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[spoilers] Pindicator Steals the Mapmakers Naming Theme

What do you plan to do once you have Astronomy?
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Rule the seas, take their islands. Basic stuff. Build lots of catapults for defending the land corridor, then project power out to the sea.

Or do you mean tech? Liberalism is right there. Nationalism is going to be really necessary for unit production later on and is on the way to my UU. Gunpowder gives me a good unit to draft and is on the way to my UU. Gunpowder is also on the way to Chemistry, which would be a decent Lib target.

Want to get crazy? What's the next bulb after Astronomy? Sci Method.

Edit: I expect people to follow me to Astro - they will have to - but dictating what they tech is also to my benefit. Thoth does not want to tech Astro: he has Colossus. The faster I make him tech that the better for me.
Suffer Game Sicko
Dodo Tier Player
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088

I continue to be amazed at Yuri's tenacity.  I thought for sure after his capital fell he would crumble, but instead he has forced Thoth to whip more units and regroup.

And now Thoth is also at war with Scooter, which might give Yuri more breathing room.




There's a lot going on lately: Scooter has landed Great Library, which is exactly what he needs. He's going to be able to power down the Science line like I am hoping to - although he honestly might be able to just get through with Great Scientists all the way to Physics. Getting to 50 GP pts/turn is not a crazy thought for him here. He landed a Great Engineer, which opens up even more possibilities for him.

Thoth has researched Engineering.

Commodore researched Banking and switched to Pacifism & Mercantilism. Honestly I really wanted to get to Banking myself for this play, but I just couldn't fit it in. Commodore's Schwedagon Paya let him be tighter with his technology - although he still will have to push through Philosophy. I would guess his plan is to bulb Philosophy and Education and then try to land Astronomy with Liberalism.

Comm also has a decent stack on our border, but I think this is defensive:




At least, I feel I have enough to repell it should he get frisky.

I turned on the science last turn, and this turn did my civic swap into Pacifism.

Alhambra due in 4:




Matsumoto-Jo due in 6:




Teched right up to the edge of Paper. I don't want to give away my plan quite yet. I'll put some turns into Astronomy next, but I think around t90 I will need to finish Paper and then grab all 4 techs in quick order.

Then it's slavery time and whipping out some Galleons, Trebs, & Maces.


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Dodo Tier Player
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091

Home stretch.  Time for our tech push.  Paper this turn with max overflow.




Hired an 8th specialist at Matsumoto-Jo for us to be able to get to 400GP points by eot 93.

Now that I have 2 cities capable of pumping out a unit every other turn ... well, this isn't really conducive to being in Pacifism.  I'm going to have to switch La Fontaine over to Wealth next turn. 

Settling my 9th city didn't help either - costs shot up by 15 for this filler spot:




But it's also going to be a very important location.  This city is just going to work cottages and take all the commerce tiles, freeing up the nearby cities to focus on military builds.  Alhambra is going to get Globe.  Yes, possibly stupid, but it's like a bucket list thing for me to have that silly national wonder work in a MP game.  So Alhambra has all the farms, and the new city of Sant'Angelo will take the cottages, and eventually one of the furs from La Fontaine and the Silver from Bacon's Castle.

Thoth offered me dye for fur. I accepted. Though I might still attack him. Probably Commodore, though - I dont' want to give Commodore free reign to tech away while everyone else is at war.
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Dodo Tier Player
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What's silly about Globe Theater? It's always really good for drafting at least, in games that go that far, right?
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I'm up to my knees in sea water as I try to plug this dike, but "free rein."

https://www.merriam-webster.com/grammar/...free-reign
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Globe theater strategies have fallen out of favor since drafting itself is now seen as a noob trap, since it produces a lot of unhappiness and 1 movers when attacking is now focused almost entirely on 2 movers. I hear it's good for boating, though...
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Nah, drafting is amazing. It's just that you don't need the Globe Theatre to do it. With 2pop per rifle a Globe Theatre city is also much less efficient than in BTS.
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(March 31st, 2024, 11:24)DaveV Wrote: I'm up to my knees in sea water as I try to plug this dike, but "free rein."

https://www.merriam-webster.com/grammar/...free-reign

I absolutely know this one and my brain still crosses it up every time.   duh

And to T-Hawk, basically what everyone else has said.  Globe is great when you get it running.  If I got a Great Engineer right now for free, I would rush it in an instant.  But is it worth the cost?  Well, I'm going to try.  But I'm probably going to mine the plains hill and workshop the plains tile and turn Alhambra into a whipping post for galleons first.  And then I need to figure out a way to get a Theatre (50h) and Globe (300h) in during all that.  With that kind of cost, I probably want a forge first too.
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Dodo Tier Player
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I'm a grammar snob too, but I'm actually willing to let "free reign" go, that version still makes perfect sense (unlike say "intensive purposes"), and is actually even a little more understandable without needing the horse metaphor.

And ok, so the question on Globe is just whether it's worth the cost, including the theater, makes sense.
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