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DEALCOMBATDAMAGE (U,1,0,0) used in CombatEndTurn.CAS generates 2HP of damage per combat turn.
June 22nd, 2023, 12:42
(This post was last modified: June 22nd, 2023, 12:45 by Lagi.)
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(June 22nd, 2023, 07:01)Slingers Wrote: DEALCOMBATDAMAGE (U,1,0,0) used in CombatEndTurn.CAS generates 2HP of damage per combat turn.
Sounds like you apply damage on both player's "end of turn" phase, not just one of them?
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May I request test version? Although I don't have time to play test it on my own, I need it to make test build for next version of Warlord mod for Anskiy to test.
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Aren't skeletons supposed to be immured to Death touch (-3) melee weapons? it's written they have death immunity but it seems that single hits kill them.
June 24th, 2023, 02:02
(This post was last modified: June 24th, 2023, 02:03 by Seravy.)
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(June 24th, 2023, 01:27)GMBarak Wrote: Aren't skeletons supposed to be immured to Death touch (-3) melee weapons? it's written they have death immunity but it seems that single hits kill them.
Considering they have only 1 hp, I'm not sure how you can even tell apart the damage dealt by the attack from the Death Touch which kills a single figure so even if it would work, it's only 1 more damage overall. Did you have Shatter on your hero or something?
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A single hit from the huntress with 7 attack, lvl4 with artifact which had melee death touch killed entire stack and this was repeated for about 7 stacks. maybe the artifact had also immolation, I don't have the save.
June 24th, 2023, 18:46
(This post was last modified: June 24th, 2023, 18:47 by Anskiy.)
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Death Touch only applies once per attacking figure, so yeah, it probably had an aoe effect attached to it.
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What is maximum number of files mod folder could handle? Warlord mod have number of files involve above 5 thousands, could mod folder/ ini system handle this?
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