CoM version 1.5.0, looking for a few testers
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(May 29th, 2023, 09:21)Cruel100 Wrote: ... When clicking with mouse right button in the icon 'blur', the game crashes. The same goes for other global combat enchantments as well. Do they have to be included in DisInfo.CAS? Queues.INI seems to be missing. Ctrl + [number] in the city production screen causes a crash. Attempting to apply a unit enchantment overland will also result in a crash.
load saved game, go to wizards, mouse left click on Horus icon, game crushes.
https://drive.google.com/file/d/1EmW-RYK...share_link (May 29th, 2023, 17:11)Slingers Wrote:(May 29th, 2023, 09:21)Cruel100 Wrote: ... When clicking with mouse right button in the icon 'blur', the game crashes. No. This will be fixed in the next upload, it was the "usual" bug from the refactoring, for any of the functions in the interface between gameplay and UI where I forgot to add the name of where the function should be called from, it calls itself instead and leads to stack overflow because the interface function has the same name as the one it is supposed to call. I had like half a dozen of these while I was working on the update already. Quote:Bug: Attempting to look at a buffed unit from an AI wizard crashes the game. Quote:Attempting to apply a unit enchantment overland will also result in a crash.Confirmed. This time it's unit with no ranged attacks crashing because it wasn't specified to not look at their ranged attack type and skip them. Fixed for the next upload. Casting enchantments shows the same unit list window so it's the same bug. Quote:Queues.INI seems to be missing. Ctrl + [number] in the city production screen causes a crash.Looks like I forgot to specify a folder for the file so I think that's the problem. It'll be fixed in the next upload. I'm able to save the queue and it creates the INI file. Quote:load saved game, go to wizards, mouse left click on Horus icon, game crushes.Another one of those stack overflow bugs. fixed for the next upload.
right click on a city -> city screen opens but on the small map on the top right, it's center is two tiles below the city.
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