April 7th, 2024, 07:49
(This post was last modified: April 7th, 2024, 08:02 by Thoth.)
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Joined: Jul 2010
Pindicator didn't echo back Fish-Fish but he also unloaded his galleons on centralia rather than onto one of my cities so I'm calling that a win.
Liberated Engineer at the cost of a berserker:
It kept it's granary and Trading Post.
One last city and the war is over. It will need to be burnt as it's on flatland.
The centre of the map:
Pindicator has 3 trebs, plus pikes and maces on the tile north of Welsh Cab. Commodore has 6 defenders (2 lb, 2 maces, a knight, and a pike) behind walls. Pindicator plays before Commodore so it looks like Pindicator can take the city. CR3 trebs will tear up the units they fight but they only collateral 4 units max and the low base strength means each collateral splash won't be doing much damage. I think Pindicator can take the city if he goes in this turn assuming reasonable RNG results. But Commodore will retake the city on his turn via amphibious assault on Pindicator's weakened units. So Pindicator will have to raze the city, which suits me just fine.
Scooter disbanded a worker after completing a chop last turn. That's 3 workers he's down. I wonder if he still thinks that burning down my barb city was a good idea:
fnord