Quick overview
The West
Oea is a bit vulnerable, but I have Resi/Reis with coldrain.
Kerkounne is just too good to whip. The settler should possibly stake the claim towards Gira and settle on wheat.
I can also guess that I spent the 2 research rounds on monotheism and Kerkounne is Hindu.
The east
2 newly founded cities, here I need city guards and BT. The double copper almost looks like a map error.
The settler should colonise the wheat/copper island in the south.
The south
My fleet is to pick up the settler from Thapsus and then colonise the 1st Roman island. Rick has no sailing yet, so he can't complain - instead Rick has researched alphabet.
Hanging gardens should be ready in 3 turns.
Next turn the forest SE gets chopped with a mine and I move 3 BT to the last forest, which falls in T108, so the gardens should be ready in T109 T110. - I have to do the maths again, I'm probably 84p short in T108. With a 50% bonus that makes 52 base prod. SO the forest isn't enough.
Is a Pop3 whip possible there? Then I could aim for T19.
Unfortunately, the two island cities to be founded will not benefit from the +1, but since both cities are founded in T110...
Or should I take the risk with T111? Only Gira has built stone - and pyramids and SH.
The West
Oea is a bit vulnerable, but I have Resi/Reis with coldrain.
Kerkounne is just too good to whip. The settler should possibly stake the claim towards Gira and settle on wheat.
I can also guess that I spent the 2 research rounds on monotheism and Kerkounne is Hindu.
The east
2 newly founded cities, here I need city guards and BT. The double copper almost looks like a map error.
The settler should colonise the wheat/copper island in the south.
The south
My fleet is to pick up the settler from Thapsus and then colonise the 1st Roman island. Rick has no sailing yet, so he can't complain - instead Rick has researched alphabet.
Hanging gardens should be ready in 3 turns.
Next turn the forest SE gets chopped with a mine and I move 3 BT to the last forest, which falls in T108, so the gardens should be ready in T109 T110. - I have to do the maths again, I'm probably 84p short in T108. With a 50% bonus that makes 52 base prod. SO the forest isn't enough.
Is a Pop3 whip possible there? Then I could aim for T19.
Unfortunately, the two island cities to be founded will not benefit from the +1, but since both cities are founded in T110...
Or should I take the risk with T111? Only Gira has built stone - and pyramids and SH.