A standoff hurts Gav a lot too. By building units he isn't capitalising on EXP or the two wonders he built and is throwing away his chances whereas I don't think ours are lower as a result of the conflict. If I hadn't razed the city he would have got 8 chops and a silver to help his GNP, and would have still built units and attacked us a little later but from a lot better position. We also woundn't have been able to settle Reticuli which is incredibly powerful and when it comes online in a few turns we should be able to match his troop production if not exceed it.
Archery for us is a key tech because it's not only archers and horchers but as Native America also our monument is there. By being CHA we get the monuments half priced at 15h and they give us an extra happy and an easy way to pop borders, and by being Native America they also give archers and melee units extra xp. A key reason for our pick was that we can get 3-promo melee out of the gate without civics or GGs, just 40h for half priced monument and barracks.
One thing I'm wondering about is what direction to take with research. We need to expand our foodhammer base and already have a good GNP so currency isn't nearly as high priority as usual. Also it would be great if we can neutralise the Gav threat but I'm.not sure what the best way is. Feudalism and defend with 3-promo vassalage longbows? Attach with swords and/or horchers and/or cats? Literature and build the heroic epic also to pop Reticuli's third ring quickly? Currently I'm going for writing->mathematics for better chops and because it opens up good follow up possibilities.
While I'm hopeful that Magic won't join the cold war I do think that SD will benefit a lot from the Great wall and that together we'd be able to 2vs1 Gav very effectively. Even if SD gets all Gav's cities it would still be great for us to no longer have a blood enemy and a strong SD will counterweight Dreylin and Magic better, improving our chances to catch up. But I just can't communicate to him that a lot of Gav's troops are tied down and that he'd have easy gains if he joins, nor can I entice him in some other way.
Archery for us is a key tech because it's not only archers and horchers but as Native America also our monument is there. By being CHA we get the monuments half priced at 15h and they give us an extra happy and an easy way to pop borders, and by being Native America they also give archers and melee units extra xp. A key reason for our pick was that we can get 3-promo melee out of the gate without civics or GGs, just 40h for half priced monument and barracks.
One thing I'm wondering about is what direction to take with research. We need to expand our foodhammer base and already have a good GNP so currency isn't nearly as high priority as usual. Also it would be great if we can neutralise the Gav threat but I'm.not sure what the best way is. Feudalism and defend with 3-promo vassalage longbows? Attach with swords and/or horchers and/or cats? Literature and build the heroic epic also to pop Reticuli's third ring quickly? Currently I'm going for writing->mathematics for better chops and because it opens up good follow up possibilities.
While I'm hopeful that Magic won't join the cold war I do think that SD will benefit a lot from the Great wall and that together we'd be able to 2vs1 Gav very effectively. Even if SD gets all Gav's cities it would still be great for us to no longer have a blood enemy and a strong SD will counterweight Dreylin and Magic better, improving our chances to catch up. But I just can't communicate to him that a lot of Gav's troops are tied down and that he'd have easy gains if he joins, nor can I entice him in some other way.