Are you, in fact, a pregnant lady who lives in the apartment next door to Superdeath's parents? - Commodore

Create an account  

 
[PB79] Giraflorens & Magic Science -- "Fear+Curiosity Gazpacho"

T025

   
The warrior moves toward the City2 and waits the settler.  I've been looking the Worker next moves and he'll be able to chop the grass forest hill and after goes to farm the Rice by City2. 

In last round everybody increased points a lot.  But I don't know how to interpreted in detail.  Here is the Demo screen.
   
Reply

T026

   
Worker goes to chop the forest hill and warrior waits for the Settler. Next turn 2whips and Settler is ready.

The first thing to build in City2 will be a Worker. And the worker can go very fast to the copper. I've seem that the copper will yield 2F4H2C so it is the best resource to built the worker, and the actual Worker can go very fast to that tile (only 1 turn). The overflow from the Settler in Unalaska will go to the next Settler. So the next chop. But first I will build a warrior, and then the Settler. In this sequence I have one turn left before growing to 3Pop, and I don't know whether fisnishing the Settler in pop2 or beginning a new warrior for 1turn and then making the Settler in Pop3.

   
Reply

T027

   

Whip the settler for 2Pop.  You can see the change in the Demo stats. Everything has its price.
Reply

Magic, now I have a doubt. I can follow two different strategies for the next settler and I don't know which one can be better from now:

A- making one warrior- pop3 - settler (T37) with 1chop - worker (t42)
B- making one worker (T33) - two warrior until pop4 - settler T42. In this way I already have the cows improved so it can be worked from T37

I think option B is better because there is much to do with workers, but I am afraid of delaying the settler so much.
Reply

I will reply soon. I will log in to the game to look around first.
Participated in: Pitboss 40 (lurked by Mr. Cairo), Pitboss 45 (lurked by Charriu and chumchu), Pitboss 63 (replaced Mr. Cairo), Pitboss 66Pitboss 69, Pitboss 74
Participating in: Pitboss 78 (lurked by GT), Pitboss 79 (lurking giraflorens), Pitboss 81 (lurking giraflorens)

Criticism welcome!
Reply

I say Option B. Settlers need Workers to help them.

Make another Worker in Unalaska, send the first Worker to the second city when he is done chopping. Improve the Rice first, then the Sheep, then the Copper. The second city should just build a Warrior first. Not a Worker. The new city needs to grow to work all its resource tiles.

Keep the Warrior and Settler on the same tile, so the Warrior should not move on Turn 27, then move 1NE together on Turn 28. Barbarians cannot attack them if they are on the same tile.

And I am not sure about whipping 2 population for the next Settler again. Whipping is okay but not great before Granaries. It might be better to just work the resource tiles and make the Settler with no whipping. It is painful to whip citizens that are working resource tiles.
I think it worked alright for this settler, but maybe not the next one. It is worth thinking about.
Participated in: Pitboss 40 (lurked by Mr. Cairo), Pitboss 45 (lurked by Charriu and chumchu), Pitboss 63 (replaced Mr. Cairo), Pitboss 66Pitboss 69, Pitboss 74
Participating in: Pitboss 78 (lurked by GT), Pitboss 79 (lurking giraflorens), Pitboss 81 (lurking giraflorens)

Criticism welcome!
Reply

T028 & T029

   

Settler goes with warrior to next city. In two turns it will be set up. Worker just chopped the forest hill and will go to improve rice and resources of 2ndAlaska.   I put a settler in the city to get the 20H from chopping. Next turn I will built a worker.

2nd error:  I have planned not finishing the chop now.  Just leaving it for 1turn-chop and make it in the next settler. But....  I got confused about cancelling the order of chopping of the worker. In fact, in T28 I cancelled the chop but afterwards I think I clicked again in the chop icon.. I am not sure about this thing of placing orders and cancelling in workers.  Consequence:  I have to  put the Hammers to the settler and delay the Worker 1 turn.  Also I had planned to move the worker with the setter-warrior caravan and  now he will go 1 turn later.

Magic, thx for the advice.  I have changed my building queue in Unalaskan to worker-warrior until Pop3 and Settler(T44).  After making the warrior there are two turns before growing to 3 - should I start another warrior?.
Besides that,  making another warrior en 2ndAlaska will be too many warriors, ain't it? We'll have almost 2 in Unalaska. Also I was thinking about working the copper for having a new worker in 10 turns and afterwards making a granary (already copper and rice would be ready)
Reply

Careful about moving the Worker behind the Warrior/Settler into the wilderness. I think he will be safe to move 1NE 1SE to the forest the Warrior/Settler are on now, but be careful.

I think it would be better to put the chop in the new Worker. If we wait to make the Settler until the Worker is done, then putting the chop hammers into the Worker or the Settler makes no difference to how soon the Settler is done. It just matters for how soon the Worker is done. So put the chop in the Worker, and the Worker is done sooner and the Settler is done the same. Think about it, if you get to it before the turn ends.

The reason to make Warriors is that cities can grow while they make them. If cities make Settlers and Worker, then they cannot grow. Maybe we will have a lot of Warriors, but they can go explore the map, which we need because the Scout is dead. Or they can be garrisons in cities for happiness. That will be important soon.
Once we discover better military units or granaries we can make them, but until then, it is important for cities to grow, and Warriors are the best thing to make while growing.

I do not have much more time now, but I really think the new city should start with making a Warrior to grow. New cities should not need to make their own Workers. It slows them down so much. You could look at the difference in a simulation.

And I will think about what Alaskan city name is best for the new city. contemplate.
Participated in: Pitboss 40 (lurked by Mr. Cairo), Pitboss 45 (lurked by Charriu and chumchu), Pitboss 63 (replaced Mr. Cairo), Pitboss 66Pitboss 69, Pitboss 74
Participating in: Pitboss 78 (lurked by GT), Pitboss 79 (lurking giraflorens), Pitboss 81 (lurking giraflorens)

Criticism welcome!
Reply

(August 5th, 2024, 11:25)Magic Science Wrote: Careful about moving the Worker behind the Warrior/Settler into the wilderness. I think he will be safe to move 1NE 1SE to the forest the Warrior/Settler are on now, but be careful.

Yes I'll be careful.
Quote:I think it would be better to put the chop in the new Worker. If we wait to make the Settler until the Worker is done, then putting the chop hammers into the Worker or the Settler makes no difference to how soon the Settler is done. It just matters for how soon the Worker is done. So put the chop in the Worker, and the Worker is done sooner and the Settler is done the same. Think about it, if you get to it before the turn ends.
It's true. How stupid I was, and how I complicate it.
Quote:The reason to make Warriors is that cities can grow while they make them. If cities make Settlers and Worker, then they cannot grow. Maybe we will have a lot of Warriors, but they can go explore the map, which we need because the Scout is dead. Or they can be garrisons in cities for happiness. That will be important soon.
Once we discover better military units or granaries we can make them, but until then, it is important for cities to grow, and Warriors are the best thing to make while growing.
Ok. I will follow your advice. Thank you.
Reply

T030 & T031

   
The new city is made and the worker start to work to rice. In Unalaska there are still 3 turns for the worker.
Next turn AH is finished. Next research will be Wheels and afterwards Pottery.

Why have we such a low value of Population in the Demo Screen? see below...
   
Reply



Forum Jump: