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[Spoilers] Ibuprofen and Eyeglasses: Thoth plays a Middle Aged game

Logged in for a quick look around......Pindicator has DOWed Commodore.

Don't know if it's an attempted War/Peace NAP or if the 4 whips Pindicator made the turn he bulbed Astro were for invasion galleons.

They're about even in terms of power graph but galleons change that equation.....

popcorn
fnord
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Pindicator earned a GG this turn so it looks like a hot war.

Feature request for the next iteration of the mod: Add "WHEOOHRN" as a diplomatic response option for AI diplomacy.
fnord
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(April 5th, 2024, 16:44)Thoth Wrote: Pindicator earned a GG this turn so it looks like a hot war.

Feature request for the next iteration of the mod:  Add "WHEOOHRN" as a diplomatic response option for AI diplomacy.

It's funny because we can actually send messages with trade offers through the diplo screen, we just dont because no diplo rules

However it would be a funny exception if we could send AI quotes
Peace is non-negotiable
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"Fear my Swordsmen" 

lol

wink
fnord
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"Oh look what the cat dragged in"
Peace is non-negotiable
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fnord
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The good news:




Got my worker back.   jive and thanks to a a decent set of rolls from the knight and a lucky roll from the first Berserker who won at 35% odds it was an easy stack wipe at the low cost of one knight.  I'm also back in control of the defensive terrain between us.


The bad news:  Pindicator has a galleon stack in position to hit two of my conquests.  Sent "Fish-Fish" without any real expectation of a reply other than a war declaration.
fnord
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Pindicator didn't echo back Fish-Fish but he also unloaded his galleons on centralia rather than onto one of my cities so I'm calling that a win.  smile


Liberated Engineer at the cost of a berserker:




It kept it's granary and Trading Post. 

One last city and the war is over.  It will need to be burnt as it's on flatland.


The centre of the map:




Pindicator has 3 trebs, plus pikes and maces on the tile north of Welsh Cab.  Commodore has 6 defenders (2 lb, 2 maces, a knight, and a pike) behind walls.  Pindicator plays before Commodore so it looks like Pindicator can take the city.  CR3 trebs will tear up the units they fight but they only collateral 4 units max and the low base strength means each collateral splash won't be doing much damage.  I think Pindicator can take the city if he goes in this turn assuming reasonable RNG results.   But Commodore will retake the city on his turn via amphibious assault on Pindicator's weakened units.   So Pindicator will have to raze the city, which suits me just fine.   goodjob



Scooter disbanded a worker after completing a chop last turn.  That's 3 workers he's down.  I wonder if he still thinks that burning down my barb city was a good idea:


fnord
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Was that t100? Can we get some arbitrarily timed overview gubbins, or are you saving that for after yuris is eliminated?
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(April 7th, 2024, 09:17)Dreylin Wrote: Was that t100? Can we get some arbitrarily timed overview gubbins, or are you saving that for after yuris is eliminated?

It was t100.

Give me a bit and I'll see about some screenshots.   Anything in particular that you want to see?
fnord
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