I know that most Master of Orion 1 players shun them and consider them bad. After all, they harm the targeted planet, making it worse to conquer. Nobody likes destroying their future prizes, which is part of why Chaos and especially Death are looked down upon in Master of Magic, too. But, on top of that, they also make everyone else upset and can be countered easily with the right techs.
But I wonder if we all have been overlooking them? After all, in some games the AI demonstrates how powerful they can be in wiping out planets, especially since they don't care about shielding and defenses at all. And they do have a nifty side effect; any colony affected by them still keeps its factories, making them potentially more profitable than conventional bombing runs. Still, I have to admit using them effectively seems challenging, considering their downsides.
But I wonder if we all have been overlooking them? After all, in some games the AI demonstrates how powerful they can be in wiping out planets, especially since they don't care about shielding and defenses at all. And they do have a nifty side effect; any colony affected by them still keeps its factories, making them potentially more profitable than conventional bombing runs. Still, I have to admit using them effectively seems challenging, considering their downsides.