Maybe I should post an update again.
Nothings is happening.
Bing seems to be only ahead, because he has so many wonders, but Grennline and Aetryn have an edge in research. Both have machineguns, so I shouldn't be able to burn another city.
A Drill3/Drill4 MG (Greenline can upgrade his PRO ABS) should be able to wipe my stack alone.
Greenline got Mining, Aetryn Construction.
Bing is building troops, already at 0,3 instead 0,4.
Greenlines spionage points are going up, I lost visibility in Njal's Sage, even when Greenline invest not much in me.
Aetryn denied my demo and I don't really want to counter invest. Greenline offered better boni.
"Superdeath seems to have acquired a rep for aggression somehow. In this game that's going to help us because he's going to go to the negotiating table with twitchy eyes and slightly too wide a grin and terrify the neighbors into favorable border agreements, one-sided tech deals and staggered NAPs."
-Old Harry. PB48.
Greenline and Bing signed peace after a shot war, Greenline moves to attack (finally).
Not really something I think is impossible to win against, 10 Cannons are dangerous, the other units should fall against my catapults and praets.
My army is a bit out of place, I offered Aetryn a first strike. Nothing really dangerous for my, I had over 90 units, Aetryn a lot less.
Aetryn didn't took it.
I said the army is not that much of a problem ?
That was a bit to arrogant. Vodka says something about 4k prod loss for me and only 1k for Greenline. I hope the reason is not enough praets.
I retreated. The pikemen should secure Antium for 2 turns and I think about defending the copper hill next turn.
Rome has culture on both tile N of the copper hill, so only the cataphracts can reach the army (praets do okay) and I hope Greenline tooks my "bait" and runs his cataphracts against Antium to attack my army with his other units.
But I think a firststrike from his catapracts is too devasting that I could do this. Maybe If I split my 15 pikemen...
I can't reach a city, but I can destroy a bit of infrastrukture.
No, I plan to lose all cities - and I would lose my lost iron. I have not really something to win if I take the deal.
Greenline move a step forward, I split my pikes and fortiefied the copperhill with 10 pikes.
A firststrike of his catapracts agaisnt my hill shouldn't be that bad.
Greenline retreated his cannons. He added a few city defenders, but I think that this is a mistake.
and 15 pikemen on the copper hill.
Vodka said something about 5% victory chance, but more important: something about a positiv production exchange for me.
I thought a bit and attacked.
A promoted a bit differently, more cityraider than in the simulation.
4370 prod loss for Greenline, I had only 2885 prod loss. I can call that victory.
But I have to say, Mjmd is right, that the Praet is maybe a bit overpowered. Problem: The praet can't really help you win the game. It can onyl help you not to lose.
The praets is not that much better than an axemen. Only AGG Praets trade good with (non agg) axemen. The praets isn't better than an axemen (against axemen) after catapults.
The praets will have problems with macemen. But in combination with catapults, the praets is one of the beste (the best) option to defend against everything till cannons and infanterie. The praet is better than the macemen (cost) against every non melee unit. It's better than rifles against MG (MG has the 50% bonus against gunpowder). And even against infantery could be cost an important factor. praets cost less than half of a rifle, so you could field 2 praets for every rifle.
3rd image is broken, but if you traded well at a rather huge tech disadvantage.. thats great! The strength of the Praet is its longevity along with being able to be a psuedo-maceman a whole era before maces come out.
"the praets isnt better than an axemen (against axemen) after catapults" id... argue against that. The base 8 strength is HUGE when getting catapulted. Also once you get into rifle and especially Infantry eras, the production is more of an issue of # of cities pumping units rather than the hammers themselves. So while 2 praets for every rifle sounds good, you would need twice as many cities because the infantry guy is producing 4x+ as much as you are ect.
"Superdeath seems to have acquired a rep for aggression somehow. In this game that's going to help us because he's going to go to the negotiating table with twitchy eyes and slightly too wide a grin and terrify the neighbors into favorable border agreements, one-sided tech deals and staggered NAPs."
-Old Harry. PB48.
I mad a mistake in the civforum upload. I uploaded here and will upload there again. thanks
And after (enough) catapults, we have 3,75 (axemen) and 4 (praet). Yes, the praets is better, but only minmal. AGG on one side would make the differenz maybe a bit stronger.
And still, the praet is on paper even against infantery a okay counter.
I still think, praets are not that much help to win. They are good, yes, they trade amazing even if I'm 3, 4 eras behind, but they don't trade very well in the same era.
But yes, maybe they are stronger than anticipated in combination with catapults against other axemen/catapult armys. I still think, Praets really shine, if you are 1, 2 eras behind. And even then is the whole problem, that it is really difficult to defend the first city against an attacker.
Aetryn comes out. After I lost about 60 units, this could be a lot more dangerous than before. I promoted a general to healer, so that my army can recover fast enough.
pump out nothing but catapults. you have plenty of hitters i think lol
"Superdeath seems to have acquired a rep for aggression somehow. In this game that's going to help us because he's going to go to the negotiating table with twitchy eyes and slightly too wide a grin and terrify the neighbors into favorable border agreements, one-sided tech deals and staggered NAPs."
-Old Harry. PB48.
I burned a city from Aetryn (he retreated his 3 units (infantry I think)
and lost Antium without a fight against his stack - and he didn't moved further towards rome