Posts: 7,690
Threads: 36
Joined: Jan 2006
Interesting. I have a couple of ideas, make what you will of them.
1S of "C" could be a viable alternative; yes the Copper is second-ring, but so is the Ivory and you get the FP first ring to make up for the Rice. Also a plainshill plan for the extra hammer.
On the other hand that would mean you couldn't settle 1W of the Ivory which looks like a good chokepoint city - or are you thinking of pushing past the Pigs/Copper in this area?
A does look good for the short-term boost from sharing improved tiles, but I wonder if it caps out too quickly - it doesn't seem like it will be more that a filler longer term once the food is redistributed.
You could consider sliding B 1W onto the Sugar - especially if A is planted first and pops border to enable the first Clam. The Sugar tile is never going to be great, and planting on it opens up another range of hills that would turn all the seafood into a production powerhouse.
I'd also be looking at how early you can spare a Workboat to loop around those islands; getting an intercontinental trade route going would juice things up. Maybe send the Settler to some variant of C with the Worker, whip out a second Worker and then regrow on a WB for exploration and loop it back in time to found A?
I assume next couple of techs will include Wheel & Archery for Roads & Totem Poles respectively?