom bats; djinn and storm giant cave). The wizard is white and green, it does have tactician but can't really cast in chaos nodes... And then the other funny thing is, some of those nodes, he didn't even wait until melded, he just kept going for the next one and left them unguarded.
Is all this normal?
PS And this same stack just beat a chaos node with many hydras!?
PS I attacked the stack just to see wtf, turns out he has prayer and black prayer, don't know if that counts in autocombat. But the AI stack wasn't very convincing against one of my generic garrison stacks (a strong halberd, a bear and 6 regular apprentices) and outside of a node. So I really don't know how it cleared out so many strong nodes...
I figured out how to log his last battle. So the hero and 8 sprites defeated 6 hydras in a chaos node, no spells cast. Is this possible? The hero (Warrior Mage) did have the Staff of Pain (+6 att +30 to hit, lightning). Only 6 shots though. Here is the log:
Stack of 9 units moves from 2,24,34 to 24,35
Stack arrives to 24,35 plane :2
Stack initiates combat!
Entered combat at X=24, Y=35P =2
Army #1
MELEE=0
ANTIFLYMELEE=22800
MISSILERANGED=0
MAGICRANGED=0
OTHERRANGED=0
HP=540(Invis :0,Flying :0,Miss.Im. :0,Mag.Im :0)
SAVEORDIE=0
POISON=0
RANGEDSAVE=0
RANGEDPOISON=0
AMMO=0
Casting Buff = 0
Casting RBuff = 0
Casting DD = 0
Casting Curse = 0
Casting Summon = 0
Casting Global = 0
Casting Antifly = 0
Army #2
MELEE=4412.61410788382
ANTIFLYMELEE=174.771784232365
MISSILERANGED=0
MAGICRANGED=12684.0248962656
OTHERRANGED=0
HP=170.690574985181(Invis :0,Flying :5.21754593953764,Miss.Im. :0,Mag.Im :0)
SAVEORDIE=0
POISON=0
RANGEDSAVE=0
RANGEDPOISON=0
AMMO=5.75103734439834
Casting Buff = 0
Casting RBuff = 0
Casting DD = 0
Casting Curse = 0
Casting Summon = 0
Casting Global = 0
Casting Antifly = 0
Player 2 will cast half as much spells to save mana. MP=811
Combat turn 1 player 1
Combat turn 1 player 2
Casting uses 0*Range MP
Buff = 0
Buff Ranged = 0
Damage = 0
Curse = 0
Summon = 0
Army deals 63.4201244813278 Magic Ranged damage
Combat turn 2 player 1
Combat turn 2 player 2
Army deals 63.4201244813278 Magic Ranged damage
Combat turn 3 player 1
Combat turn 3 player 2
Army deals 63.4201244813278 Magic Ranged damage
Combat turn 4 player 1
Combat turn 4 player 2
Army deals 63.4201244813278 Magic Ranged damage
Combat turn 5 player 1
Combat turn 5 player 2
Army deals 63.4201244813278 Magic Ranged damage
Army deals 22.0630705394191 Melee damage
Army deals 0.873858921161826 Antifly Melee damage
Combat turn 6 player 1
Army deals 23.0825751559841 Antifly Melee damage
Combat turn 6 player 2
Army deals 54.8437880909371 Magic Ranged damage
Army deals 19.0794700451204 Melee damage
Army deals 0.755686525145255 Antifly Melee damage
Combat turn 7 player 1
Army deals 14.4620448073701 Antifly Melee damage
Combat turn 7 player 2
Army deals 17.2101394464218 Melee damage
Army deals 0.681647364668704 Antifly Melee damage
Combat turn 8 player 1
Army deals 12.3967144536048 Antifly Melee damage
Combat turn 8 player 2
Army deals 15.6077686917937 Melee damage
Army deals 0.618181766059532 Antifly Melee damage
Combat turn 9 player 1
Army deals 10.52367916914 Antifly Melee damage
Combat turn 9 player 2
Army deals 14.2475021635269 Melee damage
Army deals 0.564305265109224 Antifly Melee damage
Combat turn 10 player 1
Army deals 8.81388484845615 Antifly Melee damage
Combat turn 10 player 2
Army deals 13.1082397106663 Melee damage
Army deals 0.519182141553133 Antifly Melee damage
Combat turn 11 player 1
Army deals 7.24080954345048 Antifly Melee damage
Combat turn 11 player 2
Army deals 12.1723093481755 Melee damage
Army deals 0.48211245556416 Antifly Melee damage
Combat turn 12 player 1
Army deals 5.78005206089363 Antifly Melee damage
Combat turn 12 player 2
Army deals 11.4251931330471 Melee damage
Army deals 0.452521190442286 Antifly Melee damage
Combat turn 13 player 1
Army deals 4.40895345656369 Antifly Melee damage
Combat turn 13 player 2
Army deals 10.8553019652095 Melee damage
Army deals 0.429949333083788 Antifly Melee damage
Combat turn 14 player 1
Army deals 3.10624555475781 Antifly Melee damage
Combat turn 14 player 2
Army deals 10.4537958199913 Melee damage
Army deals 0.41404675387237 Antifly Melee damage
Combat turn 15 player 1
Army deals 1.85172104109494 Antifly Melee damage
Combat turn 15 player 2
Army deals 10.2144466236308 Melee damage
Army deals 0.404566775546651 Antifly Melee damage
Combat turn 16 player 1
Army deals 0.625920011162791 Antifly Melee damage
Combat turn 16 player 2
Army deals 10.1335416447852 Melee damage
Army deals 0.40136234679752 Antifly Melee damage
Tlaloc spent 0 mana!
Defenderlossrate Neutral=1
Attackerlossrate Tlaloc=0.540701208080711
Defeated : Neutral's Hydra died in battle!
Defeated : Neutral's Hydra died in battle!
Defeated : Neutral's Hydra died in battle!
Defeated : Neutral's Hydra died in battle!
Defeated : Neutral's Hydra died in battle!
Defeated : Neutral's Hydra died in battle!
Winner : Tlaloc's Sprites died in battle!
Winner : Tlaloc's Sprites died in battle!
Winner : Tlaloc's Sprites died in battle!
Winner : Tlaloc's Sprites died in battle!
Treasure found by Tlaloc