September 25th, 2023, 08:39
Posts: 4,613
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(September 25th, 2023, 08:29)Mjmd Wrote: It happens in single player, but I'm struggling to think of a multiplayer game that has produced barb horse archers. Congrats!
The barbs certainly have had enough time to acquire the tech, but usually there's a distinct lack of tiles they can spawn in during this stage of the game.
September 25th, 2023, 15:51
Posts: 18,036
Threads: 164
Joined: May 2011
Only seven Thothian cities building stuff, so forcing this pass and dropping his number of build queues is important. Worth a couple losses.
![[Image: jNDAcwT.jpg]](https://i.imgur.com/jNDAcwT.jpg)
I'm not concerned with this set, but he's got Engineering, so might be more dangerous soon.
![[Image: dmxYw8G.jpg]](https://i.imgur.com/dmxYw8G.jpg)
Thoth is "attacking" with this force from his Pindiconian front. I'm not losing any sleep over this crew.
The exciting thing happened on the turn roll. I absolutely love events that give a choice.
![[Image: rMJoljy.jpg]](https://i.imgur.com/rMJoljy.jpg)
Hard one, but I think +2h and +5g was slightly more valuable than +1f and +6g at this juncture.
September 25th, 2023, 15:59
Posts: 18,036
Threads: 164
Joined: May 2011
I like that event appearing with "Isle of Dread celebrates We Love the Monarch Day!" in the background, comes off as sarcastic.
September 26th, 2023, 08:45
Posts: 18,036
Threads: 164
Joined: May 2011
This little pass is annoying, going to kill the city but the question is how cheaply...
![[Image: ToaXPO4.jpg]](https://i.imgur.com/ToaXPO4.jpg)
...three cats get the swords into ~20% ranges...
![[Image: ghudZFI.jpg]](https://i.imgur.com/ghudZFI.jpg)
...but they unfortunately did a lot of no-damage fights, so now my knight force has to heal 2t.
Revolting to Merch/Slavery next turn to deal with the mini-invasions slightly more efficiently.
September 27th, 2023, 08:39
Posts: 18,036
Threads: 164
Joined: May 2011
Thoth is pushing with these penny-packets. I'm cleaning efficiently, but it's a good job slowing me down.
September 27th, 2023, 15:04
Posts: 10,099
Threads: 82
Joined: May 2012
What's the war plan? Elimination?
Erebus in the Balance - a FFH Modmod based around balancing and polishing FFH for streamlined competitive play.
September 27th, 2023, 15:32
Posts: 18,036
Threads: 164
Joined: May 2011
(September 27th, 2023, 15:04)Qgqqqqq Wrote: What's the war plan? Elimination?
Elimination or Krill Stops Screwing Around and Invades.
September 28th, 2023, 08:51
Posts: 18,036
Threads: 164
Joined: May 2011
I'm sorry, this is a straight nerf for Realms Beyond civilization games. WHY did we think England needed this nerf?
September 28th, 2023, 09:25
Posts: 2,152
Threads: 21
Joined: Dec 2014
Someone took t-hawk's article on banks producing beakers too literally
September 28th, 2023, 11:29
Posts: 1,801
Threads: 13
Joined: Apr 2013
How does Krill lose from here?
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