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I will look into the first strike. Looks like a good culprit
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The hacker Archer has been banned from the server, but we're still waiting on the other to suicide or active his wallhacks. In the meantime, improving the horse.
Chop into Granary completion went through up here. Will try to pasture the Cow depending on barbarian cooperation.
Saw a chance to get some Spear XP on a 98% dice roll and figured it was worth it.
Promo unlocked. Held the axe back because ideally it'll win defending the city. Honestly I mostly wanted to avoid the Archer going onto the forest and repeating the same massive pain all the while a real attacker was joining.
Barb situation downgraded from hairy to annoying. Scout in the east will be on fogbust duty. Next turn I'll just let you save gold on 0% science on Mathematics until you return.
You picked up SD's graphs, and one graph was newsworthy.
Turn 78 Update
Did not die to Barbarians: Check
Did not die to Krill: Check
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Oh dang, that might explain Krill's power - except I have no idea where Superdeath is on the map
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This archer suicided properly. I completed the horse pasture, which swapped the city over to working the horse. Border pops in a few turns, so the Sheep will be improvable shortly.
Going to play withdraw roulette with the archer in the west. Hopefully it suicides as expected so that the cows can be improved next turn. Also planning to watch the barb axe suicide as well.
Stenitz completed its worker. I noticed there was an axe sitting at 4/35 in the queue. That seems like a pretty intentional choice. I'm not going to double whip it right away (unless something changes prior to next turn, so I'll likely push it below something else, but I'll keep an eye on decay.
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First off, some global news in case you aren't checking PBSpy.
It seemed newsworthy!
Archer died properly this time, so pasturing the cow now - happily completing at exactly size 2.
Another wave comes, while the axe pillaged a road. I think I'm going to queue a Chariot at Morphy which will be super helpful against the axes waves in terms of both mobility and better ability to attack. Only problem is Morphy would grow into unhappiness at size 7 before it would complete, so that may damage those plans. There may not be much choice honestly. Could grow into unhappiness while finishing Chariot and then whip away the unhappiness on a Library. Just throwing out a few options in case you come online in the next day and want to weigh in.
Interesting barb city. If you want me to queue up some more military to try to take this let me know. I'll use the Woodsman promos to peek at the city center next turn and then retreat.
Other stray notes.
* Fogbusting again with the warrior in the northwest.
* Workers in the east have 3-4 more turns until Sheep are in borders, which is just enough time to go ahead and chop, road, then pasture.
* Morphy worker is slated for the Staunton Wheat barring barbarian interference.
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The Chariot & building military to take that barb city both looks great. Really, if I wasn't getting ready to whip Samurai everywhere I'd be pushing to settle that east coast
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Krill declared on Bing, and another barb suicided.
This is pretty well defended so it'll take several units to capture.
I might have lost your scout .
If you want to go harder into a military wave to go take that city, the Axe is max OF whippable right now. I didn't do it for now as I mostly wasn't sure if you'd like the overflow to be doubled into the Forge, or if you'd like to really get some units out for the barbarian city.
Things are otherwise stable. The axe/warrior barb pair are advancing, but as long as they stay on the forest path they should go suicide too. It sounds like you're back tomorrow, so I won't play tomorrow night's turn unless I hear from you that you need me to play again.
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082
We have a gap in leadership
I ended up whipping the forge in Steinitz instead of the axe. And then moved a tile around down in Staunton to finish the forge there as well. Do I squeeze out Colossus there?
Probably not. Probably better to do more military, or another worker or settler. However, Colossus could be what keeps us going this game, so I think I'll think on it. We do have time to squeeze it in before the GE is born.
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085
Barbarians keep on coming
Casablanca and the capital are the same.
When did we vote on Raging Barbarians?
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June 11th, 2023, 13:32
(This post was last modified: June 11th, 2023, 13:33 by pindicator.)
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092
Continuing to play Barbarial Survivor: Ultimate Edition here. And failing. My second loss of a unit at 80%+ odds over the last 5 turns.
Eventually there's a MP game of Civ to be found, but i'm not seeing it yet
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