Erebus in the Balance - a FFH Modmod based around balancing and polishing FFH for streamlined competitive play.
[PB74] Tarkeel and civacs Game of the Year
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First impressions:
Capital gold! Twin foodplains! That's a lot of commerce later on, but then there's not a lot of rivers for early commerce. Only one early food though, so floodplains might have to be farmed? AH possibly needed before bronze working to unlock pigs, since there are no natural 4foodhamer tiles to stall on. Scout SE-S first to check for a city that can help grow the floodplain cottages? Will have to check out an actualy opening, but Germany doesn't look too bad; at least hunting will give prereq bonus on the early AH we need.
With the first round of picks in, let's score my predictions:
Gavagai is Huayana Capac of [reroll]: 1 Superdeath is Louis XIV of [reroll]: 1 Greenline is [reroll all]: 2 Magic Science is Willem van Oranje of Mali: 2 Dreylin is Mehmed II of Portugal: 1 Plemo is [reroll] of Scandinavia: 1 Scooter is Elizabeth of Japan: 0 Bing is Napoleon of [reroll]: 0 Piccadilly is Tokugawa of India: 1 Miguelito is Roosevelt of Egypt: 2 General Kill Cavalry is Nebuchadnezzar of France: 1 GT is Kublai Khan of Zululand: 2 Pindicator is Zara Yaqob of Sumeria: 1 Hubabl is [reroll all]: 2 Xist10 is Wang Kon of Rome: 1 Donovan Zoi is Suryvarman II of Inca: 1 Amicalola is [reroll all]: 0 All in all not too terrible, but some upsets. I did not see SD picking Louis. 5 correct 8 half-way correct 3 wrong score: 18 / 32, solid C. (I didn't predict Commodore, as for some reason I thought he'd opted out of rerolls) As for the new batch: (August 25th, 2023, 02:26)Qgqqqqq Wrote: Gavagai is Huayana Capac (FIN/IND) of England: ... of Reroll
Nobody took their last reroll, making most of my predictions moot.
(August 25th, 2023, 03:19)Tarkeel Wrote: Gavagai: ... of Reroll: 0 So.. 2 of 12. Solid Fail there. But, three of the options are locked into something that wasn't offered!
Three people rerolled their civ.
Erebus in the Balance - a FFH Modmod based around balancing and polishing FFH for streamlined competitive play.
Yeah, when Krill only posted your summary I got a bit confused there, but I figured out what must've happened just as Krill posted it. Only really an issue because I was playing the prediction game.
Civac has been exploring various openings, and we're actually contemplating going AnimalHusbandry before Agriculture, as the pigs are just such a better tile than the dry wheat. We'll lose quite a bit of "free" commerce but can trade 2 hammers for 7 food, growing onto a new tile a turn earlier. The lost commerce is less of a worry due to the gold tile.
We're also considering going whip-less for the first settlers. We don't have a cheap EXP-granaries (and don't want that early pottery), and there's not that much food to regrow on. Instead we'll leverage IMP by working mined plainshills, which is quite powerful.
Turn 0 (4000 BC)
We had discussed potentially moving to the plainshill N-NW if there was any good resources around: Dry corn isn't good enough to move for, even if it lessens the tech requirements, so we settle in place. Catan is settled in place, but we delay teching untill we've popped the hut, just in case. (Settlers of) Catan is one of the all time classic "advanced" boardgames, and considered one of the better "gateway" games: ie, complex enough to give a taste that there's more to gaming than Monopoly, but still light enough to teach and play in a reasonable timeframe (about 45 min). Personally, I've played this game to boredom ages ago, and consider (blasphemy!) that the base game is better than the expansions. |