Turn 3 (3880 BC)
Scouting the north reveals a lot about our position:
Our start seems to be an isthmus of sorts. Let's just hope that we're not the piggy in the middle with a lone neighbor on either side, but I really don't expect that from Mjmd. More likely one of the ends is backlines and the other is a front. Looks like a city will fit nicely NE of the corn, or NW of the cattle if we want to work more coast.
In foreign news, Piccadilly and Miguelito were both lucky enough to get a hut-tech as well.
I'm already starting to have second thoughts on the naming scheme, dropping the Spiel-shortlist and just going for games I enjoy, but civac tells me that's something of a first world problem.
Scouting the north reveals a lot about our position:
Our start seems to be an isthmus of sorts. Let's just hope that we're not the piggy in the middle with a lone neighbor on either side, but I really don't expect that from Mjmd. More likely one of the ends is backlines and the other is a front. Looks like a city will fit nicely NE of the corn, or NW of the cattle if we want to work more coast.
In foreign news, Piccadilly and Miguelito were both lucky enough to get a hut-tech as well.
I'm already starting to have second thoughts on the naming scheme, dropping the Spiel-shortlist and just going for games I enjoy, but civac tells me that's something of a first world problem.