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[PB72 SPOILERS] Aetryn learns humility

Turn 238: Romans go home

Well there wasn't much drama in it, but Xist finally exits as one infantryman reaches the unguarded city of Satiricum and captures it. Despite trying to destroy his land as much as possible, the city remains with a Granary and Mint (I'm aware he can't destroy his own buildings), so I kept it. Meanwhile near Rome Aztec culture is dangerously dominant, but that was to be expected. I expanded Creative Construction to the old roman Holy Site, and have an exec inbound to Rome by the time it comes out of resistance next turn. There will be few turns of window where Bing could attack, but I have a LOT of forces in the area and Bing still shows no signs of buildup on this side of the map.

Xist, if you ever read this, I think you had by far the worst map position with seas on both the east and west and smack up against the southern border. You had pretty much nowhere to go except north, straight into me, and the halfway line in between us left you with far less space than anyone else had. I understand why you went aggressive on Prudence and settled Mediolanum. I still think you should have put more effort into going east and settling the gold region aggressively instead of worrying about your west coast, and I'm not sure the wisdom of taking aggressive picks on a map that I thought would be slow grindy war because of terrain, but other than that I think you played what you had pretty well. Good job smashing my inadequate stack in the east, and sniping Prudence when I wasn't paying attention properly. And your destruction of Greenline's main stack probably was the biggest swing in this game, opening the way for Bing to go in a second time, for me to pile in, and probably converted a third-place position for me into... well, I don't know where I am now. But ahead of Greenline! Your defense was tenacious and you fought to the last man. Well played!

Also, in the east, the battle of Pillow Book was won at significant cost. I had JUST enough troops to take it, though I lost a couple coin flips and might have been overall slightly unlucky, though I also forgot to promote one infantry before sending it in, so user error definitely contributed too! It somehow kept a Granary, Mint, Courthouse, Market, and Coal Plant(!), so that was probably worth it. At this point, I don't see where the war with Greenline goes. I have pretty much no desire to push farther in the east - Anathem is stacked with too many Machine Guns and Infantry for it to be profitable to take, and Bing continues to do something I can't understand and can best characterize as "dither", though I'm sure that's just my inexperience.  Anyway, it doesn't seem like it's appropriate to push in the west since Greenline has forces free to respond, so I've pulled back to Huckleberry Finn. At this point I have no further offensive plans against Greenline.

So where does the game go from here? I'm far ahead in city count, though a lot of those are captured or newly founded and minimally productive. I've got a hammer corp that's pretty decently spread and is helping to secure me reasonable borders even in newly captured areas (though a few key cities are "stuck" with Mining Inc, the corp I thought I wanted). I've got a very good shot at a food corp. And I have Kremlin, and a military tech lead. I have to imagine those paint a MASSIVE target on my back. I'm assuming Bing wants to go after me at some point, and maybe that's why he's advancing so slowly against Greenline? But on the other hand, I had pretty much all of those things 5 turns ago and Bing sent me an extremely favorable resource trade, and did march into Greenline's territory and take over a city, so I don't know how to read this. He's also been spending tons of EP on me, and saving cash. I see a few possibilities:
a) He wants to continue to take Greenline's core, but doesn't want to do it in such a way that he loses a large portion of his army, so he's jockeying around trying to secure territory by cutting rails and leaving Greenline few opportunities for counterplay or mobile defense.
b) He wants to take what he has now, cut it off so it can't be easily recaptured by burning rail lines, and then shift to attacking me.
c) He hasn't decided yet and is avoiding commitment whlie he makes up his mind.
d) He's expecting to get a 4th golden age, is saving gold for that, and will come blasting out of that taking over the tech lead and rampaging over the whole world. Or some other doomsday scenario I can't imagine or understand bang

Obviously A is highly favorable to me. The longer he continues to attack Greenline, even without losing units, the better positioned I will be as my captured/new cities become useful and my cultural border solidifies. The difference in land quality between Greenline's core and the stuff I took also won't matter because it will take too long to be useful to Bing and corps + Kremlin almost don't care about city tile yields anyway except for Commerce. 

B would be bad, but is more or less what I expect to happen at some point. I have recon units out looking for a buildup along the relevant borders, and so far nothing, so I have at least a few turns of prep. Marines will soon be augmenting my armies, and tanks aren't too far off. He still has a power advantage, but it's not that large anymore. I probably lose if he takes his entire current stack and faces it off against my stack in a pitched battle this turn. But if he does it in 10-15 turns? Harder to say. Even later? He probably loses as I get to things like Bombers and missiles.

C & D there's not much I can do about. If he had a secret plan I don't understand and therefore can't counter, I'll learn about it and not fall victim to it next time. If he's just undecided, well, it will depend on what he actually decides.

So that feeds into the diplomatic situation. If we're in scenario B, I absolutely want peace with Greenline if he'll give it. If Bing is 100% locked into scenario A, I also want peace with Greenline. But if he's in C leaning A, I might want to remain at war for at least a few more turns to encourage Bing to continue. I took a city this turn, I lost some forces. Bing doesn't necessarily know I'm not planning to risk any more - he could take that as evidence of my continued commitment and plan a new offensive. It's a long shot, but it's also not really COSTING me much to stay at war with Greenline, at least not until I'm ready for offensive or liberation operations against Bing, and my forces are too scattered and my border near Rome too tenuous to want that for at least a few more turns.
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There was a little bit of a debate on keeping Satricum. And even though neither of us explicitly stated I think a lot of it is timeframe for remainder of this game. Technically it could have been split into 2 cities, the northern on coal could help a city on desert hill push back Bing culture to re-found sheep / fish city sooner. 

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But I think the "danger" period / opportunity period for Aetryn is in the shorter term, so keeping gran and forge mean leaning towards keeping. Will enable the city to get up and running very fast so it can contribute. Not like Aetryn doesn't have a lot of filler cities to found anyways. The pig city on desert hill is obvious. I had marked 4 more biology cities. Assuming Aetryn gets cereal mills I'm positive I can find another 4+ in random nooks and crannies if need more cities going long. Tile yields really don't matter much with 1 corp let alone 2. So ya no huge need to maximize cities here and another more immediate queue is probably better. Aetryn is very close time wise to unlocking some very busted production. Something Aetryn didn't mention is that he is having a hard time microing to get 2 pop whips on marines even..... Meaning overflow will be insane. BTW just so its written down in another thread you basically calc 45h whips with Kremlin (IE with normal modifier buildings need 91 remaining to 2 pop whip). I had to look this up in Amicas PB59 thread when I was playing PB66, so its worth stating again. But anyways going long there is a lot of opportunity to just easily outbuild. Aetryn isn't sure about actual Bing tech rate, but tech screen hasn't shown a lot of advancement, and looking at GNP graph I'm not sure either because Aetryns is HEAVILY distorted. 

I do think Aetryn has some chances in the short term of just ending this game though. I've been very worried about Bing attacking while Aetryn dives vs Xist in the south and Greenline in the NE, but luckily with airships and scouts Aetryn has had excellent vision. I don't think think its wrong for Bing to take Greenline territory, but he should be / have done faster. Now that Aetryn is freed up more and there is an opportunity specifically if Greenline takes peace AND gives open borders. If this happens Aetryn can basically stop Bing advancing. Not only that can liberate interior Greenline cities and raze any on the former border. This will effectively end the game as neither of the others will have enough to compete.
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I didn't read the whole tread, but the interesting bits.
Search in this forum post from XXX is a good idea for that.
1) Map was (is) interesting, but the starting positions aren't good. And yes, I think I had maybe the worst position. And Mali had the best.
2) Yes, I tried 2 times to raze Prudence - the city was an affront even if the distance to your capital is one tile less - but I didn't attacked and still remained relativ peaceful. And Ravenna should win a culture war, not a real war. The western axemen tried to claim the spot, not flank Prudence.
2.1) @Mjmd We at civforum think that chariots aren't that good - spearmen counter them relativ easy and AH is less important than BW.

I think i forgot a few think.

Towards the war:
1) Trade cities against time - defend till you can't hold. Retreat after that. Fight only battles where you can't retreat or you can/will win. - In this option, a small garnison can trade relativ well. You can bombard and lose time or you can attack the fortified position and lose units. - and collateral isn't that good against 2,3 units.
And Mjmd said this already, but collateral damage is the great equilizer.
2) I was able tor reasearch engineering and that threaten Greenlines army. Greenline retreated from my culture and freed my army to attack you - I think, best case would be to road the flat tile north of the gold and escape. - the forest hill was the second best option. The destroy the desert road would be a mistake, because I could be able to rebuilt it. Maybe I had a 3rd worker in the fog.
2.1) And I'm less forgiving for Prudence, Ravenna and the small army then for attacking me with cataphracts.

I did tried to make damage where I could. So attack more or less every army I could reach or when I was able to do it attack nearby cities. I think even If you didn't miss your turn, I had enough to win a battle (and burn Prundence) ? After that Greenline made a mistake and than I made 2 mistakes. I did thought about attacking OceanQueen and I forgot about the reach of railways.
After that I thought Satricum was one tile north and had Cumae NW.
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My comment about chariots was more that if we had had them your axes would have been easily mopped up. It was a very risky slow moving attack that was vulnerable to them. We just didn't have access to horse for a long time.

In a more general discussion I like chariots quite a bit. I crippled Nauf with them in PB62 (long past the time they should have been effective) and then they were a key factor into my early conquest in PB66. They can always become MPs and then they are expendable 2 movers to do tasks later.
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(October 4th, 2023, 16:09)xist10 Wrote: I didn't read the whole tread, but the interesting bits.
Search in this forum post from XXX is a good idea for that.
1) Map was (is) interesting, but the starting positions aren't good. And yes, I think I had maybe the worst position. And Mali had the best.
2) Yes, I tried 2 times to raze Prudence - the city was an affront even if the distance to your capital is one tile less - but I didn't attacked and still remained relativ peaceful. And Ravenna should win a culture war, not a real war. The western axemen tried to claim the spot, not flank Prudence.
2.1) @Mjmd We at civforum think that chariots aren't that good - spearmen counter them relativ easy and AH is less important than BW.

I think i forgot a few think.

Towards the war:
1) Trade cities against time - defend till you can't hold. Retreat after that. Fight only battles where you can't retreat or you can/will win. - In this option, a small garnison can trade relativ well. You can bombard and lose time or you can attack the fortified position and lose units. - and collateral isn't that good against 2,3 units.
And Mjmd said this already, but collateral damage is the great equilizer.
2) I was able tor reasearch engineering and that threaten Greenlines army. Greenline retreated from my culture and freed my army to attack you - I think, best case would be to road the flat tile north of the gold and escape.  - the forest hill was the second best option. The destroy the desert road would be a mistake, because I could be able to rebuilt it. Maybe I had a 3rd worker in the fog.
2.1) And I'm less forgiving for Prudence, Ravenna and the small army then for attacking me with cataphracts.

I did tried to make damage where I could. So attack more or less every army I could reach or when I was able to do it attack nearby cities. I think even If you didn't miss your turn, I had enough to win a battle (and burn Prundence) ? After that Greenline made a mistake and than I made 2 mistakes. I did thought about attacking OceanQueen and I forgot about the reach of railways.
After that I thought Satricum was one tile north and had Cumae NW.

It is quite possible that you could have taken Prudence even if I had seen you coming and actually played my turn. But I did have quite a lot of forces central at various times that possibly could have reached and reinforced. I can't really say about that specific turn any more. It's certainly not your fault that I did something dumb! 

I figured out after you settled Mediolanum that those axes were advance garrisons, but I couldn't see that at the time and after a lot of pressure tactics it was a reasonable assumption that they might be more pressure aimed at my other cities.

If Prudence was an affront than there really was no way to coexist on this map (which is probably true). I had almost nowhere else to go that wasn't tundra or foodless. I would hope that you noted that despite my dedlurker's best urgings, I did NOT consider Mediolanum an affront and was pretty willing to let it go and keep peace for quite a while. I didn't even really think Ravenna was an affront, I was just tired of the constant pressure and wanted to signal I couldn't be pushed around. The only reason we went back to war the second time when we did was because Greenline suggested it and I didn't want him thinking he'd rather try attacking me if I didn't cooperate. Though I do think given our positions and your land constraints we probably had no choice but to fight further at some point.

Who had the best starting location is an interesting question. If we talk about the long term, it might have been me, as I had really good natural borders with a lot of space to my east and a solid mountain wall to my west. Early game? I think it was either Bing (tons of flood plains) or Greenline (central start, fantastic riverlands). Honestly, given how snowbally Civ 4 tends to be, I think Bing or Greenline really should have done better than they have to this point. Specifically Bing. With his amazing start and super early Currency, I think if he goes all in to kill Greenline before Cataphracts, I think he has tons of time to consolidate and neither of us could have reasonably threatened him. If we were just drafting starting locations like they did in PB73, I'd probably take Bing's position over mine, long term disadvantages notwithstanding.
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Prudence is in my map half. I counted. One till N and I would be able to let the city be - even if this still would be my half.
And maybe I have a thicker fur, but I don't think I really pushed you around. If I commited and declared war (or even razed Prudence) this would be something else, but my actions ? You can settle border cities and leave them defenseless.
Ravenna was in this position maybe a try to grab a few tiles with culture, but even then a natural city spot. Maybe I needed 1 or 2 units more as garnison, but...
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So I didnt think you has chosen boudica of Rome to be peaceful. I also thought map pretty much guarenteed conflict. Prudence was also only non capital site with a river aetryn had.......

Also the axe push and then settling on the border were aggressive. That is how anyone would see that. Dont plant a city on a border unless you are positive of friendly intent.

 Edit atryn was way more forgiving of med than I would have been, but it turned out for the best.
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Who had the worst start? Not bing lol. Both you and aetryn had bad distance maintenance. You has insane copper city but overall expansion was limited. Although aetryns was as well and lot of his were bad land vs your green. Greenline started more in middle with river and specifically floodplain river which neither of you had, but he didnt have luxury metals.
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(October 4th, 2023, 17:38)xist10 Wrote: Prudence is in my map half. I counted. One till N and I would be able to let the city be - even if this still would be my half.
And maybe I have a thicker fur, but I don't think I really pushed you around. If I commited and declared war (or even razed Prudence) this would be something else, but my actions ? You can settle border cities and leave them defenseless.
Ravenna was in this position maybe a try to grab a few tiles with culture, but even then a natural city spot. Maybe I needed 1 or 2 units more as garnison, but...

Are you defining map half as distance from map edge or distance from capital? From map edge you're clearly right, but from capital it was actually one tile closer to my capital than yours. My understanding is that people generally count from capital position, since we can't generally see map geometry easily (I had no idea until MUCH much later that your capital was up against the south edge of the map, and was a lot more sympathetic toward your position when I realized that). And then blame the mapmaker if the capitals are distributed unfairly. crazyeye 

I assume you meant that I can't expect to settle border cities and leave them defenseless. Sure, absolutely. I thought the initial warrior push when I had no defenders was fine. The second visit with axes definitely felt like a bit much - as if you were actively probing for weaknesses, rather than just opportunistically looking at a border city. And even the initial opportunistic push sets a tone - that you aren't giving an inch on that border. Which is fine, but often games here are won by being able to actively demilitarize a border and use the troops elsewhere. Which means mutually agreeing NOT to worry about the other person taking an inch somewhere. It's interesting - you were much more sensitive to city plants than I was, but I was much more sensitive to testing raids than you would have been. Probably just different background and attitudes.
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